#[repr(C)]pub struct D2D1_ELLIPSE {
pub point: D2D1_POINT_2F,
pub radiusX: FLOAT,
pub radiusY: FLOAT,
}
Fields§
§point: D2D1_POINT_2F
§radiusX: FLOAT
§radiusY: FLOAT
Trait Implementations§
Source§impl Clone for D2D1_ELLIPSE
impl Clone for D2D1_ELLIPSE
Source§fn clone(&self) -> D2D1_ELLIPSE
fn clone(&self) -> D2D1_ELLIPSE
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl Default for D2D1_ELLIPSE
impl Default for D2D1_ELLIPSE
Source§fn default() -> D2D1_ELLIPSE
fn default() -> D2D1_ELLIPSE
Returns the “default value” for a type. Read more
impl Copy for D2D1_ELLIPSE
Auto Trait Implementations§
impl Freeze for D2D1_ELLIPSE
impl RefUnwindSafe for D2D1_ELLIPSE
impl Send for D2D1_ELLIPSE
impl Sync for D2D1_ELLIPSE
impl Unpin for D2D1_ELLIPSE
impl UnwindSafe for D2D1_ELLIPSE
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more