SDL_GPUTextureCreateInfo

Struct SDL_GPUTextureCreateInfo 

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#[repr(C)]
pub struct SDL_GPUTextureCreateInfo { pub type: SDL_GPUTextureType, pub format: SDL_GPUTextureFormat, pub usage: SDL_GPUTextureUsageFlags, pub width: Uint32, pub height: Uint32, pub layer_count_or_depth: Uint32, pub num_levels: Uint32, pub sample_count: SDL_GPUSampleCount, pub props: SDL_PropertiesID, }
Expand description

A structure specifying the parameters of a texture.

Usage flags can be bitwise OR’d together for combinations of usages. Note that certain usage combinations are invalid, for example SAMPLER and GRAPHICS_STORAGE.

§Availability

This struct is available since SDL 3.2.0.

§See also

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§type: SDL_GPUTextureType

The base dimensionality of the texture.

§format: SDL_GPUTextureFormat

The pixel format of the texture.

§usage: SDL_GPUTextureUsageFlags

How the texture is intended to be used by the client.

§width: Uint32

The width of the texture.

§height: Uint32

The height of the texture.

§layer_count_or_depth: Uint32

The layer count or depth of the texture. This value is treated as a layer count on 2D array textures, and as a depth value on 3D textures.

§num_levels: Uint32

The number of mip levels in the texture.

§sample_count: SDL_GPUSampleCount

The number of samples per texel. Only applies if the texture is used as a render target.

§props: SDL_PropertiesID

A properties ID for extensions. Should be 0 if no extensions are needed.

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impl Clone for SDL_GPUTextureCreateInfo

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fn clone(&self) -> SDL_GPUTextureCreateInfo

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for SDL_GPUTextureCreateInfo

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for SDL_GPUTextureCreateInfo

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fn default() -> SDL_GPUTextureCreateInfo

Returns the “default value” for a type. Read more
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impl Hash for SDL_GPUTextureCreateInfo

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for SDL_GPUTextureCreateInfo

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fn eq(&self, other: &SDL_GPUTextureCreateInfo) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for SDL_GPUTextureCreateInfo

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impl Eq for SDL_GPUTextureCreateInfo

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impl StructuralPartialEq for SDL_GPUTextureCreateInfo

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.