[][src]Struct rust_3d::OcTree

pub struct OcTree<P> where
    P: Is3D
{ /* fields omitted */ }

OcTree https://en.wikipedia.org/wiki/Octree

Trait Implementations

impl<P: Clone> Clone for OcTree<P> where
    P: Is3D
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impl<P: Debug> Debug for OcTree<P> where
    P: Is3D
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impl<P: Default> Default for OcTree<P> where
    P: Is3D
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impl<P: Eq> Eq for OcTree<P> where
    P: Is3D
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impl<P: Hash> Hash for OcTree<P> where
    P: Is3D
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impl<P> IsOcTree<P> for OcTree<P> where
    P: IsBuildable3D + Clone + Default
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impl<P> IsTree3D<P> for OcTree<P> where
    P: IsBuildable3D + Clone + Default
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impl<P: Ord> Ord for OcTree<P> where
    P: Is3D
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impl<P: PartialEq> PartialEq<OcTree<P>> for OcTree<P> where
    P: Is3D
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impl<P: PartialOrd> PartialOrd<OcTree<P>> for OcTree<P> where
    P: Is3D
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impl<P> StructuralEq for OcTree<P> where
    P: Is3D
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impl<P> StructuralPartialEq for OcTree<P> where
    P: Is3D
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Auto Trait Implementations

impl<P> RefUnwindSafe for OcTree<P> where
    P: RefUnwindSafe

impl<P> Send for OcTree<P> where
    P: Send

impl<P> Sync for OcTree<P> where
    P: Sync

impl<P> Unpin for OcTree<P> where
    P: Unpin

impl<P> UnwindSafe for OcTree<P> where
    P: UnwindSafe

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.