pub type Uint32 = u32;Expand description
Trait Implementations§
Source§impl From<SDL_AudioDeviceID> for Uint32
impl From<SDL_AudioDeviceID> for Uint32
Source§fn from(value: SDL_AudioDeviceID) -> Self
fn from(value: SDL_AudioDeviceID) -> Self
Converts to this type from the input type.
Source§impl From<SDL_BlendMode> for Uint32
impl From<SDL_BlendMode> for Uint32
Source§fn from(value: SDL_BlendMode) -> Self
fn from(value: SDL_BlendMode) -> Self
Converts to this type from the input type.
Source§impl From<SDL_CameraID> for Uint32
impl From<SDL_CameraID> for Uint32
Source§fn from(value: SDL_CameraID) -> Self
fn from(value: SDL_CameraID) -> Self
Converts to this type from the input type.
Source§impl From<SDL_Colorspace> for Uint32
impl From<SDL_Colorspace> for Uint32
Source§fn from(value: SDL_Colorspace) -> Self
fn from(value: SDL_Colorspace) -> Self
Converts to this type from the input type.
Source§impl From<SDL_DisplayID> for Uint32
impl From<SDL_DisplayID> for Uint32
Source§fn from(value: SDL_DisplayID) -> Self
fn from(value: SDL_DisplayID) -> Self
Converts to this type from the input type.
Source§impl From<SDL_EventType> for Uint32
impl From<SDL_EventType> for Uint32
Source§fn from(value: SDL_EventType) -> Self
fn from(value: SDL_EventType) -> Self
Converts to this type from the input type.
Source§impl From<SDL_GPUBufferUsageFlags> for Uint32
impl From<SDL_GPUBufferUsageFlags> for Uint32
Source§fn from(value: SDL_GPUBufferUsageFlags) -> Self
fn from(value: SDL_GPUBufferUsageFlags) -> Self
Converts to this type from the input type.
Source§impl From<SDL_GPUShaderFormat> for Uint32
impl From<SDL_GPUShaderFormat> for Uint32
Source§fn from(value: SDL_GPUShaderFormat) -> Self
fn from(value: SDL_GPUShaderFormat) -> Self
Converts to this type from the input type.
Source§impl From<SDL_GPUTextureUsageFlags> for Uint32
impl From<SDL_GPUTextureUsageFlags> for Uint32
Source§fn from(value: SDL_GPUTextureUsageFlags) -> Self
fn from(value: SDL_GPUTextureUsageFlags) -> Self
Converts to this type from the input type.
Source§impl From<SDL_GlobFlags> for Uint32
impl From<SDL_GlobFlags> for Uint32
Source§fn from(value: SDL_GlobFlags) -> Self
fn from(value: SDL_GlobFlags) -> Self
Converts to this type from the input type.
Source§impl From<SDL_HapticID> for Uint32
impl From<SDL_HapticID> for Uint32
Source§fn from(value: SDL_HapticID) -> Self
fn from(value: SDL_HapticID) -> Self
Converts to this type from the input type.
Source§impl From<SDL_InitFlags> for Uint32
impl From<SDL_InitFlags> for Uint32
Source§fn from(value: SDL_InitFlags) -> Self
fn from(value: SDL_InitFlags) -> Self
Converts to this type from the input type.
Source§impl From<SDL_JoystickID> for Uint32
impl From<SDL_JoystickID> for Uint32
Source§fn from(value: SDL_JoystickID) -> Self
fn from(value: SDL_JoystickID) -> Self
Converts to this type from the input type.
Source§impl From<SDL_KeyboardID> for Uint32
impl From<SDL_KeyboardID> for Uint32
Source§fn from(value: SDL_KeyboardID) -> Self
fn from(value: SDL_KeyboardID) -> Self
Converts to this type from the input type.
Source§impl From<SDL_Keycode> for Uint32
impl From<SDL_Keycode> for Uint32
Source§fn from(value: SDL_Keycode) -> Self
fn from(value: SDL_Keycode) -> Self
Converts to this type from the input type.
Source§impl From<SDL_MessageBoxButtonFlags> for Uint32
impl From<SDL_MessageBoxButtonFlags> for Uint32
Source§fn from(value: SDL_MessageBoxButtonFlags) -> Self
fn from(value: SDL_MessageBoxButtonFlags) -> Self
Converts to this type from the input type.
Source§impl From<SDL_MessageBoxFlags> for Uint32
impl From<SDL_MessageBoxFlags> for Uint32
Source§fn from(value: SDL_MessageBoxFlags) -> Self
fn from(value: SDL_MessageBoxFlags) -> Self
Converts to this type from the input type.
Source§impl From<SDL_MouseButtonFlags> for Uint32
impl From<SDL_MouseButtonFlags> for Uint32
Source§fn from(value: SDL_MouseButtonFlags) -> Self
fn from(value: SDL_MouseButtonFlags) -> Self
Converts to this type from the input type.
Source§impl From<SDL_MouseID> for Uint32
impl From<SDL_MouseID> for Uint32
Source§fn from(value: SDL_MouseID) -> Self
fn from(value: SDL_MouseID) -> Self
Converts to this type from the input type.
Source§impl From<SDL_PenInputFlags> for Uint32
impl From<SDL_PenInputFlags> for Uint32
Source§fn from(value: SDL_PenInputFlags) -> Self
fn from(value: SDL_PenInputFlags) -> Self
Converts to this type from the input type.
Source§impl From<SDL_PropertiesID> for Uint32
impl From<SDL_PropertiesID> for Uint32
Source§fn from(value: SDL_PropertiesID) -> Self
fn from(value: SDL_PropertiesID) -> Self
Converts to this type from the input type.
Source§impl From<SDL_SensorID> for Uint32
impl From<SDL_SensorID> for Uint32
Source§fn from(value: SDL_SensorID) -> Self
fn from(value: SDL_SensorID) -> Self
Converts to this type from the input type.
Source§impl From<SDL_SurfaceFlags> for Uint32
impl From<SDL_SurfaceFlags> for Uint32
Source§fn from(value: SDL_SurfaceFlags) -> Self
fn from(value: SDL_SurfaceFlags) -> Self
Converts to this type from the input type.
Source§impl From<SDL_TimerID> for Uint32
impl From<SDL_TimerID> for Uint32
Source§fn from(value: SDL_TimerID) -> Self
fn from(value: SDL_TimerID) -> Self
Converts to this type from the input type.
Source§impl From<SDL_TrayEntryFlags> for Uint32
impl From<SDL_TrayEntryFlags> for Uint32
Source§fn from(value: SDL_TrayEntryFlags) -> Self
fn from(value: SDL_TrayEntryFlags) -> Self
Converts to this type from the input type.
Source§impl From<SDL_WindowID> for Uint32
impl From<SDL_WindowID> for Uint32
Source§fn from(value: SDL_WindowID) -> Self
fn from(value: SDL_WindowID) -> Self
Converts to this type from the input type.