Struct rust_3d::Sphere [] [src]

pub struct Sphere {
    pub center: Point3D,
    pub radius: Positive,
}

Sphere, a sphere in 3D space

Fields

Trait Implementations

impl Debug for Sphere
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Formats the value using the given formatter. Read more

impl PartialEq for Sphere
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This method tests for self and other values to be equal, and is used by ==. Read more

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This method tests for !=.

impl PartialOrd for Sphere
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This method returns an ordering between self and other values if one exists. Read more

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This method tests less than (for self and other) and is used by the < operator. Read more

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This method tests less than or equal to (for self and other) and is used by the <= operator. Read more

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This method tests greater than (for self and other) and is used by the > operator. Read more

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This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more

impl Clone for Sphere
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Returns a copy of the value. Read more

1.0.0
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Performs copy-assignment from source. Read more

impl Hash for Sphere
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Feeds this value into the given [Hasher]. Read more

1.3.0
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Feeds a slice of this type into the given [Hasher]. Read more

impl Default for Sphere
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Returns the "default value" for a type. Read more

impl Eq for Sphere
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impl Ord for Sphere
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This method returns an Ordering between self and other. Read more

1.21.0
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Compares and returns the maximum of two values. Read more

1.21.0
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Compares and returns the minimum of two values. Read more

impl IsND for Sphere
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Should return the number of dimensions. E.g. 2 for points in 2D space, 3 for points in 3D space etc.

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Should return the value of a given dimensions. E.g. for 2D position with x = 4.3, y = 1.8 the result for dimension = 1 should be 1.8

impl Is3D for Sphere
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Should return the x-coordinate

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Should return the y-coordinate

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Should return the z-coordinate

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Returns the Position as x,y,z tuple

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Calculates the dot product with another Is3D

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The absolute / length of this position

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Calculates the angle to the other Is3D in radians

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Transforms the position in a "x y z" string. E.g. "3.72 5.99 1.01"

impl IsBuildableND for Sphere
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Should build an object from the correct number of coordinates

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Should use the coordinates of another as its own

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Returns the center between this and other

impl IsBuildable3D for Sphere
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Should build an object from x, y and z coordinates

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Should use the coordinates of another as its own

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Applies a matrix to this

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Returns this with normalized values

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Creates this from a "x y z" string. E.g. "32.2 14.7 1.90"

impl IsEditableND for Sphere
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Should set the coordinate / position at dimension to val

impl IsEditable3D for Sphere
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Should set the position in x

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Should set the position in y

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Should set the position in z

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Sets the position from a x, y and z values

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Increases distance towards other by factor

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Adds the coordinates of other onto this. x = x + other.x ...

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Substracts the coordinates of other from this. x = x - other.x ...

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Scales the coordinates by applying a factor to all of them

impl HasBoundingBox3D for Sphere
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Should return the bounding box as a pair of two points. The first point should be the minimum for all coordinates, the second the maximum for all coordinates

impl IsScalable for Sphere
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Should scale by the given factor. 0.5 -> half size, 2.0 double the size without moving the position/center

Auto Trait Implementations

impl Send for Sphere

impl Sync for Sphere