[−][src]Struct rust_warrior::engine::systems::sludge::SludgeSystem
This system acts as an enemy AI, attacking the player if a sludge
exists and is in range of the Warrior.
Trait Implementations
impl<'a> System<'a> for SludgeSystem[src]
type SystemData = WriteStorage<'a, UnitComponent>
The resource bundle required to execute this system. Read more
fn run(&mut self, units: Self::SystemData)[src]
fn running_time(&self) -> RunningTime
Returns a hint how long the system needs for running. This is used to optimize the way they're executed (might allow more parallelization). Read more
fn accessor(&'b self) -> AccessorCow<'a, 'b, Self>
Return the accessor from the [SystemData].
fn setup(&mut self, world: &mut World)
Sets up the World using Self::SystemData::setup.
fn dispose(self, world: &mut World)
Performs clean up that requires resources from the World. This commonly removes components from world which depend on external resources. Read more
Auto Trait Implementations
impl Sync for SludgeSystem
impl Send for SludgeSystem
impl Unpin for SludgeSystem
impl RefUnwindSafe for SludgeSystem
impl UnwindSafe for SludgeSystem
Blanket Implementations
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Resource for T where
T: Any + Send + Sync,
T: Any + Send + Sync,
impl<'a, T> RunNow<'a> for T where
T: System<'a>,
T: System<'a>,
fn run_now(&mut self, world: &'a World)
fn setup(&mut self, world: &mut World)
fn dispose(self: Box<T>, world: &mut World)
impl<T> Any for T where
T: Any,
T: Any,
fn get_type_id(&self) -> TypeId
impl<T> Event for T where
T: Send + Sync + 'static,
T: Send + Sync + 'static,
impl<'a, T> RunWithPool<'a> for T where
T: System<'a>,
T: System<'a>,