Struct Root

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pub struct Root {
    pub nodes: Vec<Node>,
    pub meshes: Vec<Rc<Mesh>>,
    pub textures: Vec<Rc<Texture>>,
    pub materials: Vec<Rc<Material>>,
    pub shaders: HashMap<ShaderFlags, Rc<PbrShader>>,
    pub camera_nodes: Vec<usize>,
}

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§nodes: Vec<Node>§meshes: Vec<Rc<Mesh>>§textures: Vec<Rc<Texture>>§materials: Vec<Rc<Material>>§shaders: HashMap<ShaderFlags, Rc<PbrShader>>§camera_nodes: Vec<usize>

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impl Root

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pub fn from_gltf(imp: &ImportData, base_path: &Path) -> Self

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pub fn unsafe_get_node_mut(&mut self, index: usize) -> &'static mut Node

Get a mutable reference to a node without borrowing Self or Self::nodes. Safe for tree traversal (visiting each node ONCE and NOT keeping a reference) as long as the gltf is valid, i.e. the scene actually is a tree.

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pub fn get_camera_node(&self, index: usize) -> &Node

Note: index refers to the vec of camera node indices!

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impl Default for Root

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fn default() -> Root

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl Freeze for Root

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impl RefUnwindSafe for Root

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impl !Send for Root

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impl !Sync for Root

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impl Unpin for Root

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impl UnwindSafe for Root

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<Trait> (where Trait: Downcast) to Box<Any>. Box<Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> SetParameter for T

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fn set<T>(&mut self, value: T) -> <T as Parameter<Self>>::Result
where T: Parameter<Self>,

Sets value as a parameter of self.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Erased for T