Struct gdnative_network::StreamTexture[][src]

pub struct StreamTexture { /* fields omitted */ }

core class StreamTexture inherits Texture (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Feature flag

This type is behind the gdnative crate's network feature flag.

Class hierarchy

StreamTexture inherits methods from:

Methods

impl StreamTexture
[src]

Creates a new reference to the same reference-counted object.

Inherited from Texture.

Inherited from Texture.

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Inherited from Texture.

Inherited from Resource.

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Inherited from Reference.

Inherited from Object.

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Inherited from Object.

Up-cast.

Up-cast.

Up-cast.

Up-cast.

Generic dynamic cast.

Trait Implementations

impl Debug for StreamTexture
[src]

Formats the value using the given formatter. Read more

impl GodotObject for StreamTexture
[src]

impl ToVariant for StreamTexture
[src]

impl Drop for StreamTexture
[src]

Executes the destructor for this type. Read more

Auto Trait Implementations

impl !Send for StreamTexture

impl !Sync for StreamTexture