pub struct UIDynamicBehavior { /* private fields */ }UIDynamicBehavior only.Expand description
Implementations§
Source§impl UIDynamicBehavior
impl UIDynamicBehavior
pub fn addChildBehavior(&self, behavior: &UIDynamicBehavior)
pub fn removeChildBehavior(&self, behavior: &UIDynamicBehavior)
pub fn childBehaviors(&self) -> Retained<NSArray<UIDynamicBehavior>>
pub fn action(&self) -> *mut DynBlock<dyn Fn()>
block2 only.Sourcepub fn setAction(&self, action: Option<&DynBlock<dyn Fn()>>)
Available on crate feature block2 only.
pub fn setAction(&self, action: Option<&DynBlock<dyn Fn()>>)
block2 only.pub fn willMoveToAnimator(&self, dynamic_animator: Option<&UIDynamicAnimator>)
UIDynamicAnimator only.pub fn dynamicAnimator(&self) -> Option<Retained<UIDynamicAnimator>>
UIDynamicAnimator only.Methods from Deref<Target = NSObject>§
Sourcepub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
pub fn doesNotRecognizeSelector(&self, sel: Sel) -> !
Handle messages the object doesn’t recognize.
See Apple’s documentation for details.
Methods from Deref<Target = AnyObject>§
Sourcepub fn class(&self) -> &'static AnyClass
Available on crate feature UIIndirectScribbleInteraction only.
pub fn class(&self) -> &'static AnyClass
UIIndirectScribbleInteraction only.Dynamically find the class of this object.
§Panics
May panic if the object is invalid (which may be the case for objects
returned from unavailable init/new methods).
§Example
Check that an instance of NSObject has the precise class NSObject.
use objc2::ClassType;
use objc2::runtime::NSObject;
let obj = NSObject::new();
assert_eq!(obj.class(), NSObject::class());Sourcepub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
👎Deprecated: this is difficult to use correctly, use Ivar::load instead.Available on crate feature UIIndirectScribbleInteraction only.
pub unsafe fn get_ivar<T>(&self, name: &str) -> &Twhere
T: Encode,
Ivar::load instead.UIIndirectScribbleInteraction only.Use Ivar::load instead.
§Safety
The object must have an instance variable with the given name, and it
must be of type T.
See Ivar::load_ptr for details surrounding this.
Sourcepub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
Available on crate feature UIIndirectScribbleInteraction only.
pub fn downcast_ref<T>(&self) -> Option<&T>where
T: DowncastTarget,
UIIndirectScribbleInteraction only.Attempt to downcast the object to a class of type T.
This is the reference-variant. Use Retained::downcast if you want
to convert a retained object to another type.
§Mutable classes
Some classes have immutable and mutable variants, such as NSString
and NSMutableString.
When some Objective-C API signature says it gives you an immutable class, it generally expects you to not mutate that, even though it may technically be mutable “under the hood”.
So using this method to convert a NSString to a NSMutableString,
while not unsound, is generally frowned upon unless you created the
string yourself, or the API explicitly documents the string to be
mutable.
See Apple’s documentation on mutability and on
isKindOfClass: for more details.
§Generic classes
Objective-C generics are called “lightweight generics”, and that’s because they aren’t exposed in the runtime. This makes it impossible to safely downcast to generic collections, so this is disallowed by this method.
You can, however, safely downcast to generic collections where all the
type-parameters are AnyObject.
§Panics
This works internally by calling isKindOfClass:. That means that the
object must have the instance method of that name, and an exception
will be thrown (if CoreFoundation is linked) or the process will abort
if that is not the case. In the vast majority of cases, you don’t need
to worry about this, since both root objects NSObject and
NSProxy implement this method.
§Examples
Cast an NSString back and forth from NSObject.
use objc2::rc::Retained;
use objc2_foundation::{NSObject, NSString};
let obj: Retained<NSObject> = NSString::new().into_super();
let string = obj.downcast_ref::<NSString>().unwrap();
// Or with `downcast`, if we do not need the object afterwards
let string = obj.downcast::<NSString>().unwrap();Try (and fail) to cast an NSObject to an NSString.
use objc2_foundation::{NSObject, NSString};
let obj = NSObject::new();
assert!(obj.downcast_ref::<NSString>().is_none());Try to cast to an array of strings.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
// This is invalid and doesn't type check.
let arr = arr.downcast_ref::<NSArray<NSString>>();This fails to compile, since it would require enumerating over the array to ensure that each element is of the desired type, which is a performance pitfall.
Downcast when processing each element instead.
use objc2_foundation::{NSArray, NSObject, NSString};
let arr = NSArray::from_retained_slice(&[NSObject::new()]);
for elem in arr {
if let Some(data) = elem.downcast_ref::<NSString>() {
// handle `data`
}
}Trait Implementations§
Source§impl AsRef<AnyObject> for UIDynamicBehavior
impl AsRef<AnyObject> for UIDynamicBehavior
Source§impl AsRef<NSObject> for UIDynamicBehavior
impl AsRef<NSObject> for UIDynamicBehavior
Source§impl AsRef<UIDynamicBehavior> for UIAttachmentBehavior
Available on crate feature UIAttachmentBehavior only.
impl AsRef<UIDynamicBehavior> for UIAttachmentBehavior
UIAttachmentBehavior only.Source§fn as_ref(&self) -> &UIDynamicBehavior
fn as_ref(&self) -> &UIDynamicBehavior
Source§impl AsRef<UIDynamicBehavior> for UICollisionBehavior
Available on crate feature UICollisionBehavior only.
impl AsRef<UIDynamicBehavior> for UICollisionBehavior
UICollisionBehavior only.Source§fn as_ref(&self) -> &UIDynamicBehavior
fn as_ref(&self) -> &UIDynamicBehavior
Source§impl AsRef<UIDynamicBehavior> for UIDynamicBehavior
impl AsRef<UIDynamicBehavior> for UIDynamicBehavior
Source§impl AsRef<UIDynamicBehavior> for UIDynamicItemBehavior
Available on crate feature UIDynamicItemBehavior only.
impl AsRef<UIDynamicBehavior> for UIDynamicItemBehavior
UIDynamicItemBehavior only.Source§fn as_ref(&self) -> &UIDynamicBehavior
fn as_ref(&self) -> &UIDynamicBehavior
Source§impl AsRef<UIDynamicBehavior> for UIFieldBehavior
Available on crate feature UIFieldBehavior only.
impl AsRef<UIDynamicBehavior> for UIFieldBehavior
UIFieldBehavior only.Source§fn as_ref(&self) -> &UIDynamicBehavior
fn as_ref(&self) -> &UIDynamicBehavior
Source§impl AsRef<UIDynamicBehavior> for UIGravityBehavior
Available on crate feature UIGravityBehavior only.
impl AsRef<UIDynamicBehavior> for UIGravityBehavior
UIGravityBehavior only.Source§fn as_ref(&self) -> &UIDynamicBehavior
fn as_ref(&self) -> &UIDynamicBehavior
Source§impl AsRef<UIDynamicBehavior> for UIPushBehavior
Available on crate feature UIPushBehavior only.
impl AsRef<UIDynamicBehavior> for UIPushBehavior
UIPushBehavior only.Source§fn as_ref(&self) -> &UIDynamicBehavior
fn as_ref(&self) -> &UIDynamicBehavior
Source§impl AsRef<UIDynamicBehavior> for UISnapBehavior
Available on crate feature UISnapBehavior only.
impl AsRef<UIDynamicBehavior> for UISnapBehavior
UISnapBehavior only.Source§fn as_ref(&self) -> &UIDynamicBehavior
fn as_ref(&self) -> &UIDynamicBehavior
Source§impl Borrow<AnyObject> for UIDynamicBehavior
impl Borrow<AnyObject> for UIDynamicBehavior
Source§impl Borrow<NSObject> for UIDynamicBehavior
impl Borrow<NSObject> for UIDynamicBehavior
Source§impl Borrow<UIDynamicBehavior> for UIAttachmentBehavior
Available on crate feature UIAttachmentBehavior only.
impl Borrow<UIDynamicBehavior> for UIAttachmentBehavior
UIAttachmentBehavior only.Source§fn borrow(&self) -> &UIDynamicBehavior
fn borrow(&self) -> &UIDynamicBehavior
Source§impl Borrow<UIDynamicBehavior> for UICollisionBehavior
Available on crate feature UICollisionBehavior only.
impl Borrow<UIDynamicBehavior> for UICollisionBehavior
UICollisionBehavior only.Source§fn borrow(&self) -> &UIDynamicBehavior
fn borrow(&self) -> &UIDynamicBehavior
Source§impl Borrow<UIDynamicBehavior> for UIDynamicItemBehavior
Available on crate feature UIDynamicItemBehavior only.
impl Borrow<UIDynamicBehavior> for UIDynamicItemBehavior
UIDynamicItemBehavior only.Source§fn borrow(&self) -> &UIDynamicBehavior
fn borrow(&self) -> &UIDynamicBehavior
Source§impl Borrow<UIDynamicBehavior> for UIFieldBehavior
Available on crate feature UIFieldBehavior only.
impl Borrow<UIDynamicBehavior> for UIFieldBehavior
UIFieldBehavior only.Source§fn borrow(&self) -> &UIDynamicBehavior
fn borrow(&self) -> &UIDynamicBehavior
Source§impl Borrow<UIDynamicBehavior> for UIGravityBehavior
Available on crate feature UIGravityBehavior only.
impl Borrow<UIDynamicBehavior> for UIGravityBehavior
UIGravityBehavior only.Source§fn borrow(&self) -> &UIDynamicBehavior
fn borrow(&self) -> &UIDynamicBehavior
Source§impl Borrow<UIDynamicBehavior> for UIPushBehavior
Available on crate feature UIPushBehavior only.
impl Borrow<UIDynamicBehavior> for UIPushBehavior
UIPushBehavior only.Source§fn borrow(&self) -> &UIDynamicBehavior
fn borrow(&self) -> &UIDynamicBehavior
Source§impl Borrow<UIDynamicBehavior> for UISnapBehavior
Available on crate feature UISnapBehavior only.
impl Borrow<UIDynamicBehavior> for UISnapBehavior
UISnapBehavior only.Source§fn borrow(&self) -> &UIDynamicBehavior
fn borrow(&self) -> &UIDynamicBehavior
Source§impl ClassType for UIDynamicBehavior
impl ClassType for UIDynamicBehavior
Source§const NAME: &'static str = "UIDynamicBehavior"
const NAME: &'static str = "UIDynamicBehavior"
Source§type ThreadKind = dyn MainThreadOnly
type ThreadKind = dyn MainThreadOnly
Source§impl Debug for UIDynamicBehavior
impl Debug for UIDynamicBehavior
Source§impl Deref for UIDynamicBehavior
impl Deref for UIDynamicBehavior
Source§impl Hash for UIDynamicBehavior
impl Hash for UIDynamicBehavior
Source§impl Message for UIDynamicBehavior
impl Message for UIDynamicBehavior
Source§impl NSObjectProtocol for UIDynamicBehavior
impl NSObjectProtocol for UIDynamicBehavior
Source§fn isEqual(&self, other: Option<&AnyObject>) -> bool
fn isEqual(&self, other: Option<&AnyObject>) -> bool
Source§fn hash(&self) -> usize
fn hash(&self) -> usize
Source§fn isKindOfClass(&self, cls: &AnyClass) -> bool
fn isKindOfClass(&self, cls: &AnyClass) -> bool
Source§fn is_kind_of<T>(&self) -> bool
fn is_kind_of<T>(&self) -> bool
isKindOfClass directly, or cast your objects with AnyObject::downcast_refSource§fn isMemberOfClass(&self, cls: &AnyClass) -> bool
fn isMemberOfClass(&self, cls: &AnyClass) -> bool
Source§fn respondsToSelector(&self, aSelector: Sel) -> bool
fn respondsToSelector(&self, aSelector: Sel) -> bool
Source§fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
fn conformsToProtocol(&self, aProtocol: &AnyProtocol) -> bool
Source§fn debugDescription(&self) -> Retained<NSObject>
fn debugDescription(&self) -> Retained<NSObject>
Source§impl PartialEq for UIDynamicBehavior
impl PartialEq for UIDynamicBehavior
Source§impl RefEncode for UIDynamicBehavior
impl RefEncode for UIDynamicBehavior
Source§const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF
const ENCODING_REF: Encoding = <NSObject as ::objc2::RefEncode>::ENCODING_REF
impl DowncastTarget for UIDynamicBehavior
impl Eq for UIDynamicBehavior
Auto Trait Implementations§
impl !Freeze for UIDynamicBehavior
impl !RefUnwindSafe for UIDynamicBehavior
impl !Send for UIDynamicBehavior
impl !Sync for UIDynamicBehavior
impl !Unpin for UIDynamicBehavior
impl !UnwindSafe for UIDynamicBehavior
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<'a, T> MainThreadOnly for T
impl<'a, T> MainThreadOnly for T
Source§fn mtm(&self) -> MainThreadMarker
fn mtm(&self) -> MainThreadMarker
MainThreadMarker from the main-thread-only object. Read more