#[repr(C)]pub struct ID2D1RenderTargetVtbl {Show 54 fields
pub parent: ID2D1ResourceVtbl,
pub CreateBitmap: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, size: D2D1_SIZE_U, srcData: *const c_void, pitch: UINT32, bitmapProperties: *const D2D1_BITMAP_PROPERTIES, bitmap: *mut *mut ID2D1Bitmap) -> HRESULT,
pub CreateBitmapFromWicBitmap: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, wicBitmapSource: *mut IWICBitmapSource, bitmapProperties: *const D2D1_BITMAP_PROPERTIES, bitmap: *mut *mut ID2D1Bitmap) -> HRESULT,
pub CreateSharedBitmap: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, riid: REFIID, data: *const c_void, bitmapProperties: *const D2D1_BITMAP_PROPERTIES, bitmap: *mut *mut ID2D1Bitmap) -> HRESULT,
pub CreateBitmapBrush: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, bitmap: *mut ID2D1Bitmap, bitmapBrushProperties: *const D2D1_BITMAP_BRUSH_PROPERTIES, brushProperties: *const D2D1_BRUSH_PROPERTIES, bitmapBrush: *mut *mut ID2D1BitmapBrush) -> HRESULT,
pub CreateSolidColorBrush: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, color: *const D2D1_COLOR_F, brushProperties: *const D2D1_BRUSH_PROPERTIES, solidColorBrush: *mut *mut ID2D1SolidColorBrush) -> HRESULT,
pub CreateGradientStopCollection: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, gradientStops: *const D2D1_GRADIENT_STOP, gradientStopsCount: UINT32, colorInterpolationGamma: D2D1_GAMMA, extendMode: D2D1_EXTEND_MODE, gradientStopCollection: *mut *mut ID2D1GradientStopCollection) -> HRESULT,
pub CreateLinearGradientBrush: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, linearGradientBrushProperties: *const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES, brushProperties: *const D2D1_BRUSH_PROPERTIES, gradientStopCollection: *mut ID2D1GradientStopCollection, linearGradientBrush: *mut *mut ID2D1LinearGradientBrush) -> HRESULT,
pub CreateRadialGradientBrush: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, radialGradientBrushProperties: *const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES, brushProperties: *const D2D1_BRUSH_PROPERTIES, gradientStopCollection: *mut ID2D1GradientStopCollection, radialGradientBrush: *mut *mut ID2D1RadialGradientBrush) -> HRESULT,
pub CreateCompatibleRenderTarget: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, desiredSize: *const D2D1_SIZE_F, desiredPixelSize: *const D2D1_SIZE_U, desiredFormat: *const D2D1_PIXEL_FORMAT, options: D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS, bitmapRenderTarget: *mut *mut ID2D1BitmapRenderTarget) -> HRESULT,
pub CreateLayer: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, size: *const D2D1_SIZE_F, layer: *mut *mut ID2D1Layer) -> HRESULT,
pub CreateMesh: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, mesh: *mut *mut ID2D1Mesh) -> HRESULT,
pub DrawLine: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, point0: D2D1_POINT_2F, point1: D2D1_POINT_2F, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStype: *mut ID2D1StrokeStyle),
pub DrawRectangle: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, rect: *const D2D1_RECT_F, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *mut ID2D1StrokeStyle),
pub FillRectangle: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, rect: *const D2D1_RECT_F, brush: *mut ID2D1Brush),
pub DrawRoundedRectangle: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, roundedRect: *const D2D1_ROUNDED_RECT, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *mut ID2D1StrokeStyle),
pub FillRoundedRectangle: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, roundedRect: *const D2D1_ROUNDED_RECT, brush: *mut ID2D1Brush),
pub DrawEllipse: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, ellipse: *const D2D1_ELLIPSE, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *mut ID2D1StrokeStyle),
pub FillEllipse: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, ellipse: *const D2D1_ELLIPSE, brush: *mut ID2D1Brush),
pub DrawGeometry: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, geometry: *mut ID2D1Geometry, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *mut ID2D1StrokeStyle),
pub FillGeometry: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, geometry: *mut ID2D1Geometry, brush: *mut ID2D1Brush, opacityBrush: *mut ID2D1Brush),
pub FillMesh: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, mesh: *mut ID2D1Mesh, brush: *const ID2D1Brush),
pub FillOpacityMask: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, opacityMask: *mut ID2D1Bitmap, brush: *mut ID2D1Brush, content: D2D1_OPACITY_MASK_CONTENT, destinationRectangle: *const D2D1_RECT_F, sourceRectangle: *const D2D1_RECT_F),
pub DrawBitmap: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, bitmap: *mut ID2D1Bitmap, destinationRectangle: *const D2D1_RECT_F, opacity: FLOAT, interpolationMode: D2D1_BITMAP_INTERPOLATION_MODE, sourceRectangle: *const D2D1_RECT_F),
pub DrawText: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, string: *const WCHAR, stringLength: UINT32, textFormat: *mut IDWriteTextFormat, layoutRect: *const D2D1_RECT_F, defaultForegroundBrush: *mut ID2D1Brush, options: D2D1_DRAW_TEXT_OPTIONS, measuringMode: DWRITE_MEASURING_MODE),
pub DrawTextLayout: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, origin: D2D1_POINT_2F, textLayout: *mut IDWriteTextLayout, defaultForegroundBrush: *mut ID2D1Brush, options: D2D1_DRAW_TEXT_OPTIONS),
pub DrawGlyphRun: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, baselineOrigin: D2D1_POINT_2F, glyphRun: *const DWRITE_GLYPH_RUN, foregroundBrush: *mut ID2D1Brush, measuringMode: DWRITE_MEASURING_MODE),
pub SetTransform: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, transform: *const D2D1_MATRIX_3X2_F),
pub GetTransform: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, transform: *mut D2D1_MATRIX_3X2_F),
pub SetAntialiasMode: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, antialiasMode: D2D1_ANTIALIAS_MODE),
pub GetAntialiasMode: unsafe extern "system" fn(This: *mut ID2D1RenderTarget) -> D2D1_ANTIALIAS_MODE,
pub SetTextAntialiasMode: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, textAntialiasMode: D2D1_TEXT_ANTIALIAS_MODE),
pub GetTextAntialiasMode: unsafe extern "system" fn(This: *mut ID2D1RenderTarget) -> D2D1_TEXT_ANTIALIAS_MODE,
pub SetTextRenderingParams: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, textRenderingParams: *mut IDWriteRenderingParams),
pub GetTextRenderingParams: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, textRenderingParams: *mut *mut IDWriteRenderingParams),
pub SetTags: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, tag1: D2D1_TAG, tag2: D2D1_TAG),
pub GetTags: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, tag1: *mut D2D1_TAG, tag2: *mut D2D1_TAG),
pub PushLayer: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, layerParameters: *const D2D1_LAYER_PARAMETERS, layer: *mut ID2D1Layer),
pub PopLayer: unsafe extern "system" fn(This: *mut ID2D1RenderTarget),
pub Flush: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, tag1: *mut D2D1_TAG, tag2: *mut D2D1_TAG) -> HRESULT,
pub SaveDrawingState: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, drawingStateBlock: *mut ID2D1DrawingStateBlock),
pub RestoreDrawingState: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, drawingStateBlock: *mut ID2D1DrawingStateBlock),
pub PushAxisAlignedClip: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, clipRect: *const D2D1_RECT_F, antialiasMode: D2D1_ANTIALIAS_MODE),
pub PopAxisAlignedClip: unsafe extern "system" fn(This: *mut ID2D1RenderTarget),
pub Clear: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, clearColor: *const D2D1_COLOR_F),
pub BeginDraw: unsafe extern "system" fn(This: *mut ID2D1RenderTarget),
pub EndDraw: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, tag1: *mut D2D1_TAG, tag2: *mut D2D1_TAG) -> HRESULT,
pub GetPixelFormat: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, ret: *mut D2D1_PIXEL_FORMAT) -> *mut D2D1_PIXEL_FORMAT,
pub SetDpi: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, dpiX: FLOAT, dpiY: FLOAT),
pub GetDpi: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, dpiX: *mut FLOAT, dpiY: *mut FLOAT),
pub GetSize: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, ret: *mut D2D1_SIZE_F) -> *mut D2D1_SIZE_F,
pub GetPixelSize: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, ret: *mut D2D1_SIZE_U) -> *mut D2D1_SIZE_U,
pub GetMaximumBitmapSize: unsafe extern "system" fn(This: *mut ID2D1RenderTarget) -> UINT32,
pub IsSupported: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, renderTargetProperties: *const D2D1_RENDER_TARGET_PROPERTIES) -> BOOL,
}Fields§
§parent: ID2D1ResourceVtbl§CreateBitmap: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, size: D2D1_SIZE_U, srcData: *const c_void, pitch: UINT32, bitmapProperties: *const D2D1_BITMAP_PROPERTIES, bitmap: *mut *mut ID2D1Bitmap) -> HRESULT§CreateBitmapFromWicBitmap: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, wicBitmapSource: *mut IWICBitmapSource, bitmapProperties: *const D2D1_BITMAP_PROPERTIES, bitmap: *mut *mut ID2D1Bitmap) -> HRESULT§CreateBitmapBrush: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, bitmap: *mut ID2D1Bitmap, bitmapBrushProperties: *const D2D1_BITMAP_BRUSH_PROPERTIES, brushProperties: *const D2D1_BRUSH_PROPERTIES, bitmapBrush: *mut *mut ID2D1BitmapBrush) -> HRESULT§CreateSolidColorBrush: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, color: *const D2D1_COLOR_F, brushProperties: *const D2D1_BRUSH_PROPERTIES, solidColorBrush: *mut *mut ID2D1SolidColorBrush) -> HRESULT§CreateGradientStopCollection: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, gradientStops: *const D2D1_GRADIENT_STOP, gradientStopsCount: UINT32, colorInterpolationGamma: D2D1_GAMMA, extendMode: D2D1_EXTEND_MODE, gradientStopCollection: *mut *mut ID2D1GradientStopCollection) -> HRESULT§CreateLinearGradientBrush: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, linearGradientBrushProperties: *const D2D1_LINEAR_GRADIENT_BRUSH_PROPERTIES, brushProperties: *const D2D1_BRUSH_PROPERTIES, gradientStopCollection: *mut ID2D1GradientStopCollection, linearGradientBrush: *mut *mut ID2D1LinearGradientBrush) -> HRESULT§CreateRadialGradientBrush: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, radialGradientBrushProperties: *const D2D1_RADIAL_GRADIENT_BRUSH_PROPERTIES, brushProperties: *const D2D1_BRUSH_PROPERTIES, gradientStopCollection: *mut ID2D1GradientStopCollection, radialGradientBrush: *mut *mut ID2D1RadialGradientBrush) -> HRESULT§CreateCompatibleRenderTarget: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, desiredSize: *const D2D1_SIZE_F, desiredPixelSize: *const D2D1_SIZE_U, desiredFormat: *const D2D1_PIXEL_FORMAT, options: D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS, bitmapRenderTarget: *mut *mut ID2D1BitmapRenderTarget) -> HRESULT§CreateLayer: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, size: *const D2D1_SIZE_F, layer: *mut *mut ID2D1Layer) -> HRESULT§CreateMesh: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, mesh: *mut *mut ID2D1Mesh) -> HRESULT§DrawLine: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, point0: D2D1_POINT_2F, point1: D2D1_POINT_2F, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStype: *mut ID2D1StrokeStyle)§DrawRectangle: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, rect: *const D2D1_RECT_F, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *mut ID2D1StrokeStyle)§FillRectangle: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, rect: *const D2D1_RECT_F, brush: *mut ID2D1Brush)§DrawRoundedRectangle: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, roundedRect: *const D2D1_ROUNDED_RECT, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *mut ID2D1StrokeStyle)§FillRoundedRectangle: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, roundedRect: *const D2D1_ROUNDED_RECT, brush: *mut ID2D1Brush)§DrawEllipse: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, ellipse: *const D2D1_ELLIPSE, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *mut ID2D1StrokeStyle)§FillEllipse: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, ellipse: *const D2D1_ELLIPSE, brush: *mut ID2D1Brush)§DrawGeometry: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, geometry: *mut ID2D1Geometry, brush: *mut ID2D1Brush, strokeWidth: FLOAT, strokeStyle: *mut ID2D1StrokeStyle)§FillGeometry: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, geometry: *mut ID2D1Geometry, brush: *mut ID2D1Brush, opacityBrush: *mut ID2D1Brush)§FillMesh: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, mesh: *mut ID2D1Mesh, brush: *const ID2D1Brush)§FillOpacityMask: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, opacityMask: *mut ID2D1Bitmap, brush: *mut ID2D1Brush, content: D2D1_OPACITY_MASK_CONTENT, destinationRectangle: *const D2D1_RECT_F, sourceRectangle: *const D2D1_RECT_F)§DrawBitmap: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, bitmap: *mut ID2D1Bitmap, destinationRectangle: *const D2D1_RECT_F, opacity: FLOAT, interpolationMode: D2D1_BITMAP_INTERPOLATION_MODE, sourceRectangle: *const D2D1_RECT_F)§DrawText: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, string: *const WCHAR, stringLength: UINT32, textFormat: *mut IDWriteTextFormat, layoutRect: *const D2D1_RECT_F, defaultForegroundBrush: *mut ID2D1Brush, options: D2D1_DRAW_TEXT_OPTIONS, measuringMode: DWRITE_MEASURING_MODE)§DrawTextLayout: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, origin: D2D1_POINT_2F, textLayout: *mut IDWriteTextLayout, defaultForegroundBrush: *mut ID2D1Brush, options: D2D1_DRAW_TEXT_OPTIONS)§DrawGlyphRun: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, baselineOrigin: D2D1_POINT_2F, glyphRun: *const DWRITE_GLYPH_RUN, foregroundBrush: *mut ID2D1Brush, measuringMode: DWRITE_MEASURING_MODE)§SetTransform: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, transform: *const D2D1_MATRIX_3X2_F)§GetTransform: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, transform: *mut D2D1_MATRIX_3X2_F)§SetAntialiasMode: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, antialiasMode: D2D1_ANTIALIAS_MODE)§GetAntialiasMode: unsafe extern "system" fn(This: *mut ID2D1RenderTarget) -> D2D1_ANTIALIAS_MODE§SetTextAntialiasMode: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, textAntialiasMode: D2D1_TEXT_ANTIALIAS_MODE)§GetTextAntialiasMode: unsafe extern "system" fn(This: *mut ID2D1RenderTarget) -> D2D1_TEXT_ANTIALIAS_MODE§SetTextRenderingParams: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, textRenderingParams: *mut IDWriteRenderingParams)§GetTextRenderingParams: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, textRenderingParams: *mut *mut IDWriteRenderingParams)§SetTags: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, tag1: D2D1_TAG, tag2: D2D1_TAG)§GetTags: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, tag1: *mut D2D1_TAG, tag2: *mut D2D1_TAG)§PushLayer: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, layerParameters: *const D2D1_LAYER_PARAMETERS, layer: *mut ID2D1Layer)§PopLayer: unsafe extern "system" fn(This: *mut ID2D1RenderTarget)§Flush: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, tag1: *mut D2D1_TAG, tag2: *mut D2D1_TAG) -> HRESULT§SaveDrawingState: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, drawingStateBlock: *mut ID2D1DrawingStateBlock)§RestoreDrawingState: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, drawingStateBlock: *mut ID2D1DrawingStateBlock)§PushAxisAlignedClip: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, clipRect: *const D2D1_RECT_F, antialiasMode: D2D1_ANTIALIAS_MODE)§PopAxisAlignedClip: unsafe extern "system" fn(This: *mut ID2D1RenderTarget)§Clear: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, clearColor: *const D2D1_COLOR_F)§BeginDraw: unsafe extern "system" fn(This: *mut ID2D1RenderTarget)§EndDraw: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, tag1: *mut D2D1_TAG, tag2: *mut D2D1_TAG) -> HRESULT§GetPixelFormat: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, ret: *mut D2D1_PIXEL_FORMAT) -> *mut D2D1_PIXEL_FORMAT§SetDpi: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, dpiX: FLOAT, dpiY: FLOAT)§GetDpi: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, dpiX: *mut FLOAT, dpiY: *mut FLOAT)§GetSize: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, ret: *mut D2D1_SIZE_F) -> *mut D2D1_SIZE_F§GetPixelSize: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, ret: *mut D2D1_SIZE_U) -> *mut D2D1_SIZE_U§GetMaximumBitmapSize: unsafe extern "system" fn(This: *mut ID2D1RenderTarget) -> UINT32§IsSupported: unsafe extern "system" fn(This: *mut ID2D1RenderTarget, renderTargetProperties: *const D2D1_RENDER_TARGET_PROPERTIES) -> BOOLAuto Trait Implementations§
impl Freeze for ID2D1RenderTargetVtbl
impl RefUnwindSafe for ID2D1RenderTargetVtbl
impl Send for ID2D1RenderTargetVtbl
impl Sync for ID2D1RenderTargetVtbl
impl Unpin for ID2D1RenderTargetVtbl
impl UnwindSafe for ID2D1RenderTargetVtbl
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T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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