pub struct TextureAtlasLayout {
pub size: UVec2,
pub textures: Vec<URect>,
}Expand description
Stores a map used to lookup the position of a texture in a TextureAtlas.
This can be used to either use and look up a specific section of a texture, or animate frame-by-frame as a sprite sheet.
Optionally it can store a mapping from sub texture handles to the related area index (see
TextureAtlasBuilder).
Example usage animating sprite. Example usage animating sprite in response to an event. Example usage loading sprite sheet.
Fields§
§size: UVec2Total size of texture atlas.
textures: Vec<URect>The specific areas of the atlas where each texture can be found
Implementations§
Source§impl TextureAtlasLayout
impl TextureAtlasLayout
Sourcepub fn new_empty(dimensions: UVec2) -> TextureAtlasLayout
pub fn new_empty(dimensions: UVec2) -> TextureAtlasLayout
Create a new empty layout with custom dimensions
Sourcepub fn from_grid(
tile_size: UVec2,
columns: u32,
rows: u32,
padding: Option<UVec2>,
offset: Option<UVec2>,
) -> TextureAtlasLayout
pub fn from_grid( tile_size: UVec2, columns: u32, rows: u32, padding: Option<UVec2>, offset: Option<UVec2>, ) -> TextureAtlasLayout
Generate a TextureAtlasLayout as a grid where each
tile_size by tile_size grid-cell is one of the section in the
atlas. Grid cells are separated by some padding, and the grid starts
at offset pixels from the top left corner. Resulting layout is
indexed left to right, top to bottom.
§Arguments
tile_size- Each layout grid cell sizecolumns- Grid column countrows- Grid row countpadding- Optional padding between cellsoffset- Optional global grid offset
Sourcepub fn add_texture(&mut self, rect: URect) -> usize
pub fn add_texture(&mut self, rect: URect) -> usize
Add a section to the list in the layout and returns its index
which can be used with TextureAtlas
§Arguments
rect- The section of the texture to be added
Sourcepub fn len(&self) -> usize
pub fn len(&self) -> usize
The number of textures in the TextureAtlasLayout
pub fn is_empty(&self) -> bool
Trait Implementations§
Source§impl Clone for TextureAtlasLayout
impl Clone for TextureAtlasLayout
Source§fn clone(&self) -> TextureAtlasLayout
fn clone(&self) -> TextureAtlasLayout
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for TextureAtlasLayout
impl Debug for TextureAtlasLayout
Source§impl FromReflect for TextureAtlasLayoutwhere
TextureAtlasLayout: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<URect>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl FromReflect for TextureAtlasLayoutwhere
TextureAtlasLayout: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<URect>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn from_reflect(
reflect: &(dyn PartialReflect + 'static),
) -> Option<TextureAtlasLayout>
fn from_reflect( reflect: &(dyn PartialReflect + 'static), ) -> Option<TextureAtlasLayout>
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl GetTypeRegistration for TextureAtlasLayoutwhere
TextureAtlasLayout: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<URect>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl GetTypeRegistration for TextureAtlasLayoutwhere
TextureAtlasLayout: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<URect>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl PartialEq for TextureAtlasLayout
impl PartialEq for TextureAtlasLayout
Source§impl PartialReflect for TextureAtlasLayoutwhere
TextureAtlasLayout: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<URect>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl PartialReflect for TextureAtlasLayoutwhere
TextureAtlasLayout: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<URect>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn try_apply(
&mut self,
value: &(dyn PartialReflect + 'static),
) -> Result<(), ApplyError>
fn try_apply( &mut self, value: &(dyn PartialReflect + 'static), ) -> Result<(), ApplyError>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<TextureAtlasLayout>) -> ReflectOwned
fn reflect_owned(self: Box<TextureAtlasLayout>) -> ReflectOwned
Source§fn try_into_reflect(
self: Box<TextureAtlasLayout>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<TextureAtlasLayout>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Source§fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
Source§fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Source§fn into_partial_reflect(
self: Box<TextureAtlasLayout>,
) -> Box<dyn PartialReflect>
fn into_partial_reflect( self: Box<TextureAtlasLayout>, ) -> Box<dyn PartialReflect>
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
Source§fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
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&self,
value: &(dyn PartialReflect + 'static),
) -> Option<bool>
fn reflect_partial_eq( &self, value: &(dyn PartialReflect + 'static), ) -> Option<bool>
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
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fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))
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fn clone_value(&self) -> Box<dyn PartialReflect>
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fn reflect_hash(&self) -> Option<u64>
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl Reflect for TextureAtlasLayoutwhere
TextureAtlasLayout: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<URect>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Reflect for TextureAtlasLayoutwhere
TextureAtlasLayout: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<URect>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn into_any(self: Box<TextureAtlasLayout>) -> Box<dyn Any>
fn into_any(self: Box<TextureAtlasLayout>) -> Box<dyn Any>
Box<dyn Any>. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<TextureAtlasLayout>) -> Box<dyn Reflect>
fn into_reflect(self: Box<TextureAtlasLayout>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Source§impl Struct for TextureAtlasLayoutwhere
TextureAtlasLayout: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<URect>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Struct for TextureAtlasLayoutwhere
TextureAtlasLayout: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<URect>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
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&mut self,
name: &str,
) -> Option<&mut (dyn PartialReflect + 'static)>
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&mut dyn PartialReflect.Source§fn field_at(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
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&dyn PartialReflect.Source§fn field_at_mut(
&mut self,
index: usize,
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index
as a &mut dyn PartialReflect.Source§fn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
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fn iter_fields(&self) -> FieldIter<'_>
fn to_dynamic_struct(&self) -> DynamicStruct
Source§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
to_dynamic_struct insteadDynamicStruct.Source§fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
None if TypeInfo is not available.Source§impl TypePath for TextureAtlasLayout
impl TypePath for TextureAtlasLayout
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for TextureAtlasLayoutwhere
TextureAtlasLayout: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<URect>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Typed for TextureAtlasLayoutwhere
TextureAtlasLayout: Any + Send + Sync,
UVec2: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Vec<URect>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§impl VisitAssetDependencies for TextureAtlasLayout
impl VisitAssetDependencies for TextureAtlasLayout
fn visit_dependencies(&self, visit: &mut impl FnMut(UntypedAssetId))
impl Asset for TextureAtlasLayout
impl Eq for TextureAtlasLayout
impl StructuralPartialEq for TextureAtlasLayout
Auto Trait Implementations§
impl Freeze for TextureAtlasLayout
impl RefUnwindSafe for TextureAtlasLayout
impl Send for TextureAtlasLayout
impl Sync for TextureAtlasLayout
impl Unpin for TextureAtlasLayout
impl UnwindSafe for TextureAtlasLayout
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impl<T, U> AsBindGroupShaderType<U> for T
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