#[repr(C)]pub struct D2D1_GRADIENT_STOP {
pub position: FLOAT,
pub color: D2D1_COLOR_F,
}
Fields§
§position: FLOAT
§color: D2D1_COLOR_F
Trait Implementations§
Source§impl Clone for D2D1_GRADIENT_STOP
impl Clone for D2D1_GRADIENT_STOP
Source§fn clone(&self) -> D2D1_GRADIENT_STOP
fn clone(&self) -> D2D1_GRADIENT_STOP
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for D2D1_GRADIENT_STOP
impl Default for D2D1_GRADIENT_STOP
Source§fn default() -> D2D1_GRADIENT_STOP
fn default() -> D2D1_GRADIENT_STOP
Returns the “default value” for a type. Read more
impl Copy for D2D1_GRADIENT_STOP
Auto Trait Implementations§
impl Freeze for D2D1_GRADIENT_STOP
impl RefUnwindSafe for D2D1_GRADIENT_STOP
impl Send for D2D1_GRADIENT_STOP
impl Sync for D2D1_GRADIENT_STOP
impl Unpin for D2D1_GRADIENT_STOP
impl UnwindSafe for D2D1_GRADIENT_STOP
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more