[−][src]Trait gdnative_common::ToVariant
Types that can be converted to and from a Variant.
Required methods
fn to_variant(&self) -> Variant
fn from_variant(variant: &Variant) -> Option<Self>
Implementations on Foreign Types
impl ToVariant for u64[src]
impl ToVariant for u64fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<u64> | [src] |
impl ToVariant for f64[src]
impl ToVariant for f64fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<f64> | [src] |
impl ToVariant for u16[src]
impl ToVariant for u16fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<u16> | [src] |
impl ToVariant for i16[src]
impl ToVariant for i16fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<i16> | [src] |
impl ToVariant for i8[src]
impl ToVariant for i8fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<i8> | [src] |
impl ToVariant for f32[src]
impl ToVariant for f32fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<f32> | [src] |
impl ToVariant for String[src]
impl ToVariant for Stringfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<String> | [src] |
impl ToVariant for u32[src]
impl ToVariant for u32fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<u32> | [src] |
impl ToVariant for u8[src]
impl ToVariant for u8fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<u8> | [src] |
impl ToVariant for i64[src]
impl ToVariant for i64fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<i64> | [src] |
impl ToVariant for i32[src]
impl ToVariant for i32fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<i32> | [src] |
impl ToVariant for ()[src]
impl ToVariant for ()fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<()> | [src] |
Implementors
impl ToVariant for TypedVector2D<f32, UnknownUnit>[src]
impl ToVariant for TypedVector2D<f32, UnknownUnit>fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<TypedVector2D<f32, UnknownUnit>> | [src] |
impl ToVariant for TypedVector3D<f32, UnknownUnit>[src]
impl ToVariant for TypedVector3D<f32, UnknownUnit>fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<TypedVector3D<f32, UnknownUnit>> | [src] |
impl ToVariant for AStar[src]
impl ToVariant for AStarfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for AnimatedTexture[src]
impl ToVariant for AnimatedTexturefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ArrayMesh[src]
impl ToVariant for ArrayMeshfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for AtlasTexture[src]
impl ToVariant for AtlasTexturefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for BackBufferCopy[src]
impl ToVariant for BackBufferCopyfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for BitMap[src]
impl ToVariant for BitMapfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for BitmapFont[src]
impl ToVariant for BitmapFontfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for BoxShape[src]
impl ToVariant for BoxShapefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ByteArray[src]
impl ToVariant for ByteArrayfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<ByteArray> | [src] |
impl ToVariant for Camera[src]
impl ToVariant for Camerafn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Camera2D[src]
impl ToVariant for Camera2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for CanvasItem[src]
impl ToVariant for CanvasItemfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for CanvasLayer[src]
impl ToVariant for CanvasLayerfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for CanvasModulate[src]
impl ToVariant for CanvasModulatefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for CapsuleMesh[src]
impl ToVariant for CapsuleMeshfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for CapsuleShape[src]
impl ToVariant for CapsuleShapefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for CapsuleShape2D[src]
impl ToVariant for CapsuleShape2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for CircleShape2D[src]
impl ToVariant for CircleShape2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ClassDB[src]
impl ToVariant for ClassDBfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for CollisionPolygon[src]
impl ToVariant for CollisionPolygonfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ColorArray[src]
impl ToVariant for ColorArrayfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<ColorArray> | [src] |
impl ToVariant for ConcavePolygonShape[src]
impl ToVariant for ConcavePolygonShapefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ConcavePolygonShape2D[src]
impl ToVariant for ConcavePolygonShape2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ConfigFile[src]
impl ToVariant for ConfigFilefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ConvexPolygonShape[src]
impl ToVariant for ConvexPolygonShapefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ConvexPolygonShape2D[src]
impl ToVariant for ConvexPolygonShape2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for CubeMesh[src]
impl ToVariant for CubeMeshfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Curve[src]
impl ToVariant for Curvefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Curve2D[src]
impl ToVariant for Curve2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Curve3D[src]
impl ToVariant for Curve3Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for CylinderMesh[src]
impl ToVariant for CylinderMeshfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for CylinderShape[src]
impl ToVariant for CylinderShapefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Dictionary[src]
impl ToVariant for Dictionaryfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Dictionary> | [src] |
impl ToVariant for Directory[src]
impl ToVariant for Directoryfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for DynamicFont[src]
impl ToVariant for DynamicFontfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for DynamicFontData[src]
impl ToVariant for DynamicFontDatafn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for EncodedObjectAsID[src]
impl ToVariant for EncodedObjectAsIDfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Engine[src]
impl ToVariant for Enginefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Environment[src]
impl ToVariant for Environmentfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for File[src]
impl ToVariant for Filefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Float32Array[src]
impl ToVariant for Float32Arrayfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Float32Array> | [src] |
impl ToVariant for Font[src]
impl ToVariant for Fontfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for FuncRef[src]
impl ToVariant for FuncReffn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for GDNative[src]
impl ToVariant for GDNativefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for GDNativeLibrary[src]
impl ToVariant for GDNativeLibraryfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for GDScript[src]
impl ToVariant for GDScriptfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for GDScriptFunctionState[src]
impl ToVariant for GDScriptFunctionStatefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Geometry[src]
impl ToVariant for Geometryfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for GeometryInstance[src]
impl ToVariant for GeometryInstancefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for GlobalConstants[src]
impl ToVariant for GlobalConstantsfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for GodotString[src]
impl ToVariant for GodotStringfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<GodotString> | [src] |
impl ToVariant for Gradient[src]
impl ToVariant for Gradientfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for GradientTexture[src]
impl ToVariant for GradientTexturefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for GridMap[src]
impl ToVariant for GridMapfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Image[src]
impl ToVariant for Imagefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ImageTexture[src]
impl ToVariant for ImageTexturefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ImmediateGeometry[src]
impl ToVariant for ImmediateGeometryfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Input[src]
impl ToVariant for Inputfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for InputDefault[src]
impl ToVariant for InputDefaultfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for InputEvent[src]
impl ToVariant for InputEventfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for InputEventKey[src]
impl ToVariant for InputEventKeyfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for InputEventWithModifiers[src]
impl ToVariant for InputEventWithModifiersfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for InputMap[src]
impl ToVariant for InputMapfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for InstancePlaceholder[src]
impl ToVariant for InstancePlaceholderfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Int32Array[src]
impl ToVariant for Int32Arrayfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Int32Array> | [src] |
impl ToVariant for InterpolatedCamera[src]
impl ToVariant for InterpolatedCamerafn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for JSON[src]
impl ToVariant for JSONfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for JSONParseResult[src]
impl ToVariant for JSONParseResultfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for JavaScript[src]
impl ToVariant for JavaScriptfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for LargeTexture[src]
impl ToVariant for LargeTexturefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Line2D[src]
impl ToVariant for Line2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for LineShape2D[src]
impl ToVariant for LineShape2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Listener[src]
impl ToVariant for Listenerfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for MainLoop[src]
impl ToVariant for MainLoopfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Marshalls[src]
impl ToVariant for Marshallsfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Material[src]
impl ToVariant for Materialfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Mesh[src]
impl ToVariant for Meshfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for MeshDataTool[src]
impl ToVariant for MeshDataToolfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for MeshInstance[src]
impl ToVariant for MeshInstancefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for MeshInstance2D[src]
impl ToVariant for MeshInstance2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for MeshLibrary[src]
impl ToVariant for MeshLibraryfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for MultiMesh[src]
impl ToVariant for MultiMeshfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for MultiMeshInstance[src]
impl ToVariant for MultiMeshInstancefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for MultiplayerAPI[src]
impl ToVariant for MultiplayerAPIfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Mutex[src]
impl ToVariant for Mutexfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for NativeScript[src]
impl ToVariant for NativeScriptfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Navigation[src]
impl ToVariant for Navigationfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Navigation2D[src]
impl ToVariant for Navigation2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for NavigationMesh[src]
impl ToVariant for NavigationMeshfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for NavigationMeshInstance[src]
impl ToVariant for NavigationMeshInstancefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for NavigationPolygon[src]
impl ToVariant for NavigationPolygonfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for NavigationPolygonInstance[src]
impl ToVariant for NavigationPolygonInstancefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for NetworkedMultiplayerPeer[src]
impl ToVariant for NetworkedMultiplayerPeerfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Node[src]
impl ToVariant for Nodefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Node2D[src]
impl ToVariant for Node2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for NodePath[src]
impl ToVariant for NodePathfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<NodePath> | [src] |
impl ToVariant for OS[src]
impl ToVariant for OSfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Object[src]
impl ToVariant for Objectfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Object> | [src] |
impl ToVariant for OrientedPathFollow[src]
impl ToVariant for OrientedPathFollowfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PCKPacker[src]
impl ToVariant for PCKPackerfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PHashTranslation[src]
impl ToVariant for PHashTranslationfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PackedDataContainer[src]
impl ToVariant for PackedDataContainerfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PackedDataContainerRef[src]
impl ToVariant for PackedDataContainerReffn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PackedScene[src]
impl ToVariant for PackedScenefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PacketPeer[src]
impl ToVariant for PacketPeerfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PanoramaSky[src]
impl ToVariant for PanoramaSkyfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Path[src]
impl ToVariant for Pathfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Path2D[src]
impl ToVariant for Path2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PathFollow[src]
impl ToVariant for PathFollowfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PathFollow2D[src]
impl ToVariant for PathFollow2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Performance[src]
impl ToVariant for Performancefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PlaneMesh[src]
impl ToVariant for PlaneMeshfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PlaneShape[src]
impl ToVariant for PlaneShapefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PluginScript[src]
impl ToVariant for PluginScriptfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Polygon2D[src]
impl ToVariant for Polygon2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PolygonPathFinder[src]
impl ToVariant for PolygonPathFinderfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Position2D[src]
impl ToVariant for Position2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Position3D[src]
impl ToVariant for Position3Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PrimitiveMesh[src]
impl ToVariant for PrimitiveMeshfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PrismMesh[src]
impl ToVariant for PrismMeshfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ProceduralSky[src]
impl ToVariant for ProceduralSkyfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ProjectSettings[src]
impl ToVariant for ProjectSettingsfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ProximityGroup[src]
impl ToVariant for ProximityGroupfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ProxyTexture[src]
impl ToVariant for ProxyTexturefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for QuadMesh[src]
impl ToVariant for QuadMeshfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for RayCast[src]
impl ToVariant for RayCastfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for RayCast2D[src]
impl ToVariant for RayCast2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for RayShape[src]
impl ToVariant for RayShapefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for RayShape2D[src]
impl ToVariant for RayShape2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for RectangleShape2D[src]
impl ToVariant for RectangleShape2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Reference[src]
impl ToVariant for Referencefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Reference> | [src] |
impl ToVariant for RegEx[src]
impl ToVariant for RegExfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for RegExMatch[src]
impl ToVariant for RegExMatchfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for RemoteTransform[src]
impl ToVariant for RemoteTransformfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for RemoteTransform2D[src]
impl ToVariant for RemoteTransform2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Resource[src]
impl ToVariant for Resourcefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ResourceImporter[src]
impl ToVariant for ResourceImporterfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ResourceInteractiveLoader[src]
impl ToVariant for ResourceInteractiveLoaderfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ResourceLoader[src]
impl ToVariant for ResourceLoaderfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ResourcePreloader[src]
impl ToVariant for ResourcePreloaderfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ResourceSaver[src]
impl ToVariant for ResourceSaverfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for RootMotionView[src]
impl ToVariant for RootMotionViewfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for SceneState[src]
impl ToVariant for SceneStatefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for SceneTree[src]
impl ToVariant for SceneTreefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for SceneTreeTimer[src]
impl ToVariant for SceneTreeTimerfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Script[src]
impl ToVariant for Scriptfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for SegmentShape2D[src]
impl ToVariant for SegmentShape2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Semaphore[src]
impl ToVariant for Semaphorefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Shader[src]
impl ToVariant for Shaderfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Shape[src]
impl ToVariant for Shapefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Shape2D[src]
impl ToVariant for Shape2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Sky[src]
impl ToVariant for Skyfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Spatial[src]
impl ToVariant for Spatialfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for SpatialGizmo[src]
impl ToVariant for SpatialGizmofn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for SpatialVelocityTracker[src]
impl ToVariant for SpatialVelocityTrackerfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for SphereMesh[src]
impl ToVariant for SphereMeshfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for SphereShape[src]
impl ToVariant for SphereShapefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for StringArray[src]
impl ToVariant for StringArrayfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<StringArray> | [src] |
impl ToVariant for StyleBox[src]
impl ToVariant for StyleBoxfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for StyleBoxEmpty[src]
impl ToVariant for StyleBoxEmptyfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for StyleBoxFlat[src]
impl ToVariant for StyleBoxFlatfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for StyleBoxLine[src]
impl ToVariant for StyleBoxLinefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for StyleBoxTexture[src]
impl ToVariant for StyleBoxTexturefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for SurfaceTool[src]
impl ToVariant for SurfaceToolfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for TextFile[src]
impl ToVariant for TextFilefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Texture[src]
impl ToVariant for Texturefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Thread[src]
impl ToVariant for Threadfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Timer[src]
impl ToVariant for Timerfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Translation[src]
impl ToVariant for Translationfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for TranslationServer[src]
impl ToVariant for TranslationServerfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for TreeItem[src]
impl ToVariant for TreeItemfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for TriangleMesh[src]
impl ToVariant for TriangleMeshfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for VariantArray[src]
impl ToVariant for VariantArrayfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<VariantArray> | [src] |
impl ToVariant for Vector2Array[src]
impl ToVariant for Vector2Arrayfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Vector2Array> | [src] |
impl ToVariant for Vector3Array[src]
impl ToVariant for Vector3Arrayfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Vector3Array> | [src] |
impl ToVariant for Viewport[src]
impl ToVariant for Viewportfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ViewportTexture[src]
impl ToVariant for ViewportTexturefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for VisibilityEnabler[src]
impl ToVariant for VisibilityEnablerfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for VisibilityEnabler2D[src]
impl ToVariant for VisibilityEnabler2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for VisibilityNotifier[src]
impl ToVariant for VisibilityNotifierfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for VisibilityNotifier2D[src]
impl ToVariant for VisibilityNotifier2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for VisualInstance[src]
impl ToVariant for VisualInstancefn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for WeakRef[src]
impl ToVariant for WeakReffn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for World[src]
impl ToVariant for Worldfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for World2D[src]
impl ToVariant for World2Dfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for WorldEnvironment[src]
impl ToVariant for WorldEnvironmentfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for XMLParser[src]
impl ToVariant for XMLParserfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for YSort[src]
impl ToVariant for YSortfn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |