[][src]Trait rust_3d::IsOcTree

pub trait IsOcTree<P>: IsTree3D<P> where
    P: Is3D
{ fn collect(&self, maxdepth: i8) -> PointCloud3D<P>; }

IsOcTree is a trait used for OcTrees

Required methods

fn collect(&self, maxdepth: i8) -> PointCloud3D<P>

Should return all positions up the given depth

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Implementors

impl<P> IsOcTree<P> for OcTree<P> where
    P: IsBuildable3D + Clone + Default
[src]

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