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/* Copyright 2017 Martin Buck This file is part of rust-3d. rust-3d is free software: you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. rust-3d is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with rust-3d. If not, see <http://www.gnu.org/licenses/>. */ //! IsBuildableND trait used for types which are positioned in n-dimensional space and can be constructed use prelude::*; /// IsBuildableND is a trait used for types which are positioned in n-dimensional space and can be constructed pub trait IsBuildableND : Sized + IsND { /// Should build an object from the correct number of coordinates fn new_nd(coords: &[f64]) -> Result<Self>; /// Should use the coordinates of another as its own fn from_nd<P>(&mut self, other: P) -> Result<()> where P: IsBuildableND; /// Returns the center between this and other fn center<P>(&self, other:& P) -> Result<Self> where P: IsND { let n = Self::n_dimensions(); if n != P::n_dimensions() { return Err(ErrorKind::IncorrectDimension); } let mut v = Vec::with_capacity(n); for i in 0..n { v.push(0.5 * (self.get_position(i)? + other.get_position(i)?)); } Self::new_nd(&v) } }