#include "OgreBinarySerializer.h"
#include "OgreXmlSerializer.h"
#include "OgreParsingUtils.h"
#include "TinyFormatter.h"
#include <assimp/DefaultLogger.hpp>
#ifndef ASSIMP_BUILD_NO_OGRE_IMPORTER
#define OGRE_BINARY_SERIALIZER_DEBUG 0
namespace Assimp
{
namespace Ogre
{
const std::string MESH_VERSION_1_8 = "[MeshSerializer_v1.8]";
const std::string SKELETON_VERSION_1_8 = "[Serializer_v1.80]";
const std::string SKELETON_VERSION_1_1 = "[Serializer_v1.10]";
const unsigned short HEADER_CHUNK_ID = 0x1000;
const long MSTREAM_OVERHEAD_SIZE = sizeof(uint16_t) + sizeof(uint32_t);
const long MSTREAM_BONE_SIZE_WITHOUT_SCALE = MSTREAM_OVERHEAD_SIZE + sizeof(unsigned short) + (sizeof(float) * 7);
const long MSTREAM_KEYFRAME_SIZE_WITHOUT_SCALE = MSTREAM_OVERHEAD_SIZE + (sizeof(float) * 8);
template<>
inline bool OgreBinarySerializer::Read<bool>()
{
return (m_reader->GetU1() > 0);
}
template<>
inline char OgreBinarySerializer::Read<char>()
{
return static_cast<char>(m_reader->GetU1());
}
template<>
inline uint8_t OgreBinarySerializer::Read<uint8_t>()
{
return m_reader->GetU1();
}
template<>
inline uint16_t OgreBinarySerializer::Read<uint16_t>()
{
return m_reader->GetU2();
}
template<>
inline uint32_t OgreBinarySerializer::Read<uint32_t>()
{
return m_reader->GetU4();
}
template<>
inline float OgreBinarySerializer::Read<float>()
{
return m_reader->GetF4();
}
void OgreBinarySerializer::ReadBytes(char *dest, size_t numBytes)
{
ReadBytes(static_cast<void*>(dest), numBytes);
}
void OgreBinarySerializer::ReadBytes(uint8_t *dest, size_t numBytes)
{
ReadBytes(static_cast<void*>(dest), numBytes);
}
void OgreBinarySerializer::ReadBytes(void *dest, size_t numBytes)
{
m_reader->CopyAndAdvance(dest, numBytes);
}
uint8_t *OgreBinarySerializer::ReadBytes(size_t numBytes)
{
uint8_t *bytes = new uint8_t[numBytes];
ReadBytes(bytes, numBytes);
return bytes;
}
void OgreBinarySerializer::ReadVector(aiVector3D &vec)
{
m_reader->CopyAndAdvance(&vec.x, sizeof(float)*3);
}
void OgreBinarySerializer::ReadQuaternion(aiQuaternion &quat)
{
float temp[4];
m_reader->CopyAndAdvance(temp, sizeof(float)*4);
quat.x = temp[0];
quat.y = temp[1];
quat.z = temp[2];
quat.w = temp[3];
}
bool OgreBinarySerializer::AtEnd() const
{
return (m_reader->GetRemainingSize() == 0);
}
std::string OgreBinarySerializer::ReadString(size_t len)
{
std::string str;
str.resize(len);
ReadBytes(&str[0], len);
return str;
}
std::string OgreBinarySerializer::ReadLine()
{
std::string str;
while(!AtEnd())
{
char c = Read<char>();
if (c == '\n')
break;
str += c;
}
return str;
}
uint16_t OgreBinarySerializer::ReadHeader(bool readLen)
{
uint16_t id = Read<uint16_t>();
if (readLen)
m_currentLen = Read<uint32_t>();
#if (OGRE_BINARY_SERIALIZER_DEBUG == 1)
if (id != HEADER_CHUNK_ID)
{
DefaultLogger::get()->debug(Formatter::format() << (assetMode == AM_Mesh
? MeshHeaderToString(static_cast<MeshChunkId>(id)) : SkeletonHeaderToString(static_cast<SkeletonChunkId>(id))));
}
#endif
return id;
}
void OgreBinarySerializer::RollbackHeader()
{
m_reader->IncPtr(-MSTREAM_OVERHEAD_SIZE);
}
void OgreBinarySerializer::SkipBytes(size_t numBytes)
{
#if (OGRE_BINARY_SERIALIZER_DEBUG == 1)
DefaultLogger::get()->debug(Formatter::format() << "Skipping " << numBytes << " bytes");
#endif
m_reader->IncPtr(numBytes);
}
Mesh *OgreBinarySerializer::ImportMesh(MemoryStreamReader *stream)
{
OgreBinarySerializer serializer(stream, OgreBinarySerializer::AM_Mesh);
uint16_t id = serializer.ReadHeader(false);
if (id != HEADER_CHUNK_ID) {
throw DeadlyExportError("Invalid Ogre Mesh file header.");
}
std::string version = serializer.ReadLine();
if (version != MESH_VERSION_1_8)
{
throw DeadlyExportError(Formatter::format() << "Mesh version " << version << " not supported by this importer. Run OgreMeshUpgrader tool on the file and try again."
<< " Supported versions: " << MESH_VERSION_1_8);
}
Mesh *mesh = new Mesh();
while (!serializer.AtEnd())
{
id = serializer.ReadHeader();
switch(id)
{
case M_MESH:
{
serializer.ReadMesh(mesh);
break;
}
}
}
return mesh;
}
void OgreBinarySerializer::ReadMesh(Mesh *mesh)
{
mesh->hasSkeletalAnimations = Read<bool>();
DefaultLogger::get()->debug("Reading Mesh");
DefaultLogger::get()->debug(Formatter::format() << " - Skeletal animations: " << (mesh->hasSkeletalAnimations ? "true" : "false"));
if (!AtEnd())
{
uint16_t id = ReadHeader();
while (!AtEnd() &&
(id == M_GEOMETRY ||
id == M_SUBMESH ||
id == M_MESH_SKELETON_LINK ||
id == M_MESH_BONE_ASSIGNMENT ||
id == M_MESH_LOD ||
id == M_MESH_BOUNDS ||
id == M_SUBMESH_NAME_TABLE ||
id == M_EDGE_LISTS ||
id == M_POSES ||
id == M_ANIMATIONS ||
id == M_TABLE_EXTREMES))
{
switch(id)
{
case M_GEOMETRY:
{
mesh->sharedVertexData = new VertexData();
ReadGeometry(mesh->sharedVertexData);
break;
}
case M_SUBMESH:
{
ReadSubMesh(mesh);
break;
}
case M_MESH_SKELETON_LINK:
{
ReadMeshSkeletonLink(mesh);
break;
}
case M_MESH_BONE_ASSIGNMENT:
{
ReadBoneAssignment(mesh->sharedVertexData);
break;
}
case M_MESH_LOD:
{
ReadMeshLodInfo(mesh);
break;
}
case M_MESH_BOUNDS:
{
ReadMeshBounds(mesh);
break;
}
case M_SUBMESH_NAME_TABLE:
{
ReadSubMeshNames(mesh);
break;
}
case M_EDGE_LISTS:
{
ReadEdgeList(mesh);
break;
}
case M_POSES:
{
ReadPoses(mesh);
break;
}
case M_ANIMATIONS:
{
ReadAnimations(mesh);
break;
}
case M_TABLE_EXTREMES:
{
ReadMeshExtremes(mesh);
break;
}
}
if (!AtEnd())
id = ReadHeader();
}
if (!AtEnd())
RollbackHeader();
}
NormalizeBoneWeights(mesh->sharedVertexData);
}
void OgreBinarySerializer::ReadMeshLodInfo(Mesh *mesh)
{
ReadLine(); uint16_t numLods = Read<uint16_t>();
bool manual = Read<bool>();
for (size_t i=1; i<numLods; ++i)
{
uint16_t id = ReadHeader();
if (id != M_MESH_LOD_USAGE) {
throw DeadlyImportError("M_MESH_LOD does not contain a M_MESH_LOD_USAGE for each LOD level");
}
m_reader->IncPtr(sizeof(float));
if (manual)
{
id = ReadHeader();
if (id != M_MESH_LOD_MANUAL) {
throw DeadlyImportError("Manual M_MESH_LOD_USAGE does not contain M_MESH_LOD_MANUAL");
}
ReadLine(); }
else
{
for(size_t si=0, silen=mesh->NumSubMeshes(); si<silen; ++si)
{
id = ReadHeader();
if (id != M_MESH_LOD_GENERATED) {
throw DeadlyImportError("Generated M_MESH_LOD_USAGE does not contain M_MESH_LOD_GENERATED");
}
uint32_t indexCount = Read<uint32_t>();
bool is32bit = Read<bool>();
if (indexCount > 0)
{
uint32_t len = indexCount * (is32bit ? sizeof(uint32_t) : sizeof(uint16_t));
m_reader->IncPtr(len);
}
}
}
}
}
void OgreBinarySerializer::ReadMeshSkeletonLink(Mesh *mesh)
{
mesh->skeletonRef = ReadLine();
}
void OgreBinarySerializer::ReadMeshBounds(Mesh * )
{
SkipBytes(sizeof(float) * 7);
}
void OgreBinarySerializer::ReadMeshExtremes(Mesh * )
{
size_t numBytes = m_currentLen - MSTREAM_OVERHEAD_SIZE;
SkipBytes(numBytes);
}
void OgreBinarySerializer::ReadBoneAssignment(VertexData *dest)
{
if (!dest) {
throw DeadlyImportError("Cannot read bone assignments, vertex data is null.");
}
VertexBoneAssignment ba;
ba.vertexIndex = Read<uint32_t>();
ba.boneIndex = Read<uint16_t>();
ba.weight = Read<float>();
dest->boneAssignments.push_back(ba);
}
void OgreBinarySerializer::ReadSubMesh(Mesh *mesh)
{
uint16_t id = 0;
SubMesh *submesh = new SubMesh();
submesh->materialRef = ReadLine();
submesh->usesSharedVertexData = Read<bool>();
submesh->indexData->count = Read<uint32_t>();
submesh->indexData->faceCount = static_cast<uint32_t>(submesh->indexData->count / 3);
submesh->indexData->is32bit = Read<bool>();
DefaultLogger::get()->debug(Formatter::format() << "Reading SubMesh " << mesh->subMeshes.size());
DefaultLogger::get()->debug(Formatter::format() << " - Material: '" << submesh->materialRef << "'");
DefaultLogger::get()->debug(Formatter::format() << " - Uses shared geometry: " << (submesh->usesSharedVertexData ? "true" : "false"));
if (submesh->indexData->count > 0)
{
uint32_t numBytes = submesh->indexData->count * (submesh->indexData->is32bit ? sizeof(uint32_t) : sizeof(uint16_t));
uint8_t *indexBuffer = ReadBytes(numBytes);
submesh->indexData->buffer = MemoryStreamPtr(new Assimp::MemoryIOStream(indexBuffer, numBytes, true));
DefaultLogger::get()->debug(Formatter::format() << " - " << submesh->indexData->faceCount
<< " faces from " << submesh->indexData->count << (submesh->indexData->is32bit ? " 32bit" : " 16bit")
<< " indexes of " << numBytes << " bytes");
}
if (!submesh->usesSharedVertexData)
{
id = ReadHeader();
if (id != M_GEOMETRY) {
throw DeadlyImportError("M_SUBMESH does not contain M_GEOMETRY, but shader geometry is set to false");
}
submesh->vertexData = new VertexData();
ReadGeometry(submesh->vertexData);
}
if (!AtEnd())
{
id = ReadHeader();
while (!AtEnd() &&
(id == M_SUBMESH_OPERATION ||
id == M_SUBMESH_BONE_ASSIGNMENT ||
id == M_SUBMESH_TEXTURE_ALIAS))
{
switch(id)
{
case M_SUBMESH_OPERATION:
{
ReadSubMeshOperation(submesh);
break;
}
case M_SUBMESH_BONE_ASSIGNMENT:
{
ReadBoneAssignment(submesh->vertexData);
break;
}
case M_SUBMESH_TEXTURE_ALIAS:
{
ReadSubMeshTextureAlias(submesh);
break;
}
}
if (!AtEnd())
id = ReadHeader();
}
if (!AtEnd())
RollbackHeader();
}
NormalizeBoneWeights(submesh->vertexData);
submesh->index = static_cast<unsigned int>(mesh->subMeshes.size());
mesh->subMeshes.push_back(submesh);
}
void OgreBinarySerializer::NormalizeBoneWeights(VertexData *vertexData) const
{
if (!vertexData || vertexData->boneAssignments.empty())
return;
std::set<uint32_t> influencedVertices;
for (VertexBoneAssignmentList::const_iterator baIter=vertexData->boneAssignments.begin(), baEnd=vertexData->boneAssignments.end(); baIter != baEnd; ++baIter) {
influencedVertices.insert(baIter->vertexIndex);
}
const float epsilon = 0.05f;
for (const uint32_t vertexIndex : influencedVertices)
{
float sum = 0.0f;
for (VertexBoneAssignmentList::const_iterator baIter=vertexData->boneAssignments.begin(), baEnd=vertexData->boneAssignments.end(); baIter != baEnd; ++baIter)
{
if (baIter->vertexIndex == vertexIndex)
sum += baIter->weight;
}
if ((sum < (1.0f - epsilon)) || (sum > (1.0f + epsilon)))
{
for (auto &boneAssign : vertexData->boneAssignments)
{
if (boneAssign.vertexIndex == vertexIndex)
boneAssign.weight /= sum;
}
}
}
}
void OgreBinarySerializer::ReadSubMeshOperation(SubMesh *submesh)
{
submesh->operationType = static_cast<SubMesh::OperationType>(Read<uint16_t>());
}
void OgreBinarySerializer::ReadSubMeshTextureAlias(SubMesh *submesh)
{
submesh->textureAliasName = ReadLine();
submesh->textureAliasRef = ReadLine();
}
void OgreBinarySerializer::ReadSubMeshNames(Mesh *mesh)
{
uint16_t id = 0;
if (!AtEnd())
{
id = ReadHeader();
while (!AtEnd() && id == M_SUBMESH_NAME_TABLE_ELEMENT)
{
uint16_t submeshIndex = Read<uint16_t>();
SubMesh *submesh = mesh->GetSubMesh(submeshIndex);
if (!submesh) {
throw DeadlyImportError(Formatter::format() << "Ogre Mesh does not include submesh " << submeshIndex << " referenced in M_SUBMESH_NAME_TABLE_ELEMENT. Invalid mesh file.");
}
submesh->name = ReadLine();
DefaultLogger::get()->debug(Formatter::format() << " - SubMesh " << submesh->index << " name '" << submesh->name << "'");
if (!AtEnd())
id = ReadHeader();
}
if (!AtEnd())
RollbackHeader();
}
}
void OgreBinarySerializer::ReadGeometry(VertexData *dest)
{
dest->count = Read<uint32_t>();
DefaultLogger::get()->debug(Formatter::format() << " - Reading geometry of " << dest->count << " vertices");
if (!AtEnd())
{
uint16_t id = ReadHeader();
while (!AtEnd() &&
(id == M_GEOMETRY_VERTEX_DECLARATION ||
id == M_GEOMETRY_VERTEX_BUFFER))
{
switch(id)
{
case M_GEOMETRY_VERTEX_DECLARATION:
{
ReadGeometryVertexDeclaration(dest);
break;
}
case M_GEOMETRY_VERTEX_BUFFER:
{
ReadGeometryVertexBuffer(dest);
break;
}
}
if (!AtEnd())
id = ReadHeader();
}
if (!AtEnd())
RollbackHeader();
}
}
void OgreBinarySerializer::ReadGeometryVertexDeclaration(VertexData *dest)
{
if (!AtEnd())
{
uint16_t id = ReadHeader();
while (!AtEnd() && id == M_GEOMETRY_VERTEX_ELEMENT)
{
ReadGeometryVertexElement(dest);
if (!AtEnd())
id = ReadHeader();
}
if (!AtEnd())
RollbackHeader();
}
}
void OgreBinarySerializer::ReadGeometryVertexElement(VertexData *dest)
{
VertexElement element;
element.source = Read<uint16_t>();
element.type = static_cast<VertexElement::Type>(Read<uint16_t>());
element.semantic = static_cast<VertexElement::Semantic>(Read<uint16_t>());
element.offset = Read<uint16_t>();
element.index = Read<uint16_t>();
DefaultLogger::get()->debug(Formatter::format() << " - Vertex element " << element.SemanticToString() << " of type "
<< element.TypeToString() << " index=" << element.index << " source=" << element.source);
dest->vertexElements.push_back(element);
}
void OgreBinarySerializer::ReadGeometryVertexBuffer(VertexData *dest)
{
uint16_t bindIndex = Read<uint16_t>();
uint16_t vertexSize = Read<uint16_t>();
uint16_t id = ReadHeader();
if (id != M_GEOMETRY_VERTEX_BUFFER_DATA)
throw DeadlyImportError("M_GEOMETRY_VERTEX_BUFFER_DATA not found in M_GEOMETRY_VERTEX_BUFFER");
if (dest->VertexSize(bindIndex) != vertexSize)
throw DeadlyImportError("Vertex buffer size does not agree with vertex declaration in M_GEOMETRY_VERTEX_BUFFER");
size_t numBytes = dest->count * vertexSize;
uint8_t *vertexBuffer = ReadBytes(numBytes);
dest->vertexBindings[bindIndex] = MemoryStreamPtr(new Assimp::MemoryIOStream(vertexBuffer, numBytes, true));
DefaultLogger::get()->debug(Formatter::format() << " - Read vertex buffer for source " << bindIndex << " of " << numBytes << " bytes");
}
void OgreBinarySerializer::ReadEdgeList(Mesh * )
{
if (!AtEnd())
{
uint16_t id = ReadHeader();
while (!AtEnd() && id == M_EDGE_LIST_LOD)
{
m_reader->IncPtr(sizeof(uint16_t)); bool manual = Read<bool>();
if (!manual)
{
m_reader->IncPtr(sizeof(uint8_t));
uint32_t numTriangles = Read<uint32_t>();
uint32_t numEdgeGroups = Read<uint32_t>();
size_t skipBytes = (sizeof(uint32_t) * 8 + sizeof(float) * 4) * numTriangles;
m_reader->IncPtr(skipBytes);
for (size_t i=0; i<numEdgeGroups; ++i)
{
uint16_t id = ReadHeader();
if (id != M_EDGE_GROUP)
throw DeadlyImportError("M_EDGE_GROUP not found in M_EDGE_LIST_LOD");
m_reader->IncPtr(sizeof(uint32_t) * 3);
uint32_t numEdges = Read<uint32_t>();
for (size_t j=0; j<numEdges; ++j)
{
m_reader->IncPtr(sizeof(uint32_t) * 6 + sizeof(uint8_t));
}
}
}
if (!AtEnd())
id = ReadHeader();
}
if (!AtEnd())
RollbackHeader();
}
}
void OgreBinarySerializer::ReadPoses(Mesh *mesh)
{
if (!AtEnd())
{
uint16_t id = ReadHeader();
while (!AtEnd() && id == M_POSE)
{
Pose *pose = new Pose();
pose->name = ReadLine();
pose->target = Read<uint16_t>();
pose->hasNormals = Read<bool>();
ReadPoseVertices(pose);
mesh->poses.push_back(pose);
if (!AtEnd())
id = ReadHeader();
}
if (!AtEnd())
RollbackHeader();
}
}
void OgreBinarySerializer::ReadPoseVertices(Pose *pose)
{
if (!AtEnd())
{
uint16_t id = ReadHeader();
while (!AtEnd() && id == M_POSE_VERTEX)
{
Pose::Vertex v;
v.index = Read<uint32_t>();
ReadVector(v.offset);
if (pose->hasNormals)
ReadVector(v.normal);
pose->vertices[v.index] = v;
if (!AtEnd())
id = ReadHeader();
}
if (!AtEnd())
RollbackHeader();
}
}
void OgreBinarySerializer::ReadAnimations(Mesh *mesh)
{
if (!AtEnd())
{
uint16_t id = ReadHeader();
while (!AtEnd() && id == M_ANIMATION)
{
Animation *anim = new Animation(mesh);
anim->name = ReadLine();
anim->length = Read<float>();
ReadAnimation(anim);
mesh->animations.push_back(anim);
if (!AtEnd())
id = ReadHeader();
}
if (!AtEnd())
RollbackHeader();
}
}
void OgreBinarySerializer::ReadAnimation(Animation *anim)
{
if (!AtEnd())
{
uint16_t id = ReadHeader();
if (id == M_ANIMATION_BASEINFO)
{
anim->baseName = ReadLine();
anim->baseTime = Read<float>();
id = ReadHeader();
}
while (!AtEnd() && id == M_ANIMATION_TRACK)
{
VertexAnimationTrack track;
track.type = static_cast<VertexAnimationTrack::Type>(Read<uint16_t>());
track.target = Read<uint16_t>();
ReadAnimationKeyFrames(anim, &track);
anim->tracks.push_back(track);
if (!AtEnd())
id = ReadHeader();
}
if (!AtEnd())
RollbackHeader();
}
}
void OgreBinarySerializer::ReadAnimationKeyFrames(Animation *anim, VertexAnimationTrack *track)
{
if (!AtEnd())
{
uint16_t id = ReadHeader();
while (!AtEnd() &&
(id == M_ANIMATION_MORPH_KEYFRAME ||
id == M_ANIMATION_POSE_KEYFRAME))
{
if (id == M_ANIMATION_MORPH_KEYFRAME)
{
MorphKeyFrame kf;
kf.timePos = Read<float>();
bool hasNormals = Read<bool>();
size_t vertexCount = anim->AssociatedVertexData(track)->count;
size_t vertexSize = sizeof(float) * (hasNormals ? 6 : 3);
size_t numBytes = vertexCount * vertexSize;
uint8_t *morphBuffer = ReadBytes(numBytes);
kf.buffer = MemoryStreamPtr(new Assimp::MemoryIOStream(morphBuffer, numBytes, true));
track->morphKeyFrames.push_back(kf);
}
else if (id == M_ANIMATION_POSE_KEYFRAME)
{
PoseKeyFrame kf;
kf.timePos = Read<float>();
if (!AtEnd())
{
id = ReadHeader();
while (!AtEnd() && id == M_ANIMATION_POSE_REF)
{
PoseRef pr;
pr.index = Read<uint16_t>();
pr.influence = Read<float>();
kf.references.push_back(pr);
if (!AtEnd())
id = ReadHeader();
}
if (!AtEnd())
RollbackHeader();
}
track->poseKeyFrames.push_back(kf);
}
if (!AtEnd())
id = ReadHeader();
}
if (!AtEnd())
RollbackHeader();
}
}
bool OgreBinarySerializer::ImportSkeleton(Assimp::IOSystem *pIOHandler, Mesh *mesh)
{
if (!mesh || mesh->skeletonRef.empty())
return false;
if (EndsWith(mesh->skeletonRef, ".skeleton.xml", false))
{
OgreXmlSerializer::ImportSkeleton(pIOHandler, mesh);
return false;
}
MemoryStreamReaderPtr reader = OpenReader(pIOHandler, mesh->skeletonRef);
Skeleton *skeleton = new Skeleton();
OgreBinarySerializer serializer(reader.get(), OgreBinarySerializer::AM_Skeleton);
serializer.ReadSkeleton(skeleton);
mesh->skeleton = skeleton;
return true;
}
bool OgreBinarySerializer::ImportSkeleton(Assimp::IOSystem *pIOHandler, MeshXml *mesh)
{
if (!mesh || mesh->skeletonRef.empty())
return false;
MemoryStreamReaderPtr reader = OpenReader(pIOHandler, mesh->skeletonRef);
if (!reader.get())
return false;
Skeleton *skeleton = new Skeleton();
OgreBinarySerializer serializer(reader.get(), OgreBinarySerializer::AM_Skeleton);
serializer.ReadSkeleton(skeleton);
mesh->skeleton = skeleton;
return true;
}
MemoryStreamReaderPtr OgreBinarySerializer::OpenReader(Assimp::IOSystem *pIOHandler, const std::string &filename)
{
if (!EndsWith(filename, ".skeleton", false))
{
DefaultLogger::get()->error("Imported Mesh is referencing to unsupported '" + filename + "' skeleton file.");
return MemoryStreamReaderPtr();
}
if (!pIOHandler->Exists(filename))
{
DefaultLogger::get()->error("Failed to find skeleton file '" + filename + "' that is referenced by imported Mesh.");
return MemoryStreamReaderPtr();
}
IOStream *f = pIOHandler->Open(filename, "rb");
if (!f) {
throw DeadlyImportError("Failed to open skeleton file " + filename);
}
return MemoryStreamReaderPtr(new MemoryStreamReader(f));
}
void OgreBinarySerializer::ReadSkeleton(Skeleton *skeleton)
{
uint16_t id = ReadHeader(false);
if (id != HEADER_CHUNK_ID) {
throw DeadlyExportError("Invalid Ogre Skeleton file header.");
}
std::string version = ReadLine();
if (version != SKELETON_VERSION_1_8 && version != SKELETON_VERSION_1_1)
{
throw DeadlyExportError(Formatter::format() << "Skeleton version " << version << " not supported by this importer."
<< " Supported versions: " << SKELETON_VERSION_1_8 << " and " << SKELETON_VERSION_1_1);
}
DefaultLogger::get()->debug("Reading Skeleton");
bool firstBone = true;
bool firstAnim = true;
while (!AtEnd())
{
id = ReadHeader();
switch(id)
{
case SKELETON_BLENDMODE:
{
skeleton->blendMode = static_cast<Skeleton::BlendMode>(Read<uint16_t>());
break;
}
case SKELETON_BONE:
{
if (firstBone)
{
DefaultLogger::get()->debug(" - Bones");
firstBone = false;
}
ReadBone(skeleton);
break;
}
case SKELETON_BONE_PARENT:
{
ReadBoneParent(skeleton);
break;
}
case SKELETON_ANIMATION:
{
if (firstAnim)
{
DefaultLogger::get()->debug(" - Animations");
firstAnim = false;
}
ReadSkeletonAnimation(skeleton);
break;
}
case SKELETON_ANIMATION_LINK:
{
ReadSkeletonAnimationLink(skeleton);
break;
}
}
}
for (size_t i=0, len=skeleton->bones.size(); i<len; ++i)
{
Bone *bone = skeleton->bones[i];
if (!bone->IsParented())
bone->CalculateWorldMatrixAndDefaultPose(skeleton);
}
}
void OgreBinarySerializer::ReadBone(Skeleton *skeleton)
{
Bone *bone = new Bone();
bone->name = ReadLine();
bone->id = Read<uint16_t>();
ReadVector(bone->position);
ReadQuaternion(bone->rotation);
if (m_currentLen > MSTREAM_BONE_SIZE_WITHOUT_SCALE)
ReadVector(bone->scale);
if (bone->id != skeleton->bones.size()) {
throw DeadlyImportError(Formatter::format() << "Ogre Skeleton bone indexes not contiguous. Error at bone index " << bone->id);
}
DefaultLogger::get()->debug(Formatter::format() << " " << bone->id << " " << bone->name);
skeleton->bones.push_back(bone);
}
void OgreBinarySerializer::ReadBoneParent(Skeleton *skeleton)
{
uint16_t childId = Read<uint16_t>();
uint16_t parentId = Read<uint16_t>();
Bone *child = skeleton->BoneById(childId);
Bone *parent = skeleton->BoneById(parentId);
if (child && parent)
parent->AddChild(child);
else
throw DeadlyImportError(Formatter::format() << "Failed to find bones for parenting: Child id " << childId << " for parent id " << parentId);
}
void OgreBinarySerializer::ReadSkeletonAnimation(Skeleton *skeleton)
{
Animation *anim = new Animation(skeleton);
anim->name = ReadLine();
anim->length = Read<float>();
if (!AtEnd())
{
uint16_t id = ReadHeader();
if (id == SKELETON_ANIMATION_BASEINFO)
{
anim->baseName = ReadLine();
anim->baseTime = Read<float>();
id = ReadHeader();
}
while (!AtEnd() && id == SKELETON_ANIMATION_TRACK)
{
ReadSkeletonAnimationTrack(skeleton, anim);
if (!AtEnd())
id = ReadHeader();
}
if (!AtEnd())
RollbackHeader();
}
skeleton->animations.push_back(anim);
DefaultLogger::get()->debug(Formatter::format() << " " << anim->name << " (" << anim->length << " sec, " << anim->tracks.size() << " tracks)");
}
void OgreBinarySerializer::ReadSkeletonAnimationTrack(Skeleton * , Animation *dest)
{
uint16_t boneId = Read<uint16_t>();
Bone *bone = dest->parentSkeleton->BoneById(boneId);
if (!bone) {
throw DeadlyImportError(Formatter::format() << "Cannot read animation track, target bone " << boneId << " not in target Skeleton");
}
VertexAnimationTrack track;
track.type = VertexAnimationTrack::VAT_TRANSFORM;
track.boneName = bone->name;
uint16_t id = ReadHeader();
while (!AtEnd() && id == SKELETON_ANIMATION_TRACK_KEYFRAME)
{
ReadSkeletonAnimationKeyFrame(&track);
if (!AtEnd())
id = ReadHeader();
}
if (!AtEnd())
RollbackHeader();
dest->tracks.push_back(track);
}
void OgreBinarySerializer::ReadSkeletonAnimationKeyFrame(VertexAnimationTrack *dest)
{
TransformKeyFrame keyframe;
keyframe.timePos = Read<float>();
ReadQuaternion(keyframe.rotation);
ReadVector(keyframe.position);
if (m_currentLen > MSTREAM_KEYFRAME_SIZE_WITHOUT_SCALE)
ReadVector(keyframe.scale);
dest->transformKeyFrames.push_back(keyframe);
}
void OgreBinarySerializer::ReadSkeletonAnimationLink(Skeleton * )
{
ReadLine(); SkipBytes(sizeof(float) * 3); }
} }
#endif