Struct ID2D1Factory

Source
#[repr(C)]
pub struct ID2D1Factory { pub lpVtbl: *const ID2D1FactoryVtbl, }

Fields§

§lpVtbl: *const ID2D1FactoryVtbl

Implementations§

Source§

impl ID2D1Factory

Source

pub unsafe fn ReloadSystemMetrics(&self) -> HRESULT

Source

pub unsafe fn GetDesktopDpi(&self, dpiX: *mut FLOAT, dpiY: *mut FLOAT)

Source

pub unsafe fn CreateRectangleGeometry( &self, rectangle: *const D2D1_RECT_F, rectangleGeometry: *mut *mut ID2D1RectangleGeometry, ) -> HRESULT

Source

pub unsafe fn CreateRoundedRectangleGeometry( &self, roundedRectangle: *const D2D1_ROUNDED_RECT, roundedRectangleGeometry: *mut *mut ID2D1RoundedRectangleGeometry, ) -> HRESULT

Source

pub unsafe fn CreateEllipseGeometry( &self, ellipse: *const D2D1_ELLIPSE, ellipseGeometry: *mut *mut ID2D1EllipseGeometry, ) -> HRESULT

Source

pub unsafe fn CreateGeometryGroup( &self, fillMode: D2D1_FILL_MODE, geometries: *mut *mut ID2D1Geometry, geometriesCount: UINT32, geometryGroup: *mut *mut ID2D1GeometryGroup, ) -> HRESULT

Source

pub unsafe fn CreateTransformedGeometry( &self, sourceGeometry: *mut ID2D1Geometry, transform: *const D2D1_MATRIX_3X2_F, transformedGeometry: *mut *mut ID2D1TransformedGeometry, ) -> HRESULT

Source

pub unsafe fn CreatePathGeometry( &self, pathGeometry: *mut *mut ID2D1PathGeometry, ) -> HRESULT

Source

pub unsafe fn CreateStrokeStyle( &self, strokeStyleProperties: *const D2D1_STROKE_STYLE_PROPERTIES, dashes: *const FLOAT, dashesCount: UINT32, strokeStyle: *mut *mut ID2D1StrokeStyle, ) -> HRESULT

Source

pub unsafe fn CreateDrawingStateBlock( &self, drawingStateDescription: *const D2D1_DRAWING_STATE_DESCRIPTION, textRenderingParams: *mut IDWriteRenderingParams, drawingStateBlock: *mut *mut ID2D1DrawingStateBlock, ) -> HRESULT

Source

pub unsafe fn CreateWicBitmapRenderTarget( &self, target: *mut IWICBitmap, renderTargetProperties: *const D2D1_RENDER_TARGET_PROPERTIES, renderTarget: *mut *mut ID2D1RenderTarget, ) -> HRESULT

Source

pub unsafe fn CreateHwndRenderTarget( &self, renderTargetProperties: *const D2D1_RENDER_TARGET_PROPERTIES, hwndRenderTargetProperties: *const D2D1_HWND_RENDER_TARGET_PROPERTIES, hwndRenderTarget: *mut *mut ID2D1HwndRenderTarget, ) -> HRESULT

Source

pub unsafe fn CreateDxgiSurfaceRenderTarget( &self, dxgiSurface: *mut IDXGISurface, renderTargetProperties: *const D2D1_RENDER_TARGET_PROPERTIES, renderTarget: *mut *mut ID2D1RenderTarget, ) -> HRESULT

Source

pub unsafe fn CreateDCRenderTarget( &self, renderTargetProperties: *const D2D1_RENDER_TARGET_PROPERTIES, dcRenderTarget: *mut *mut ID2D1DCRenderTarget, ) -> HRESULT

Methods from Deref<Target = IUnknown>§

Source

pub unsafe fn QueryInterface( &self, riid: REFIID, ppvObject: *mut *mut c_void, ) -> HRESULT

Source

pub unsafe fn AddRef(&self) -> ULONG

Source

pub unsafe fn Release(&self) -> ULONG

Trait Implementations§

Source§

impl Deref for ID2D1Factory

Source§

type Target = IUnknown

The resulting type after dereferencing.
Source§

fn deref(&self) -> &IUnknown

Dereferences the value.
Source§

impl Interface for ID2D1Factory

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

Source§

type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.