pub enum Handle<A>where
A: Asset,{
Strong(Arc<StrongHandle>),
Weak(AssetId<A>),
}Expand description
A handle to a specific Asset of type A. Handles act as abstract “references” to
assets, whose data are stored in the Assets<A> resource,
avoiding the need to store multiple copies of the same data.
If a Handle is Handle::Strong, the Asset will be kept
alive until the Handle is dropped. If a Handle is Handle::Weak, it does not necessarily reference a live Asset,
nor will it keep assets alive.
Modifying a handle will change which existing asset is referenced, but modifying the asset
(by mutating the Assets resource) will change the asset for all handles referencing it.
Handle can be cloned. If a Handle::Strong is cloned, the referenced Asset will not be freed until all instances
of the Handle are dropped.
Handle::Strong, via StrongHandle also provides access to useful Asset metadata, such as the AssetPath (if it exists).
Variants§
Strong(Arc<StrongHandle>)
A “strong” reference to a live (or loading) Asset. If a Handle is Handle::Strong, the Asset will be kept
alive until the Handle is dropped. Strong handles also provide access to additional asset metadata.
Weak(AssetId<A>)
A “weak” reference to an Asset. If a Handle is Handle::Weak, it does not necessarily reference a live Asset,
nor will it keep assets alive.
Implementations§
Source§impl<A> Handle<A>where
A: Asset,
impl<A> Handle<A>where
A: Asset,
Sourcepub const fn weak_from_u128(value: u128) -> Handle<A>
👎Deprecated since 0.16.0: use the weak_handle! macro with a UUID string instead
pub const fn weak_from_u128(value: u128) -> Handle<A>
weak_handle! macro with a UUID string insteadCreate a new Handle::Weak with the given u128 encoding of a Uuid.
Sourcepub fn path(&self) -> Option<&AssetPath<'static>>
pub fn path(&self) -> Option<&AssetPath<'static>>
Returns the path if this is (1) a strong handle and (2) the asset has a path
Sourcepub fn clone_weak(&self) -> Handle<A>
pub fn clone_weak(&self) -> Handle<A>
Creates a Handle::Weak clone of this Handle, which will not keep the referenced Asset alive.
Sourcepub fn untyped(self) -> UntypedHandle
pub fn untyped(self) -> UntypedHandle
Converts this Handle to an “untyped” / “generic-less” UntypedHandle, which stores the Asset type information
inside UntypedHandle. This will return UntypedHandle::Strong for Handle::Strong and UntypedHandle::Weak for
Handle::Weak.
Trait Implementations§
Source§impl<A> Enum for Handle<A>where
A: Asset + TypePath,
Handle<A>: Any + Send + Sync,
Arc<StrongHandle>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
AssetId<A>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl<A> Enum for Handle<A>where
A: Asset + TypePath,
Handle<A>: Any + Send + Sync,
Arc<StrongHandle>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
AssetId<A>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn field(&self, __name_param: &str) -> Option<&(dyn PartialReflect + 'static)>
fn field(&self, __name_param: &str) -> Option<&(dyn PartialReflect + 'static)>
Source§fn field_at(
&self,
__index_param: usize,
) -> Option<&(dyn PartialReflect + 'static)>
fn field_at( &self, __index_param: usize, ) -> Option<&(dyn PartialReflect + 'static)>
Source§fn field_mut(
&mut self,
__name_param: &str,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_mut( &mut self, __name_param: &str, ) -> Option<&mut (dyn PartialReflect + 'static)>
Source§fn field_at_mut(
&mut self,
__index_param: usize,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_at_mut( &mut self, __index_param: usize, ) -> Option<&mut (dyn PartialReflect + 'static)>
Source§fn index_of(&self, __name_param: &str) -> Option<usize>
fn index_of(&self, __name_param: &str) -> Option<usize>
Source§fn name_at(&self, __index_param: usize) -> Option<&str>
fn name_at(&self, __index_param: usize) -> Option<&str>
Source§fn iter_fields(&self) -> VariantFieldIter<'_>
fn iter_fields(&self) -> VariantFieldIter<'_>
Source§fn variant_name(&self) -> &str
fn variant_name(&self) -> &str
Source§fn variant_index(&self) -> usize
fn variant_index(&self) -> usize
Source§fn variant_type(&self) -> VariantType
fn variant_type(&self) -> VariantType
Source§fn to_dynamic_enum(&self) -> DynamicEnum
fn to_dynamic_enum(&self) -> DynamicEnum
DynamicEnum from this enum.Source§fn clone_dynamic(&self) -> DynamicEnum
fn clone_dynamic(&self) -> DynamicEnum
to_dynamic_enum insteadSource§fn is_variant(&self, variant_type: VariantType) -> bool
fn is_variant(&self, variant_type: VariantType) -> bool
Source§fn variant_path(&self) -> String
fn variant_path(&self) -> String
Source§impl<A> From<Handle<A>> for UntypedHandlewhere
A: Asset,
impl<A> From<Handle<A>> for UntypedHandlewhere
A: Asset,
Source§fn from(value: Handle<A>) -> UntypedHandle
fn from(value: Handle<A>) -> UntypedHandle
Source§impl From<Handle<AnimationGraph>> for AnimationGraphHandle
impl From<Handle<AnimationGraph>> for AnimationGraphHandle
Source§fn from(value: Handle<AnimationGraph>) -> AnimationGraphHandle
fn from(value: Handle<AnimationGraph>) -> AnimationGraphHandle
Source§impl From<Handle<DynamicScene>> for DynamicSceneRoot
impl From<Handle<DynamicScene>> for DynamicSceneRoot
Source§fn from(value: Handle<DynamicScene>) -> DynamicSceneRoot
fn from(value: Handle<DynamicScene>) -> DynamicSceneRoot
Source§impl<M> From<Handle<M>> for MaterialNode<M>where
M: UiMaterial,
impl<M> From<Handle<M>> for MaterialNode<M>where
M: UiMaterial,
Source§fn from(value: Handle<M>) -> MaterialNode<M>
fn from(value: Handle<M>) -> MaterialNode<M>
Source§impl<M> From<Handle<M>> for MeshMaterial2d<M>where
M: Material2d,
impl<M> From<Handle<M>> for MeshMaterial2d<M>where
M: Material2d,
Source§fn from(value: Handle<M>) -> MeshMaterial2d<M>
fn from(value: Handle<M>) -> MeshMaterial2d<M>
Source§impl<M> From<Handle<M>> for MeshMaterial3d<M>where
M: Material,
impl<M> From<Handle<M>> for MeshMaterial3d<M>where
M: Material,
Source§fn from(value: Handle<M>) -> MeshMaterial3d<M>
fn from(value: Handle<M>) -> MeshMaterial3d<M>
Source§impl From<Handle<TextureAtlasLayout>> for TextureAtlas
impl From<Handle<TextureAtlasLayout>> for TextureAtlas
Source§fn from(texture_atlas: Handle<TextureAtlasLayout>) -> TextureAtlas
fn from(texture_atlas: Handle<TextureAtlasLayout>) -> TextureAtlas
Source§impl<A> FromReflect for Handle<A>where
A: Asset + TypePath,
Handle<A>: Any + Send + Sync,
Arc<StrongHandle>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
AssetId<A>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl<A> FromReflect for Handle<A>where
A: Asset + TypePath,
Handle<A>: Any + Send + Sync,
Arc<StrongHandle>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
AssetId<A>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn from_reflect(__param0: &(dyn PartialReflect + 'static)) -> Option<Handle<A>>
fn from_reflect(__param0: &(dyn PartialReflect + 'static)) -> Option<Handle<A>>
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl<A> GetTypeRegistration for Handle<A>where
A: Asset + TypePath,
Handle<A>: Any + Send + Sync,
Arc<StrongHandle>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
AssetId<A>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl<A> GetTypeRegistration for Handle<A>where
A: Asset + TypePath,
Handle<A>: Any + Send + Sync,
Arc<StrongHandle>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
AssetId<A>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl<A> Ord for Handle<A>where
A: Asset,
impl<A> Ord for Handle<A>where
A: Asset,
Source§impl<A> PartialOrd<Handle<A>> for UntypedHandlewhere
A: Asset,
impl<A> PartialOrd<Handle<A>> for UntypedHandlewhere
A: Asset,
Source§impl<A> PartialOrd<UntypedHandle> for Handle<A>where
A: Asset,
impl<A> PartialOrd<UntypedHandle> for Handle<A>where
A: Asset,
Source§impl<A> PartialOrd for Handle<A>where
A: Asset,
impl<A> PartialOrd for Handle<A>where
A: Asset,
Source§impl<A> PartialReflect for Handle<A>where
A: Asset + TypePath,
Handle<A>: Any + Send + Sync,
Arc<StrongHandle>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
AssetId<A>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl<A> PartialReflect for Handle<A>where
A: Asset + TypePath,
Handle<A>: Any + Send + Sync,
Arc<StrongHandle>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
AssetId<A>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn try_apply(
&mut self,
__value_param: &(dyn PartialReflect + 'static),
) -> Result<(), ApplyError>
fn try_apply( &mut self, __value_param: &(dyn PartialReflect + 'static), ) -> Result<(), ApplyError>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<Handle<A>>) -> ReflectOwned
fn reflect_owned(self: Box<Handle<A>>) -> ReflectOwned
Source§fn try_into_reflect(
self: Box<Handle<A>>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<Handle<A>>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Source§fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
Source§fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Source§fn into_partial_reflect(self: Box<Handle<A>>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<Handle<A>>) -> Box<dyn PartialReflect>
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
Source§fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
Source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Source§fn reflect_partial_eq(
&self,
value: &(dyn PartialReflect + 'static),
) -> Option<bool>
fn reflect_partial_eq( &self, value: &(dyn PartialReflect + 'static), ) -> Option<bool>
Source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Source§fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
Self using reflection. Read moreSource§fn apply(&mut self, value: &(dyn PartialReflect + 'static))
fn apply(&mut self, value: &(dyn PartialReflect + 'static))
Source§fn clone_value(&self) -> Box<dyn PartialReflect>
fn clone_value(&self) -> Box<dyn PartialReflect>
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fn to_dynamic(&self) -> Box<dyn PartialReflect>
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl<A> Reflect for Handle<A>where
A: Asset + TypePath,
Handle<A>: Any + Send + Sync,
Arc<StrongHandle>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
AssetId<A>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl<A> Reflect for Handle<A>where
A: Asset + TypePath,
Handle<A>: Any + Send + Sync,
Arc<StrongHandle>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
AssetId<A>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn into_any(self: Box<Handle<A>>) -> Box<dyn Any>
fn into_any(self: Box<Handle<A>>) -> Box<dyn Any>
Box<dyn Any>. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<Handle<A>>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Handle<A>>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Source§impl<A> TryFrom<UntypedHandle> for Handle<A>where
A: Asset,
impl<A> TryFrom<UntypedHandle> for Handle<A>where
A: Asset,
Source§type Error = UntypedAssetConversionError
type Error = UntypedAssetConversionError
Source§fn try_from(
value: UntypedHandle,
) -> Result<Handle<A>, <Handle<A> as TryFrom<UntypedHandle>>::Error>
fn try_from( value: UntypedHandle, ) -> Result<Handle<A>, <Handle<A> as TryFrom<UntypedHandle>>::Error>
Source§impl<A> TypePath for Handle<A>
impl<A> TypePath for Handle<A>
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl<A> Typed for Handle<A>where
A: Asset + TypePath,
Handle<A>: Any + Send + Sync,
Arc<StrongHandle>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
AssetId<A>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl<A> Typed for Handle<A>where
A: Asset + TypePath,
Handle<A>: Any + Send + Sync,
Arc<StrongHandle>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
AssetId<A>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§impl<A> VisitAssetDependencies for Handle<A>where
A: Asset,
impl<A> VisitAssetDependencies for Handle<A>where
A: Asset,
fn visit_dependencies(&self, visit: &mut impl FnMut(UntypedAssetId))
impl<A> Eq for Handle<A>where
A: Asset,
Auto Trait Implementations§
impl<A> Freeze for Handle<A>
impl<A> !RefUnwindSafe for Handle<A>
impl<A> Send for Handle<A>
impl<A> Sync for Handle<A>
impl<A> Unpin for Handle<A>
impl<A> !UnwindSafe for Handle<A>
Blanket Implementations§
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impl<T, U> AsBindGroupShaderType<U> for T
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