pub struct LootBalanceTool {
pub target_gold_per_hour: f32,
pub target_item_per_hour: f32,
pub target_rare_per_hour: f32,
pub current_estimates: BalanceEstimate,
}Fields§
§target_gold_per_hour: f32§target_item_per_hour: f32§target_rare_per_hour: f32§current_estimates: BalanceEstimateImplementations§
Source§impl LootBalanceTool
impl LootBalanceTool
pub fn new( target_gold_per_hour: f32, target_item_per_hour: f32, target_rare_per_hour: f32, ) -> Self
pub fn analyze_table_balance( &mut self, table: &LootTable, catalog: &[Item], ) -> BalanceEstimate
Source§impl LootBalanceTool
impl LootBalanceTool
pub fn new_with_targets( target_gold: f32, target_items: f32, target_rare: f32, ) -> Self
pub fn estimate_from_dungeon_analysis( &mut self, analysis: &DungeonAnalysis, minutes_per_run: f32, ) -> &BalanceEstimate
pub fn balance_report(&self) -> String
Auto Trait Implementations§
impl Freeze for LootBalanceTool
impl RefUnwindSafe for LootBalanceTool
impl Send for LootBalanceTool
impl Sync for LootBalanceTool
impl Unpin for LootBalanceTool
impl UnsafeUnpin for LootBalanceTool
impl UnwindSafe for LootBalanceTool
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