#[repr(C)]pub struct ID2D1DrawingStateBlock {
pub lpVtbl: *const ID2D1DrawingStateBlockVtbl,
}
Fields§
§lpVtbl: *const ID2D1DrawingStateBlockVtbl
Implementations§
Source§impl ID2D1DrawingStateBlock
impl ID2D1DrawingStateBlock
pub unsafe fn GetDescription( &self, stateDescription: *mut D2D1_DRAWING_STATE_DESCRIPTION, )
pub unsafe fn SetDescription( &self, stateDescription: *const D2D1_DRAWING_STATE_DESCRIPTION, )
pub unsafe fn SetTextRenderingParams( &self, textRenderingParams: *mut IDWriteRenderingParams, )
pub unsafe fn GetTextRenderingParams( &self, textRenderingParams: *mut *mut IDWriteRenderingParams, )
Methods from Deref<Target = ID2D1Resource>§
pub unsafe fn GetFactory(&self, factory: *mut *mut ID2D1Factory)
Trait Implementations§
Source§impl Deref for ID2D1DrawingStateBlock
impl Deref for ID2D1DrawingStateBlock
Source§type Target = ID2D1Resource
type Target = ID2D1Resource
The resulting type after dereferencing.
Source§fn deref(&self) -> &ID2D1Resource
fn deref(&self) -> &ID2D1Resource
Dereferences the value.
Auto Trait Implementations§
impl Freeze for ID2D1DrawingStateBlock
impl RefUnwindSafe for ID2D1DrawingStateBlock
impl !Send for ID2D1DrawingStateBlock
impl !Sync for ID2D1DrawingStateBlock
impl Unpin for ID2D1DrawingStateBlock
impl UnwindSafe for ID2D1DrawingStateBlock
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more