SDL_GPUTextureFormat

Struct SDL_GPUTextureFormat 

Source
#[repr(transparent)]
pub struct SDL_GPUTextureFormat(pub c_int);
Expand description

Specifies the pixel format of a texture.

Texture format support varies depending on driver, hardware, and usage flags. In general, you should use SDL_GPUTextureSupportsFormat to query if a format is supported before using it. However, there are a few guaranteed formats.

FIXME: Check universal support for 32-bit component formats FIXME: Check universal support for SIMULTANEOUS_READ_WRITE

For SAMPLER usage, the following formats are universally supported:

  • R8G8B8A8_UNORM
  • B8G8R8A8_UNORM
  • R8_UNORM
  • R8_SNORM
  • R8G8_UNORM
  • R8G8_SNORM
  • R8G8B8A8_SNORM
  • R16_FLOAT
  • R16G16_FLOAT
  • R16G16B16A16_FLOAT
  • R32_FLOAT
  • R32G32_FLOAT
  • R32G32B32A32_FLOAT
  • R11G11B10_UFLOAT
  • R8G8B8A8_UNORM_SRGB
  • B8G8R8A8_UNORM_SRGB
  • D16_UNORM

For COLOR_TARGET usage, the following formats are universally supported:

  • R8G8B8A8_UNORM
  • B8G8R8A8_UNORM
  • R8_UNORM
  • R16_FLOAT
  • R16G16_FLOAT
  • R16G16B16A16_FLOAT
  • R32_FLOAT
  • R32G32_FLOAT
  • R32G32B32A32_FLOAT
  • R8_UINT
  • R8G8_UINT
  • R8G8B8A8_UINT
  • R16_UINT
  • R16G16_UINT
  • R16G16B16A16_UINT
  • R8_INT
  • R8G8_INT
  • R8G8B8A8_INT
  • R16_INT
  • R16G16_INT
  • R16G16B16A16_INT
  • R8G8B8A8_UNORM_SRGB
  • B8G8R8A8_UNORM_SRGB

For STORAGE usages, the following formats are universally supported:

  • R8G8B8A8_UNORM
  • R8G8B8A8_SNORM
  • R16G16B16A16_FLOAT
  • R32_FLOAT
  • R32G32_FLOAT
  • R32G32B32A32_FLOAT
  • R8G8B8A8_UINT
  • R16G16B16A16_UINT
  • R8G8B8A8_INT
  • R16G16B16A16_INT

For DEPTH_STENCIL_TARGET usage, the following formats are universally supported:

  • D16_UNORM
  • Either (but not necessarily both!) D24_UNORM or D32_FLOAT
  • Either (but not necessarily both!) D24_UNORM_S8_UINT or D32_FLOAT_S8_UINT

Unless D16_UNORM is sufficient for your purposes, always check which of D24/D32 is supported before creating a depth-stencil texture!

§Availability

This enum is available since SDL 3.2.0.

§See also

§Known values (sdl3-sys)

Associated constantGlobal constantDescription
INVALIDSDL_GPU_TEXTUREFORMAT_INVALID
A8_UNORMSDL_GPU_TEXTUREFORMAT_A8_UNORM
R8_UNORMSDL_GPU_TEXTUREFORMAT_R8_UNORM
R8G8_UNORMSDL_GPU_TEXTUREFORMAT_R8G8_UNORM
R8G8B8A8_UNORMSDL_GPU_TEXTUREFORMAT_R8G8B8A8_UNORM
R16_UNORMSDL_GPU_TEXTUREFORMAT_R16_UNORM
R16G16_UNORMSDL_GPU_TEXTUREFORMAT_R16G16_UNORM
R16G16B16A16_UNORMSDL_GPU_TEXTUREFORMAT_R16G16B16A16_UNORM
R10G10B10A2_UNORMSDL_GPU_TEXTUREFORMAT_R10G10B10A2_UNORM
B5G6R5_UNORMSDL_GPU_TEXTUREFORMAT_B5G6R5_UNORM
B5G5R5A1_UNORMSDL_GPU_TEXTUREFORMAT_B5G5R5A1_UNORM
B4G4R4A4_UNORMSDL_GPU_TEXTUREFORMAT_B4G4R4A4_UNORM
B8G8R8A8_UNORMSDL_GPU_TEXTUREFORMAT_B8G8R8A8_UNORM
BC1_RGBA_UNORMSDL_GPU_TEXTUREFORMAT_BC1_RGBA_UNORM
BC2_RGBA_UNORMSDL_GPU_TEXTUREFORMAT_BC2_RGBA_UNORM
BC3_RGBA_UNORMSDL_GPU_TEXTUREFORMAT_BC3_RGBA_UNORM
BC4_R_UNORMSDL_GPU_TEXTUREFORMAT_BC4_R_UNORM
BC5_RG_UNORMSDL_GPU_TEXTUREFORMAT_BC5_RG_UNORM
BC7_RGBA_UNORMSDL_GPU_TEXTUREFORMAT_BC7_RGBA_UNORM
BC6H_RGB_FLOATSDL_GPU_TEXTUREFORMAT_BC6H_RGB_FLOAT
BC6H_RGB_UFLOATSDL_GPU_TEXTUREFORMAT_BC6H_RGB_UFLOAT
R8_SNORMSDL_GPU_TEXTUREFORMAT_R8_SNORM
R8G8_SNORMSDL_GPU_TEXTUREFORMAT_R8G8_SNORM
R8G8B8A8_SNORMSDL_GPU_TEXTUREFORMAT_R8G8B8A8_SNORM
R16_SNORMSDL_GPU_TEXTUREFORMAT_R16_SNORM
R16G16_SNORMSDL_GPU_TEXTUREFORMAT_R16G16_SNORM
R16G16B16A16_SNORMSDL_GPU_TEXTUREFORMAT_R16G16B16A16_SNORM
R16_FLOATSDL_GPU_TEXTUREFORMAT_R16_FLOAT
R16G16_FLOATSDL_GPU_TEXTUREFORMAT_R16G16_FLOAT
R16G16B16A16_FLOATSDL_GPU_TEXTUREFORMAT_R16G16B16A16_FLOAT
R32_FLOATSDL_GPU_TEXTUREFORMAT_R32_FLOAT
R32G32_FLOATSDL_GPU_TEXTUREFORMAT_R32G32_FLOAT
R32G32B32A32_FLOATSDL_GPU_TEXTUREFORMAT_R32G32B32A32_FLOAT
R11G11B10_UFLOATSDL_GPU_TEXTUREFORMAT_R11G11B10_UFLOAT
R8_UINTSDL_GPU_TEXTUREFORMAT_R8_UINT
R8G8_UINTSDL_GPU_TEXTUREFORMAT_R8G8_UINT
R8G8B8A8_UINTSDL_GPU_TEXTUREFORMAT_R8G8B8A8_UINT
R16_UINTSDL_GPU_TEXTUREFORMAT_R16_UINT
R16G16_UINTSDL_GPU_TEXTUREFORMAT_R16G16_UINT
R16G16B16A16_UINTSDL_GPU_TEXTUREFORMAT_R16G16B16A16_UINT
R32_UINTSDL_GPU_TEXTUREFORMAT_R32_UINT
R32G32_UINTSDL_GPU_TEXTUREFORMAT_R32G32_UINT
R32G32B32A32_UINTSDL_GPU_TEXTUREFORMAT_R32G32B32A32_UINT
R8_INTSDL_GPU_TEXTUREFORMAT_R8_INT
R8G8_INTSDL_GPU_TEXTUREFORMAT_R8G8_INT
R8G8B8A8_INTSDL_GPU_TEXTUREFORMAT_R8G8B8A8_INT
R16_INTSDL_GPU_TEXTUREFORMAT_R16_INT
R16G16_INTSDL_GPU_TEXTUREFORMAT_R16G16_INT
R16G16B16A16_INTSDL_GPU_TEXTUREFORMAT_R16G16B16A16_INT
R32_INTSDL_GPU_TEXTUREFORMAT_R32_INT
R32G32_INTSDL_GPU_TEXTUREFORMAT_R32G32_INT
R32G32B32A32_INTSDL_GPU_TEXTUREFORMAT_R32G32B32A32_INT
R8G8B8A8_UNORM_SRGBSDL_GPU_TEXTUREFORMAT_R8G8B8A8_UNORM_SRGB
B8G8R8A8_UNORM_SRGBSDL_GPU_TEXTUREFORMAT_B8G8R8A8_UNORM_SRGB
BC1_RGBA_UNORM_SRGBSDL_GPU_TEXTUREFORMAT_BC1_RGBA_UNORM_SRGB
BC2_RGBA_UNORM_SRGBSDL_GPU_TEXTUREFORMAT_BC2_RGBA_UNORM_SRGB
BC3_RGBA_UNORM_SRGBSDL_GPU_TEXTUREFORMAT_BC3_RGBA_UNORM_SRGB
BC7_RGBA_UNORM_SRGBSDL_GPU_TEXTUREFORMAT_BC7_RGBA_UNORM_SRGB
D16_UNORMSDL_GPU_TEXTUREFORMAT_D16_UNORM
D24_UNORMSDL_GPU_TEXTUREFORMAT_D24_UNORM
D32_FLOATSDL_GPU_TEXTUREFORMAT_D32_FLOAT
D24_UNORM_S8_UINTSDL_GPU_TEXTUREFORMAT_D24_UNORM_S8_UINT
D32_FLOAT_S8_UINTSDL_GPU_TEXTUREFORMAT_D32_FLOAT_S8_UINT
ASTC_4x4_UNORMSDL_GPU_TEXTUREFORMAT_ASTC_4x4_UNORM
ASTC_5x4_UNORMSDL_GPU_TEXTUREFORMAT_ASTC_5x4_UNORM
ASTC_5x5_UNORMSDL_GPU_TEXTUREFORMAT_ASTC_5x5_UNORM
ASTC_6x5_UNORMSDL_GPU_TEXTUREFORMAT_ASTC_6x5_UNORM
ASTC_6x6_UNORMSDL_GPU_TEXTUREFORMAT_ASTC_6x6_UNORM
ASTC_8x5_UNORMSDL_GPU_TEXTUREFORMAT_ASTC_8x5_UNORM
ASTC_8x6_UNORMSDL_GPU_TEXTUREFORMAT_ASTC_8x6_UNORM
ASTC_8x8_UNORMSDL_GPU_TEXTUREFORMAT_ASTC_8x8_UNORM
ASTC_10x5_UNORMSDL_GPU_TEXTUREFORMAT_ASTC_10x5_UNORM
ASTC_10x6_UNORMSDL_GPU_TEXTUREFORMAT_ASTC_10x6_UNORM
ASTC_10x8_UNORMSDL_GPU_TEXTUREFORMAT_ASTC_10x8_UNORM
ASTC_10x10_UNORMSDL_GPU_TEXTUREFORMAT_ASTC_10x10_UNORM
ASTC_12x10_UNORMSDL_GPU_TEXTUREFORMAT_ASTC_12x10_UNORM
ASTC_12x12_UNORMSDL_GPU_TEXTUREFORMAT_ASTC_12x12_UNORM
ASTC_4x4_UNORM_SRGBSDL_GPU_TEXTUREFORMAT_ASTC_4x4_UNORM_SRGB
ASTC_5x4_UNORM_SRGBSDL_GPU_TEXTUREFORMAT_ASTC_5x4_UNORM_SRGB
ASTC_5x5_UNORM_SRGBSDL_GPU_TEXTUREFORMAT_ASTC_5x5_UNORM_SRGB
ASTC_6x5_UNORM_SRGBSDL_GPU_TEXTUREFORMAT_ASTC_6x5_UNORM_SRGB
ASTC_6x6_UNORM_SRGBSDL_GPU_TEXTUREFORMAT_ASTC_6x6_UNORM_SRGB
ASTC_8x5_UNORM_SRGBSDL_GPU_TEXTUREFORMAT_ASTC_8x5_UNORM_SRGB
ASTC_8x6_UNORM_SRGBSDL_GPU_TEXTUREFORMAT_ASTC_8x6_UNORM_SRGB
ASTC_8x8_UNORM_SRGBSDL_GPU_TEXTUREFORMAT_ASTC_8x8_UNORM_SRGB
ASTC_10x5_UNORM_SRGBSDL_GPU_TEXTUREFORMAT_ASTC_10x5_UNORM_SRGB
ASTC_10x6_UNORM_SRGBSDL_GPU_TEXTUREFORMAT_ASTC_10x6_UNORM_SRGB
ASTC_10x8_UNORM_SRGBSDL_GPU_TEXTUREFORMAT_ASTC_10x8_UNORM_SRGB
ASTC_10x10_UNORM_SRGBSDL_GPU_TEXTUREFORMAT_ASTC_10x10_UNORM_SRGB
ASTC_12x10_UNORM_SRGBSDL_GPU_TEXTUREFORMAT_ASTC_12x10_UNORM_SRGB
ASTC_12x12_UNORM_SRGBSDL_GPU_TEXTUREFORMAT_ASTC_12x12_UNORM_SRGB
ASTC_4x4_FLOATSDL_GPU_TEXTUREFORMAT_ASTC_4x4_FLOAT
ASTC_5x4_FLOATSDL_GPU_TEXTUREFORMAT_ASTC_5x4_FLOAT
ASTC_5x5_FLOATSDL_GPU_TEXTUREFORMAT_ASTC_5x5_FLOAT
ASTC_6x5_FLOATSDL_GPU_TEXTUREFORMAT_ASTC_6x5_FLOAT
ASTC_6x6_FLOATSDL_GPU_TEXTUREFORMAT_ASTC_6x6_FLOAT
ASTC_8x5_FLOATSDL_GPU_TEXTUREFORMAT_ASTC_8x5_FLOAT
ASTC_8x6_FLOATSDL_GPU_TEXTUREFORMAT_ASTC_8x6_FLOAT
ASTC_8x8_FLOATSDL_GPU_TEXTUREFORMAT_ASTC_8x8_FLOAT
ASTC_10x5_FLOATSDL_GPU_TEXTUREFORMAT_ASTC_10x5_FLOAT
ASTC_10x6_FLOATSDL_GPU_TEXTUREFORMAT_ASTC_10x6_FLOAT
ASTC_10x8_FLOATSDL_GPU_TEXTUREFORMAT_ASTC_10x8_FLOAT
ASTC_10x10_FLOATSDL_GPU_TEXTUREFORMAT_ASTC_10x10_FLOAT
ASTC_12x10_FLOATSDL_GPU_TEXTUREFORMAT_ASTC_12x10_FLOAT
ASTC_12x12_FLOATSDL_GPU_TEXTUREFORMAT_ASTC_12x12_FLOAT

Tuple Fields§

§0: c_int

Implementations§

Source§

impl SDL_GPUTextureFormat

Source

pub const INVALID: Self

Source

pub const A8_UNORM: Self

Source

pub const R8_UNORM: Self

Source

pub const R8G8_UNORM: Self

Source

pub const R8G8B8A8_UNORM: Self

Source

pub const R16_UNORM: Self

Source

pub const R16G16_UNORM: Self

Source

pub const R16G16B16A16_UNORM: Self

Source

pub const R10G10B10A2_UNORM: Self

Source

pub const B5G6R5_UNORM: Self

Source

pub const B5G5R5A1_UNORM: Self

Source

pub const B4G4R4A4_UNORM: Self

Source

pub const B8G8R8A8_UNORM: Self

Source

pub const BC1_RGBA_UNORM: Self

Source

pub const BC2_RGBA_UNORM: Self

Source

pub const BC3_RGBA_UNORM: Self

Source

pub const BC4_R_UNORM: Self

Source

pub const BC5_RG_UNORM: Self

Source

pub const BC7_RGBA_UNORM: Self

Source

pub const BC6H_RGB_FLOAT: Self

Source

pub const BC6H_RGB_UFLOAT: Self

Source

pub const R8_SNORM: Self

Source

pub const R8G8_SNORM: Self

Source

pub const R8G8B8A8_SNORM: Self

Source

pub const R16_SNORM: Self

Source

pub const R16G16_SNORM: Self

Source

pub const R16G16B16A16_SNORM: Self

Source

pub const R16_FLOAT: Self

Source

pub const R16G16_FLOAT: Self

Source

pub const R16G16B16A16_FLOAT: Self

Source

pub const R32_FLOAT: Self

Source

pub const R32G32_FLOAT: Self

Source

pub const R32G32B32A32_FLOAT: Self

Source

pub const R11G11B10_UFLOAT: Self

Source

pub const R8_UINT: Self

Source

pub const R8G8_UINT: Self

Source

pub const R8G8B8A8_UINT: Self

Source

pub const R16_UINT: Self

Source

pub const R16G16_UINT: Self

Source

pub const R16G16B16A16_UINT: Self

Source

pub const R32_UINT: Self

Source

pub const R32G32_UINT: Self

Source

pub const R32G32B32A32_UINT: Self

Source

pub const R8_INT: Self

Source

pub const R8G8_INT: Self

Source

pub const R8G8B8A8_INT: Self

Source

pub const R16_INT: Self

Source

pub const R16G16_INT: Self

Source

pub const R16G16B16A16_INT: Self

Source

pub const R32_INT: Self

Source

pub const R32G32_INT: Self

Source

pub const R32G32B32A32_INT: Self

Source

pub const R8G8B8A8_UNORM_SRGB: Self

Source

pub const B8G8R8A8_UNORM_SRGB: Self

Source

pub const BC1_RGBA_UNORM_SRGB: Self

Source

pub const BC2_RGBA_UNORM_SRGB: Self

Source

pub const BC3_RGBA_UNORM_SRGB: Self

Source

pub const BC7_RGBA_UNORM_SRGB: Self

Source

pub const D16_UNORM: Self

Source

pub const D24_UNORM: Self

Source

pub const D32_FLOAT: Self

Source

pub const D24_UNORM_S8_UINT: Self

Source

pub const D32_FLOAT_S8_UINT: Self

Source

pub const ASTC_4x4_UNORM: Self

Source

pub const ASTC_5x4_UNORM: Self

Source

pub const ASTC_5x5_UNORM: Self

Source

pub const ASTC_6x5_UNORM: Self

Source

pub const ASTC_6x6_UNORM: Self

Source

pub const ASTC_8x5_UNORM: Self

Source

pub const ASTC_8x6_UNORM: Self

Source

pub const ASTC_8x8_UNORM: Self

Source

pub const ASTC_10x5_UNORM: Self

Source

pub const ASTC_10x6_UNORM: Self

Source

pub const ASTC_10x8_UNORM: Self

Source

pub const ASTC_10x10_UNORM: Self

Source

pub const ASTC_12x10_UNORM: Self

Source

pub const ASTC_12x12_UNORM: Self

Source

pub const ASTC_4x4_UNORM_SRGB: Self

Source

pub const ASTC_5x4_UNORM_SRGB: Self

Source

pub const ASTC_5x5_UNORM_SRGB: Self

Source

pub const ASTC_6x5_UNORM_SRGB: Self

Source

pub const ASTC_6x6_UNORM_SRGB: Self

Source

pub const ASTC_8x5_UNORM_SRGB: Self

Source

pub const ASTC_8x6_UNORM_SRGB: Self

Source

pub const ASTC_8x8_UNORM_SRGB: Self

Source

pub const ASTC_10x5_UNORM_SRGB: Self

Source

pub const ASTC_10x6_UNORM_SRGB: Self

Source

pub const ASTC_10x8_UNORM_SRGB: Self

Source

pub const ASTC_10x10_UNORM_SRGB: Self

Source

pub const ASTC_12x10_UNORM_SRGB: Self

Source

pub const ASTC_12x12_UNORM_SRGB: Self

Source

pub const ASTC_4x4_FLOAT: Self

Source

pub const ASTC_5x4_FLOAT: Self

Source

pub const ASTC_5x5_FLOAT: Self

Source

pub const ASTC_6x5_FLOAT: Self

Source

pub const ASTC_6x6_FLOAT: Self

Source

pub const ASTC_8x5_FLOAT: Self

Source

pub const ASTC_8x6_FLOAT: Self

Source

pub const ASTC_8x8_FLOAT: Self

Source

pub const ASTC_10x5_FLOAT: Self

Source

pub const ASTC_10x6_FLOAT: Self

Source

pub const ASTC_10x8_FLOAT: Self

Source

pub const ASTC_10x10_FLOAT: Self

Source

pub const ASTC_12x10_FLOAT: Self

Source

pub const ASTC_12x12_FLOAT: Self

Trait Implementations§

Source§

impl Clone for SDL_GPUTextureFormat

Source§

fn clone(&self) -> SDL_GPUTextureFormat

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl Debug for SDL_GPUTextureFormat

Available on crate feature debug-impls only.
Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl Default for SDL_GPUTextureFormat

Source§

fn default() -> SDL_GPUTextureFormat

Returns the “default value” for a type. Read more
Source§

impl From<SDL_GPUTextureFormat> for c_int

Source§

fn from(value: SDL_GPUTextureFormat) -> Self

Converts to this type from the input type.
Source§

impl GroupMetadata for SDL_GPUTextureFormat

Available on crate feature metadata only.
Source§

const GROUP_METADATA: &'static Group

Metadata for this group
Source§

impl Hash for SDL_GPUTextureFormat

Source§

fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · Source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
Source§

impl Ord for SDL_GPUTextureFormat

Source§

fn cmp(&self, other: &SDL_GPUTextureFormat) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 · Source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 · Source§

fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 · Source§

fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized,

Restrict a value to a certain interval. Read more
Source§

impl PartialEq<SDL_GPUTextureFormat> for c_int

Source§

fn eq(&self, other: &SDL_GPUTextureFormat) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl PartialEq<i32> for SDL_GPUTextureFormat

Source§

fn eq(&self, other: &c_int) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl PartialEq for SDL_GPUTextureFormat

Source§

fn eq(&self, other: &SDL_GPUTextureFormat) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl PartialOrd for SDL_GPUTextureFormat

Source§

fn partial_cmp(&self, other: &SDL_GPUTextureFormat) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 · Source§

fn lt(&self, other: &Rhs) -> bool

Tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · Source§

fn le(&self, other: &Rhs) -> bool

Tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 · Source§

fn gt(&self, other: &Rhs) -> bool

Tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 · Source§

fn ge(&self, other: &Rhs) -> bool

Tests greater than or equal to (for self and other) and is used by the >= operator. Read more
Source§

impl Copy for SDL_GPUTextureFormat

Source§

impl Eq for SDL_GPUTextureFormat

Source§

impl StructuralPartialEq for SDL_GPUTextureFormat

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.