Struct Angle

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#[repr(C)]
pub struct Angle<F>(/* private fields */);
Expand description

A type for representing an angle, without needing to remember if it is denominated in Radians, Degrees, or otherwise.

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impl<F: FullFloat> Angle<F>

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pub fn new_radians(radians: F) -> Angle<F>

Create an angle from radians

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pub fn from_radians(radians: F) -> Angle<F>

Create an angle from radians

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pub fn as_radians(&self) -> F

Get the value of the angle as radians

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pub fn new_degrees(degrees: F) -> Angle<F>

Create an angle from degrees

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pub fn from_degrees(degrees: F) -> Angle<F>

Create an angle from degrees

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pub fn as_degrees(&self) -> F

Get the value of the angle as degrees

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pub fn new_cycles(cycles: F) -> Angle<F>

Create an angle from cycles (1 cycle is a full circle)

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pub fn from_cycles(cycles: F) -> Angle<F>

Create an angle from cycles (1 cycle is a full circle)

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pub fn as_cycles(&self) -> F

Get the value of the angle as number of cycles (full circles)

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pub fn of_vector(vec: &Vec2<F>) -> Angle<F>

Get the angle that a given vector points in relative to the x-axis and going counterclockwise. This ranges from -PI to PI, and all 4 quadrants are properly handled.

Trait Implementations§

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impl<F: FullFloat> Add for Angle<F>

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type Output = Angle<F>

The resulting type after applying the + operator.
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fn add(self, rhs: Angle<F>) -> Angle<F>

Performs the + operation. Read more
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impl<F: FullFloat> ApproxEq for Angle<F>

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type Flt = F

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fn approx_eq( &self, other: &Self, epsilon: <F as ApproxEq>::Flt, ulps: <<F as ApproxEq>::Flt as Ulps>::U, ) -> bool

This method tests for self and other values to be approximately equal using two methods: epsilon and ulps. If the values differ by less than the given epsilon, they will be considered equal. If the values differ by more than epsilon, but by less than the given ulps, they will also be considered equal. Otherwise they are unequal. Read more
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fn approx_ne( &self, other: &Self, epsilon: Self::Flt, ulps: <Self::Flt as Ulps>::U, ) -> bool

This method tests for self and other values to be not approximately equal using two methods: epsilon and ulps. If the values differ by less than the given epsilon, they will be considered equal. If the values differ by more than epsilon, but by less than the given ulps, they will also be considered equal. Otherwise they are unequal. Read more
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impl<F: Clone> Clone for Angle<F>

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fn clone(&self) -> Angle<F>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<F: Debug> Debug for Angle<F>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<'de, F> Deserialize<'de> for Angle<F>
where F: Deserialize<'de>,

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<F: FullFloat> Div<F> for Angle<F>

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type Output = Angle<F>

The resulting type after applying the / operator.
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fn div(self, rhs: F) -> Angle<F>

Performs the / operation. Read more
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impl<F: Hash> Hash for Angle<F>

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl<F: FullFloat> Mul<F> for Angle<F>

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type Output = Angle<F>

The resulting type after applying the * operator.
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fn mul(self, rhs: F) -> Angle<F>

Performs the * operation. Read more
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impl<F: FullFloat> Neg for Angle<F>

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type Output = Angle<F>

The resulting type after applying the - operator.
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fn neg(self) -> Angle<F>

Performs the unary - operation. Read more
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impl<F: Ord> Ord for Angle<F>

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fn cmp(&self, other: &Angle<F>) -> Ordering

This method returns an Ordering between self and other. Read more
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fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
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fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
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fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
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impl<F: PartialEq> PartialEq for Angle<F>

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fn eq(&self, other: &Angle<F>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<F: PartialOrd> PartialOrd for Angle<F>

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fn partial_cmp(&self, other: &Angle<F>) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
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fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
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fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
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fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
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fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl<F> Serialize for Angle<F>
where F: Serialize,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<F: FullFloat> Sub for Angle<F>

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type Output = Angle<F>

The resulting type after applying the - operator.
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fn sub(self, rhs: Angle<F>) -> Angle<F>

Performs the - operation. Read more
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impl<F: Copy> Copy for Angle<F>

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impl<F: Eq> Eq for Angle<F>

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impl<F> StructuralPartialEq for Angle<F>

Auto Trait Implementations§

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impl<F> Freeze for Angle<F>
where F: Freeze,

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impl<F> RefUnwindSafe for Angle<F>
where F: RefUnwindSafe,

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impl<F> Send for Angle<F>
where F: Send,

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impl<F> Sync for Angle<F>
where F: Sync,

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impl<F> Unpin for Angle<F>
where F: Unpin,

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impl<F> UnwindSafe for Angle<F>
where F: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,