Struct parry3d::bounding_volume::AABB[][src]

pub struct AABB {
    pub mins: Point<Real>,
    pub maxs: Point<Real>,
}
Expand description

An Axis Aligned Bounding Box.

Fields

mins: Point<Real>maxs: Point<Real>

Implementations

impl AABB[src]

pub const EDGES_VERTEX_IDS: [(usize, usize); 12][src]

The vertex indices of each edge of this AABB.

This gives, for each edge of this AABB, the indices of its vertices when taken from the self.vertices() array. Here is how the faces are numbered, assuming a right-handed coordinate system:

y 3 - 2 | 7 − 6 | ___ x | | 1 (the zero is bellow 3 and on the left of 1, hidden by the 4-5-6-7 face.) / 4 - 5 z

pub const FACES_VERTEX_IDS: [(usize, usize, usize, usize); 6][src]

The vertex indices of each face of this AABB.

This gives, for each face of this AABB, the indices of its vertices when taken from the self.vertices() array. Here is how the faces are numbered, assuming a right-handed coordinate system:

y 3 - 2 | 7 − 6 | ___ x | | 1 (the zero is bellow 3 and on the left of 1, hidden by the 4-5-6-7 face.) / 4 - 5 z

pub fn new(mins: Point<Real>, maxs: Point<Real>) -> AABB[src]

Creates a new AABB.

Arguments:

  • mins - position of the point with the smallest coordinates.
  • maxs - position of the point with the highest coordinates. Each component of mins must be smaller than the related components of maxs.

pub fn new_invalid() -> Self[src]

Creates an invalid AABB with mins components set to Real::max_values and maxscomponents set to -Real::max_values.

This is often used as the initial values of some AABB merging algorithms.

pub fn from_half_extents(
    center: Point<Real>,
    half_extents: Vector<Real>
) -> Self
[src]

Creates a new AABB from its center and its half-extents.

pub fn from_points<'a, I>(pts: I) -> Self where
    I: IntoIterator<Item = &'a Point<Real>>, 
[src]

Creates a new AABB from a set of points.

pub fn center(&self) -> Point<Real>[src]

The center of this AABB.

pub fn half_extents(&self) -> Vector<Real>[src]

The half extents of this AABB.

pub fn extents(&self) -> Vector<Real>[src]

The extents of this AABB.

pub fn take_point(&mut self, pt: Point<Real>)[src]

Enlarges this AABB so it also contains the point pt.

pub fn transform_by(&self, m: &Isometry<Real>) -> Self[src]

Computes the AABB bounding self transformed by m.

pub fn bounding_sphere(&self) -> BoundingSphere[src]

The smallest bounding sphere containing this AABB.

pub fn contains_local_point(&self, point: &Point<Real>) -> bool[src]

pub fn vertices(&self) -> [Point<Real>; 8][src]

Computes the vertices of this AABB.

pub fn split_at_center(&self) -> [AABB; 8][src]

Splits this AABB at its center, into height parts (as in an octree).

impl AABB[src]

pub fn clip_segment(
    &self,
    pa: &Point<Real>,
    pb: &Point<Real>
) -> Option<Segment>
[src]

Computes the intersection of a segment with this AABB.

Returns None if there is no intersection.

pub fn clip_line_parameters(
    &self,
    orig: &Point<Real>,
    dir: &Vector<Real>
) -> Option<(Real, Real)>
[src]

Computes the parameters of the two intersection points between a line and this AABB.

The parameters are such that the point are given by orig + dir * parameter. Returns None if there is no intersection.

pub fn clip_line(
    &self,
    orig: &Point<Real>,
    dir: &Vector<Real>
) -> Option<Segment>
[src]

Computes the intersection segment between a line and this AABB.

Returns None if there is no intersection.

pub fn clip_ray_parameters(&self, ray: &Ray) -> Option<(Real, Real)>[src]

Computes the parameters of the two intersection points between a ray and this AABB.

The parameters are such that the point are given by ray.orig + ray.dir * parameter. Returns None if there is no intersection.

pub fn clip_ray(&self, ray: &Ray) -> Option<Segment>[src]

Computes the intersection segment between a ray and this AABB.

Returns None if there is no intersection.

impl AABB[src]

pub fn clip_polygon(&self, points: &mut Vec<Point<Real>>)[src]

Computes the intersections between this AABB and the given polygon.

The results is written into points directly. The input points are assumed to form a convex polygon where all points lie on the same plane. In order to avoid internal allocations, uses self.clip_polygon_with_workspace instead.

pub fn clip_polygon_with_workspace(
    &self,
    points: &mut Vec<Point<Real>>,
    workspace: &mut Vec<Point<Real>>
)
[src]

Computes the intersections between this AABB and the given polygon.

The results is written into points directly. The input points are assumed to form a convex polygon where all points lie on the same plane.

impl AABB[src]

pub fn to_trimesh(&self) -> (Vec<Point3<Real>>, Vec<[u32; 3]>)[src]

Discretize the boundary of this AABB as a triangle-mesh.

Trait Implementations

impl BoundingVolume for AABB[src]

fn center(&self) -> Point<Real>[src]

Returns a point inside of this bounding volume. This is ideally its center.

fn intersects(&self, other: &AABB) -> bool[src]

Checks if this bounding volume intersect with another one.

fn contains(&self, other: &AABB) -> bool[src]

Checks if this bounding volume contains another one.

fn merge(&mut self, other: &AABB)[src]

Merges this bounding volume with another one. The merge is done in-place.

fn merged(&self, other: &AABB) -> AABB[src]

Merges this bounding volume with another one.

fn loosen(&mut self, amount: Real)[src]

Enlarges this bounding volume.

fn loosened(&self, amount: Real) -> AABB[src]

Creates a new, enlarged version, of this bounding volume.

fn tighten(&mut self, amount: Real)[src]

Tighten this bounding volume.

fn tightened(&self, amount: Real) -> AABB[src]

Creates a new, tightened version, of this bounding volume.

impl Clone for AABB[src]

fn clone(&self) -> AABB[src]

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)1.0.0[src]

Performs copy-assignment from source. Read more

impl Debug for AABB[src]

fn fmt(&self, f: &mut Formatter<'_>) -> Result[src]

Formats the value using the given formatter. Read more

impl PartialEq<AABB> for AABB[src]

fn eq(&self, other: &AABB) -> bool[src]

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, other: &AABB) -> bool[src]

This method tests for !=.

impl PointQuery for AABB[src]

fn project_local_point(&self, pt: &Point<Real>, solid: bool) -> PointProjection[src]

Projects a point on self. Read more

fn project_local_point_and_get_feature(
    &self,
    pt: &Point<Real>
) -> (PointProjection, FeatureId)
[src]

Projects a point on the boundary of self and returns the id of the feature the point was projected on. Read more

fn distance_to_local_point(&self, pt: &Point<Real>, solid: bool) -> Real[src]

Computes the minimal distance between a point and self.

fn contains_local_point(&self, pt: &Point<Real>) -> bool[src]

Tests if the given point is inside of self.

fn project_point(
    &self,
    m: &Isometry<Real>,
    pt: &Point<Real>,
    solid: bool
) -> PointProjection
[src]

Projects a point on self transformed by m.

fn distance_to_point(
    &self,
    m: &Isometry<Real>,
    pt: &Point<Real>,
    solid: bool
) -> Real
[src]

Computes the minimal distance between a point and self transformed by m.

fn project_point_and_get_feature(
    &self,
    m: &Isometry<Real>,
    pt: &Point<Real>
) -> (PointProjection, FeatureId)
[src]

Projects a point on the boundary of self transformed by m and returns the id of the feature the point was projected on. Read more

fn contains_point(&self, m: &Isometry<Real>, pt: &Point<Real>) -> bool[src]

Tests if the given point is inside of self transformed by m.

impl RayCast for AABB[src]

fn cast_local_ray(&self, ray: &Ray, max_toi: Real, solid: bool) -> Option<Real>[src]

Computes the time of impact between this transform shape and a ray.

fn cast_local_ray_and_get_normal(
    &self,
    ray: &Ray,
    max_toi: Real,
    solid: bool
) -> Option<RayIntersection>
[src]

Computes the time of impact, and normal between this transformed shape and a ray.

fn intersects_local_ray(&self, ray: &Ray, max_toi: Real) -> bool[src]

Tests whether a ray intersects this transformed shape.

fn cast_ray(
    &self,
    m: &Isometry<Real>,
    ray: &Ray,
    max_toi: Real,
    solid: bool
) -> Option<Real>
[src]

Computes the time of impact between this transform shape and a ray.

fn cast_ray_and_get_normal(
    &self,
    m: &Isometry<Real>,
    ray: &Ray,
    max_toi: Real,
    solid: bool
) -> Option<RayIntersection>
[src]

Computes the time of impact, and normal between this transformed shape and a ray.

fn intersects_ray(&self, m: &Isometry<Real>, ray: &Ray, max_toi: Real) -> bool[src]

Tests whether a ray intersects this transformed shape.

impl Copy for AABB[src]

impl StructuralPartialEq for AABB[src]

Auto Trait Implementations

impl RefUnwindSafe for AABB

impl Send for AABB

impl Sync for AABB

impl Unpin for AABB

impl UnwindSafe for AABB

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

pub fn type_id(&self) -> TypeId[src]

Gets the TypeId of self. Read more

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

pub fn borrow(&self) -> &T[src]

Immutably borrows from an owned value. Read more

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

pub fn borrow_mut(&mut self) -> &mut T[src]

Mutably borrows from an owned value. Read more

impl<T> Downcast for T where
    T: Any
[src]

pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>[src]

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more

pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>[src]

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more

pub fn as_any(&self) -> &(dyn Any + 'static)[src]

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more

pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)[src]

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more

impl<T> DowncastSync for T where
    T: Any + Send + Sync
[src]

pub fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + 'static + Sync + Send>[src]

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more

impl<T> From<T> for T[src]

pub fn from(t: T) -> T[src]

Performs the conversion.

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

pub fn into(self) -> U[src]

Performs the conversion.

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<T> Scalar for T where
    T: Copy + PartialEq<T> + Debug + Any
[src]

pub fn inlined_clone(&self) -> T[src]

Performance hack: Clone doesn’t get inlined for Copy types in debug mode, so make it inline anyway.

fn is<T>() -> bool where
    T: Scalar
[src]

Tests if Self the same as the type T Read more

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
[src]

pub fn to_subset(&self) -> Option<SS>[src]

The inverse inclusion map: attempts to construct self from the equivalent element of its superset. Read more

pub fn is_in_subset(&self) -> bool[src]

Checks if self is actually part of its subset T (and can be converted to it).

pub fn to_subset_unchecked(&self) -> SS[src]

Use with care! Same as self.to_subset but without any property checks. Always succeeds.

pub fn from_subset(element: &SS) -> SP[src]

The inclusion map: converts self to the equivalent element of its superset.

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

pub fn to_owned(&self) -> T[src]

Creates owned data from borrowed data, usually by cloning. Read more

pub fn clone_into(&self, target: &mut T)[src]

🔬 This is a nightly-only experimental API. (toowned_clone_into)

recently added

Uses borrowed data to replace owned data, usually by cloning. Read more

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]

Performs the conversion.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

pub fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>[src]

Performs the conversion.