Crate siege_math

Source

Re-exports§

pub use self::vector::Vec2;
pub use self::vector::Vec3;
pub use self::vector::Vec4;
pub use self::vector::Direction2;
pub use self::vector::Direction3;
pub use self::vector::X_AXIS_F32;
pub use self::vector::Y_AXIS_F32;
pub use self::vector::Z_AXIS_F32;
pub use self::vector::X_AXIS_F64;
pub use self::vector::Y_AXIS_F64;
pub use self::vector::Z_AXIS_F64;
pub use self::vector::Point2;
pub use self::vector::Point3;
pub use self::matrix::Mat2;
pub use self::matrix::Mat3;
pub use self::matrix::Mat4;
pub use self::quat::Quat;
pub use self::quat::NQuat;
pub use self::angle::Angle;
pub use self::position::Position;

Modules§

angle
matrix
position
quat
vector

Traits§

FullFloat