Struct gdnative_common::Texture[][src]

pub struct Texture { /* fields omitted */ }

core class Texture inherits Resource (reference counted).

Official documentation

See the documentation of this class in the Godot engine's official documentation.

Memory management

The lifetime of this object is automatically managed through reference counting.

Feature flag

This type is behind the gdnative crate's common feature flag.

Class hierarchy

Texture inherits methods from:

Methods

impl Texture
[src]

Inherited from Resource.

Inherited from Resource.

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Inherited from Reference.

Inherited from Object.

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Inherited from Object.

Up-cast.

Up-cast.

Up-cast.

Generic dynamic cast.

Trait Implementations

impl Debug for Texture
[src]

Formats the value using the given formatter. Read more

impl GodotObject for Texture
[src]

impl ToVariant for Texture
[src]

Auto Trait Implementations

impl !Send for Texture

impl !Sync for Texture