Struct Position

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pub struct Position<F> {
    pub point: Point3<F>,
    pub ori: NQuat<F>,
}
Expand description

A position is a combination of a point and an orientation

Orientation is more than just a facing vector, it must also resolve which way is up, but does not need yet another vector for that. It turns out a (normalized) Quaterion fits the role perfectly.

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§point: Point3<F>§ori: NQuat<F>

Auto Trait Implementations§

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impl<F> Freeze for Position<F>
where F: Freeze,

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impl<F> RefUnwindSafe for Position<F>
where F: RefUnwindSafe,

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impl<F> Send for Position<F>
where F: Send,

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impl<F> Sync for Position<F>
where F: Sync,

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impl<F> Unpin for Position<F>
where F: Unpin,

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impl<F> UnwindSafe for Position<F>
where F: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.