pub unsafe extern "C" fn SDL_GPUTextureSupportsFormat(
device: *mut SDL_GPUDevice,
format: SDL_GPUTextureFormat,
type: SDL_GPUTextureType,
usage: SDL_GPUTextureUsageFlags,
) -> bool
Expand description
Determines whether a texture format is supported for a given type and usage.
§Parameters
device
: a GPU context.format
: the texture format to check.type
: the type of texture (2D, 3D, Cube).usage
: a bitmask of all usage scenarios to check.
§Return value
Returns whether the texture format is supported for this type and usage.
§Availability
This function is available since SDL 3.2.0.