Struct parry3d::shape::Triangle[][src]

#[repr(C)]
pub struct Triangle { pub a: Point<Real>, pub b: Point<Real>, pub c: Point<Real>, }
Expand description

A triangle shape.

Fields

a: Point<Real>
Expand description

The triangle first point.

b: Point<Real>
Expand description

The triangle second point.

c: Point<Real>
Expand description

The triangle third point.

Implementations

impl Triangle[src]

pub fn aabb(&self, pos: &Isometry<Real>) -> AABB[src]

Computes the world-space AABB of this triangle, transformed by pos.

pub fn local_aabb(&self) -> AABB[src]

Computes the local-space AABB of this triangle.

impl Triangle[src]

pub fn bounding_sphere(&self, pos: &Isometry<Real>) -> BoundingSphere[src]

Computes the world-space bounding sphere of this triangle, transformed by pos.

pub fn local_bounding_sphere(&self) -> BoundingSphere[src]

Computes the local-space bounding sphere of this triangle.

impl Triangle[src]

pub fn new(a: Point<Real>, b: Point<Real>, c: Point<Real>) -> Triangle[src]

Creates a triangle from three points.

pub fn from_array(arr: &[Point<Real>; 3]) -> &Triangle[src]

Creates the reference to a triangle from the reference to an array of three points.

pub fn vertices(&self) -> &[Point<Real>; 3][src]

Reference to an array containing the three vertices of this triangle.

pub fn normal(&self) -> Option<Unit<Vector<Real>>>[src]

The normal of this triangle assuming it is oriented ccw.

The normal points such that it is collinear to AB × AC (where × denotes the cross product).

pub fn edges(&self) -> [Segment; 3][src]

The three edges of this triangle: [AB, BC, CA].

pub fn transformed(&self, m: &Isometry<Real>) -> Self[src]

Returns a new triangle with vertices transformed by m.

pub fn edges_scaled_directions(&self) -> [Vector<Real>; 3][src]

The three edges scaled directions of this triangle: [B - A, C - B, A - C].

pub fn local_support_edge_segment(&self, dir: Vector<Real>) -> Segment[src]

Return the edge segment of this cuboid with a normal cone containing a direction that that maximizes the dot product with local_dir.

pub fn support_face(&self, _dir: Vector<Real>) -> PolygonalFeature[src]

Return the face of this triangle with a normal that maximizes the dot product with dir.

pub fn scaled_normal(&self) -> Vector<Real>[src]

A vector normal of this triangle.

The vector points such that it is collinear to AB × AC (where × denotes the cross product).

pub fn extents_on_dir(&self, dir: &Unit<Vector<Real>>) -> (Real, Real)[src]

Computes the extents of this triangle on the given direction.

This computes the min and max values of the dot products between each vertex of this triangle and dir.

pub fn area(&self) -> Real[src]

The area of this triangle.

pub fn center(&self) -> Point<Real>[src]

The geometric center of this triangle.

pub fn perimeter(&self) -> Real[src]

The perimeter of this triangle.

pub fn circumcircle(&self) -> (Point<Real>, Real)[src]

The circumcircle of this triangle.

pub fn is_affinely_dependent(&self) -> bool[src]

Tests if this triangle is affinely dependent, i.e., its points are almost aligned.

pub fn contains_point(&self, p: &Point<Real>) -> bool[src]

Tests if a point is inside of this triangle.

Trait Implementations

impl Clone for Triangle[src]

fn clone(&self) -> Triangle[src]

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Debug for Triangle[src]

fn fmt(&self, f: &mut Formatter<'_>) -> Result[src]

Formats the value using the given formatter. Read more

impl From<[Point<f32, 3_usize>; 3]> for Triangle[src]

fn from(arr: [Point<Real>; 3]) -> Self[src]

Performs the conversion.

impl From<Triangle> for PolygonalFeature[src]

fn from(tri: Triangle) -> Self[src]

Performs the conversion.

impl PartialEq<Triangle> for Triangle[src]

fn eq(&self, other: &Triangle) -> bool[src]

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, other: &Triangle) -> bool[src]

This method tests for !=.

impl PointQuery for Triangle[src]

fn project_local_point(&self, pt: &Point<Real>, solid: bool) -> PointProjection[src]

Projects a point on self. Read more

fn project_local_point_and_get_feature(
    &self,
    pt: &Point<Real>
) -> (PointProjection, FeatureId)
[src]

Projects a point on the boundary of self and returns the id of the feature the point was projected on. Read more

fn distance_to_local_point(&self, pt: &Point<Real>, solid: bool) -> Real[src]

Computes the minimal distance between a point and self.

fn contains_local_point(&self, pt: &Point<Real>) -> bool[src]

Tests if the given point is inside of self.

fn project_point(
    &self,
    m: &Isometry<Real>,
    pt: &Point<Real>,
    solid: bool
) -> PointProjection
[src]

Projects a point on self transformed by m.

fn distance_to_point(
    &self,
    m: &Isometry<Real>,
    pt: &Point<Real>,
    solid: bool
) -> Real
[src]

Computes the minimal distance between a point and self transformed by m.

fn project_point_and_get_feature(
    &self,
    m: &Isometry<Real>,
    pt: &Point<Real>
) -> (PointProjection, FeatureId)
[src]

Projects a point on the boundary of self transformed by m and returns the id of the feature the point was projected on. Read more

fn contains_point(&self, m: &Isometry<Real>, pt: &Point<Real>) -> bool[src]

Tests if the given point is inside of self transformed by m.

impl PointQueryWithLocation for Triangle[src]

type Location = TrianglePointLocation

Additional shape-specific projection information Read more

fn project_local_point_and_get_location(
    &self,
    pt: &Point<Real>,
    solid: bool
) -> (PointProjection, Self::Location)
[src]

Projects a point on self.

fn project_point_and_get_location(
    &self,
    m: &Isometry<Real>,
    pt: &Point<Real>,
    solid: bool
) -> (PointProjection, Self::Location)
[src]

Projects a point on self transformed by m.

impl PolygonalFeatureMap for Triangle[src]

fn local_support_feature(
    &self,
    dir: &Unit<Vector<Real>>,
    out_feature: &mut PolygonalFeature
)
[src]

Compute the support polygonal face of self towards the dir.

impl RayCast for Triangle[src]

fn cast_local_ray_and_get_normal(
    &self,
    ray: &Ray,
    max_toi: Real,
    _: bool
) -> Option<RayIntersection>
[src]

Computes the time of impact, and normal between this transformed shape and a ray.

fn cast_local_ray(&self, ray: &Ray, max_toi: Real, solid: bool) -> Option<Real>[src]

Computes the time of impact between this transform shape and a ray.

fn intersects_local_ray(&self, ray: &Ray, max_toi: Real) -> bool[src]

Tests whether a ray intersects this transformed shape.

fn cast_ray(
    &self,
    m: &Isometry<Real>,
    ray: &Ray,
    max_toi: Real,
    solid: bool
) -> Option<Real>
[src]

Computes the time of impact between this transform shape and a ray.

fn cast_ray_and_get_normal(
    &self,
    m: &Isometry<Real>,
    ray: &Ray,
    max_toi: Real,
    solid: bool
) -> Option<RayIntersection>
[src]

Computes the time of impact, and normal between this transformed shape and a ray.

fn intersects_ray(&self, m: &Isometry<Real>, ray: &Ray, max_toi: Real) -> bool[src]

Tests whether a ray intersects this transformed shape.

impl Shape for Triangle[src]

fn clone_box(&self) -> Box<dyn Shape>[src]

Clones this shape into a boxed trait-object.

fn compute_local_aabb(&self) -> AABB[src]

Computes the AABB of this shape.

fn compute_local_bounding_sphere(&self) -> BoundingSphere[src]

Computes the bounding-sphere of this shape.

fn compute_aabb(&self, position: &Isometry<Real>) -> AABB[src]

Computes the AABB of this shape with the given position.

fn mass_properties(&self, _density: Real) -> MassProperties[src]

Compute the mass-properties of this shape given its uniform density.

fn is_convex(&self) -> bool[src]

Is this shape known to be convex? Read more

fn shape_type(&self) -> ShapeType[src]

Gets the type tag of this shape.

fn as_typed_shape(&self) -> TypedShape<'_>[src]

Gets the underlying shape as an enum.

fn ccd_thickness(&self) -> Real[src]

fn ccd_angular_thickness(&self) -> Real[src]

fn as_support_map(&self) -> Option<&dyn SupportMap>[src]

Convents this shape into its support mapping, if it has one.

fn as_polygonal_feature_map(&self) -> Option<(&dyn PolygonalFeatureMap, Real)>[src]

Converts this shape to a polygonal feature-map, if it is one.

fn compute_bounding_sphere(&self, position: &Isometry<Real>) -> BoundingSphere[src]

Computes the bounding-sphere of this shape with the given position.

fn as_composite_shape(&self) -> Option<&dyn SimdCompositeShape>[src]

fn feature_normal_at_point(
    &self,
    _feature: FeatureId,
    _point: &Point<Real>
) -> Option<Unit<Vector<Real>>>
[src]

The shape’s normal at the given point located on a specific feature.

fn compute_swept_aabb(
    &self,
    start_pos: &Isometry<Real>,
    end_pos: &Isometry<Real>
) -> AABB
[src]

Computes the swept AABB of this shape, i.e., the space it would occupy by moving from the given start position to the given end position. Read more

impl SupportMap for Triangle[src]

fn local_support_point(&self, dir: &Vector<Real>) -> Point<Real>[src]

fn local_support_point_toward(&self, dir: &Unit<Vector<Real>>) -> Point<Real>[src]

Same as self.local_support_point except that dir is normalized.

fn support_point(
    &self,
    transform: &Isometry<Real>,
    dir: &Vector<Real>
) -> Point<Real>
[src]

fn support_point_toward(
    &self,
    transform: &Isometry<Real>,
    dir: &Unit<Vector<Real>>
) -> Point<Real>
[src]

Same as self.support_point except that dir is normalized.

impl Copy for Triangle[src]

impl StructuralPartialEq for Triangle[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> Downcast for T where
    T: Any
[src]

pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>[src]

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>[src]

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

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impl<T> DowncastSync for T where
    T: Any + Send + Sync
[src]

pub fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + 'static + Sync + Send>[src]

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impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> Scalar for T where
    T: Copy + PartialEq<T> + Debug + Any
[src]

pub fn inlined_clone(&self) -> T[src]

Performance hack: Clone doesn’t get inlined for Copy types in debug mode, so make it inline anyway.

fn is<T>() -> bool where
    T: Scalar
[src]

Tests if Self the same as the type T Read more

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
[src]

pub fn to_subset(&self) -> Option<SS>[src]

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more

pub fn is_in_subset(&self) -> bool[src]

Checks if self is actually part of its subset T (and can be converted to it).

pub fn to_subset_unchecked(&self) -> SS[src]

Use with care! Same as self.to_subset but without any property checks. Always succeeds.

pub fn from_subset(element: &SS) -> SP[src]

The inclusion map: converts self to the equivalent element of its superset.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

pub fn to_owned(&self) -> T[src]

Creates owned data from borrowed data, usually by cloning. Read more

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🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

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pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.