pub trait IsOcTree<P>: IsTree3D<P>where
P: Is3D,{
// Required method
fn collect(&self, maxdepth: i8) -> PointCloud3D<P>;
}
Expand description
IsOcTree is a trait used for OcTrees
Required Methods§
Sourcefn collect(&self, maxdepth: i8) -> PointCloud3D<P>
fn collect(&self, maxdepth: i8) -> PointCloud3D<P>
Should return all positions up the given depth