[−][src]Trait gdnative_common::ToVariant
Types that can be converted to and from a Variant
.
Required methods
fn to_variant(&self) -> Variant
fn from_variant(variant: &Variant) -> Option<Self>
Implementations on Foreign Types
impl ToVariant for u64
[src]
impl ToVariant for u64
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<u64> | [src] |
impl ToVariant for f64
[src]
impl ToVariant for f64
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<f64> | [src] |
impl ToVariant for u16
[src]
impl ToVariant for u16
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<u16> | [src] |
impl ToVariant for i16
[src]
impl ToVariant for i16
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<i16> | [src] |
impl ToVariant for i8
[src]
impl ToVariant for i8
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<i8> | [src] |
impl ToVariant for f32
[src]
impl ToVariant for f32
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<f32> | [src] |
impl ToVariant for String
[src]
impl ToVariant for String
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<String> | [src] |
impl ToVariant for u32
[src]
impl ToVariant for u32
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<u32> | [src] |
impl ToVariant for u8
[src]
impl ToVariant for u8
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<u8> | [src] |
impl ToVariant for i64
[src]
impl ToVariant for i64
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<i64> | [src] |
impl ToVariant for i32
[src]
impl ToVariant for i32
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<i32> | [src] |
impl ToVariant for ()
[src]
impl ToVariant for ()
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<()> | [src] |
Implementors
impl ToVariant for TypedVector2D<f32, UnknownUnit>
[src]
impl ToVariant for TypedVector2D<f32, UnknownUnit>
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<TypedVector2D<f32, UnknownUnit>> | [src] |
impl ToVariant for TypedVector3D<f32, UnknownUnit>
[src]
impl ToVariant for TypedVector3D<f32, UnknownUnit>
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<TypedVector3D<f32, UnknownUnit>> | [src] |
impl ToVariant for AStar
[src]
impl ToVariant for AStar
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for AnimatedTexture
[src]
impl ToVariant for AnimatedTexture
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ArrayMesh
[src]
impl ToVariant for ArrayMesh
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for AtlasTexture
[src]
impl ToVariant for AtlasTexture
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for BackBufferCopy
[src]
impl ToVariant for BackBufferCopy
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for BitMap
[src]
impl ToVariant for BitMap
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for BitmapFont
[src]
impl ToVariant for BitmapFont
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for BoxShape
[src]
impl ToVariant for BoxShape
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ByteArray
[src]
impl ToVariant for ByteArray
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<ByteArray> | [src] |
impl ToVariant for Camera
[src]
impl ToVariant for Camera
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Camera2D
[src]
impl ToVariant for Camera2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for CanvasItem
[src]
impl ToVariant for CanvasItem
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for CanvasLayer
[src]
impl ToVariant for CanvasLayer
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for CanvasModulate
[src]
impl ToVariant for CanvasModulate
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for CapsuleMesh
[src]
impl ToVariant for CapsuleMesh
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for CapsuleShape
[src]
impl ToVariant for CapsuleShape
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for CapsuleShape2D
[src]
impl ToVariant for CapsuleShape2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for CircleShape2D
[src]
impl ToVariant for CircleShape2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ClassDB
[src]
impl ToVariant for ClassDB
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for CollisionPolygon
[src]
impl ToVariant for CollisionPolygon
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ColorArray
[src]
impl ToVariant for ColorArray
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<ColorArray> | [src] |
impl ToVariant for ConcavePolygonShape
[src]
impl ToVariant for ConcavePolygonShape
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ConcavePolygonShape2D
[src]
impl ToVariant for ConcavePolygonShape2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ConfigFile
[src]
impl ToVariant for ConfigFile
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ConvexPolygonShape
[src]
impl ToVariant for ConvexPolygonShape
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ConvexPolygonShape2D
[src]
impl ToVariant for ConvexPolygonShape2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for CubeMesh
[src]
impl ToVariant for CubeMesh
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Curve
[src]
impl ToVariant for Curve
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Curve2D
[src]
impl ToVariant for Curve2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Curve3D
[src]
impl ToVariant for Curve3D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for CylinderMesh
[src]
impl ToVariant for CylinderMesh
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for CylinderShape
[src]
impl ToVariant for CylinderShape
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Dictionary
[src]
impl ToVariant for Dictionary
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Dictionary> | [src] |
impl ToVariant for Directory
[src]
impl ToVariant for Directory
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for DynamicFont
[src]
impl ToVariant for DynamicFont
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for DynamicFontData
[src]
impl ToVariant for DynamicFontData
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for EncodedObjectAsID
[src]
impl ToVariant for EncodedObjectAsID
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Engine
[src]
impl ToVariant for Engine
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Environment
[src]
impl ToVariant for Environment
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for File
[src]
impl ToVariant for File
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Float32Array
[src]
impl ToVariant for Float32Array
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Float32Array> | [src] |
impl ToVariant for Font
[src]
impl ToVariant for Font
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for FuncRef
[src]
impl ToVariant for FuncRef
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for GDNative
[src]
impl ToVariant for GDNative
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for GDNativeLibrary
[src]
impl ToVariant for GDNativeLibrary
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for GDScript
[src]
impl ToVariant for GDScript
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for GDScriptFunctionState
[src]
impl ToVariant for GDScriptFunctionState
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Geometry
[src]
impl ToVariant for Geometry
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for GeometryInstance
[src]
impl ToVariant for GeometryInstance
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for GlobalConstants
[src]
impl ToVariant for GlobalConstants
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for GodotString
[src]
impl ToVariant for GodotString
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<GodotString> | [src] |
impl ToVariant for Gradient
[src]
impl ToVariant for Gradient
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for GradientTexture
[src]
impl ToVariant for GradientTexture
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for GridMap
[src]
impl ToVariant for GridMap
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Image
[src]
impl ToVariant for Image
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ImageTexture
[src]
impl ToVariant for ImageTexture
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ImmediateGeometry
[src]
impl ToVariant for ImmediateGeometry
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Input
[src]
impl ToVariant for Input
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for InputDefault
[src]
impl ToVariant for InputDefault
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for InputEvent
[src]
impl ToVariant for InputEvent
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for InputEventKey
[src]
impl ToVariant for InputEventKey
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for InputEventWithModifiers
[src]
impl ToVariant for InputEventWithModifiers
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for InputMap
[src]
impl ToVariant for InputMap
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for InstancePlaceholder
[src]
impl ToVariant for InstancePlaceholder
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Int32Array
[src]
impl ToVariant for Int32Array
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Int32Array> | [src] |
impl ToVariant for InterpolatedCamera
[src]
impl ToVariant for InterpolatedCamera
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for JSON
[src]
impl ToVariant for JSON
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for JSONParseResult
[src]
impl ToVariant for JSONParseResult
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for JavaScript
[src]
impl ToVariant for JavaScript
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for LargeTexture
[src]
impl ToVariant for LargeTexture
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Line2D
[src]
impl ToVariant for Line2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for LineShape2D
[src]
impl ToVariant for LineShape2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Listener
[src]
impl ToVariant for Listener
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for MainLoop
[src]
impl ToVariant for MainLoop
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Marshalls
[src]
impl ToVariant for Marshalls
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Material
[src]
impl ToVariant for Material
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Mesh
[src]
impl ToVariant for Mesh
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for MeshDataTool
[src]
impl ToVariant for MeshDataTool
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for MeshInstance
[src]
impl ToVariant for MeshInstance
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for MeshInstance2D
[src]
impl ToVariant for MeshInstance2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for MeshLibrary
[src]
impl ToVariant for MeshLibrary
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for MultiMesh
[src]
impl ToVariant for MultiMesh
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for MultiMeshInstance
[src]
impl ToVariant for MultiMeshInstance
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for MultiplayerAPI
[src]
impl ToVariant for MultiplayerAPI
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Mutex
[src]
impl ToVariant for Mutex
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for NativeScript
[src]
impl ToVariant for NativeScript
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Navigation
[src]
impl ToVariant for Navigation
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Navigation2D
[src]
impl ToVariant for Navigation2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for NavigationMesh
[src]
impl ToVariant for NavigationMesh
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for NavigationMeshInstance
[src]
impl ToVariant for NavigationMeshInstance
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for NavigationPolygon
[src]
impl ToVariant for NavigationPolygon
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for NavigationPolygonInstance
[src]
impl ToVariant for NavigationPolygonInstance
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for NetworkedMultiplayerPeer
[src]
impl ToVariant for NetworkedMultiplayerPeer
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Node
[src]
impl ToVariant for Node
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Node2D
[src]
impl ToVariant for Node2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for NodePath
[src]
impl ToVariant for NodePath
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<NodePath> | [src] |
impl ToVariant for OS
[src]
impl ToVariant for OS
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Object
[src]
impl ToVariant for Object
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Object> | [src] |
impl ToVariant for OrientedPathFollow
[src]
impl ToVariant for OrientedPathFollow
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PCKPacker
[src]
impl ToVariant for PCKPacker
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PHashTranslation
[src]
impl ToVariant for PHashTranslation
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PackedDataContainer
[src]
impl ToVariant for PackedDataContainer
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PackedDataContainerRef
[src]
impl ToVariant for PackedDataContainerRef
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PackedScene
[src]
impl ToVariant for PackedScene
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PacketPeer
[src]
impl ToVariant for PacketPeer
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PanoramaSky
[src]
impl ToVariant for PanoramaSky
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Path
[src]
impl ToVariant for Path
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Path2D
[src]
impl ToVariant for Path2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PathFollow
[src]
impl ToVariant for PathFollow
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PathFollow2D
[src]
impl ToVariant for PathFollow2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Performance
[src]
impl ToVariant for Performance
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PlaneMesh
[src]
impl ToVariant for PlaneMesh
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PlaneShape
[src]
impl ToVariant for PlaneShape
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PluginScript
[src]
impl ToVariant for PluginScript
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Polygon2D
[src]
impl ToVariant for Polygon2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PolygonPathFinder
[src]
impl ToVariant for PolygonPathFinder
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Position2D
[src]
impl ToVariant for Position2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Position3D
[src]
impl ToVariant for Position3D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PrimitiveMesh
[src]
impl ToVariant for PrimitiveMesh
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for PrismMesh
[src]
impl ToVariant for PrismMesh
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ProceduralSky
[src]
impl ToVariant for ProceduralSky
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ProjectSettings
[src]
impl ToVariant for ProjectSettings
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ProximityGroup
[src]
impl ToVariant for ProximityGroup
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ProxyTexture
[src]
impl ToVariant for ProxyTexture
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for QuadMesh
[src]
impl ToVariant for QuadMesh
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for RayCast
[src]
impl ToVariant for RayCast
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for RayCast2D
[src]
impl ToVariant for RayCast2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for RayShape
[src]
impl ToVariant for RayShape
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for RayShape2D
[src]
impl ToVariant for RayShape2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for RectangleShape2D
[src]
impl ToVariant for RectangleShape2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Reference
[src]
impl ToVariant for Reference
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Reference> | [src] |
impl ToVariant for RegEx
[src]
impl ToVariant for RegEx
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for RegExMatch
[src]
impl ToVariant for RegExMatch
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for RemoteTransform
[src]
impl ToVariant for RemoteTransform
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for RemoteTransform2D
[src]
impl ToVariant for RemoteTransform2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Resource
[src]
impl ToVariant for Resource
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ResourceImporter
[src]
impl ToVariant for ResourceImporter
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ResourceInteractiveLoader
[src]
impl ToVariant for ResourceInteractiveLoader
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ResourceLoader
[src]
impl ToVariant for ResourceLoader
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ResourcePreloader
[src]
impl ToVariant for ResourcePreloader
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ResourceSaver
[src]
impl ToVariant for ResourceSaver
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for RootMotionView
[src]
impl ToVariant for RootMotionView
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for SceneState
[src]
impl ToVariant for SceneState
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for SceneTree
[src]
impl ToVariant for SceneTree
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for SceneTreeTimer
[src]
impl ToVariant for SceneTreeTimer
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Script
[src]
impl ToVariant for Script
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for SegmentShape2D
[src]
impl ToVariant for SegmentShape2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Semaphore
[src]
impl ToVariant for Semaphore
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Shader
[src]
impl ToVariant for Shader
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Shape
[src]
impl ToVariant for Shape
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Shape2D
[src]
impl ToVariant for Shape2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Sky
[src]
impl ToVariant for Sky
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Spatial
[src]
impl ToVariant for Spatial
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for SpatialGizmo
[src]
impl ToVariant for SpatialGizmo
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for SpatialVelocityTracker
[src]
impl ToVariant for SpatialVelocityTracker
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for SphereMesh
[src]
impl ToVariant for SphereMesh
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for SphereShape
[src]
impl ToVariant for SphereShape
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for StringArray
[src]
impl ToVariant for StringArray
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<StringArray> | [src] |
impl ToVariant for StyleBox
[src]
impl ToVariant for StyleBox
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for StyleBoxEmpty
[src]
impl ToVariant for StyleBoxEmpty
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for StyleBoxFlat
[src]
impl ToVariant for StyleBoxFlat
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for StyleBoxLine
[src]
impl ToVariant for StyleBoxLine
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for StyleBoxTexture
[src]
impl ToVariant for StyleBoxTexture
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for SurfaceTool
[src]
impl ToVariant for SurfaceTool
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for TextFile
[src]
impl ToVariant for TextFile
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Texture
[src]
impl ToVariant for Texture
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Thread
[src]
impl ToVariant for Thread
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Timer
[src]
impl ToVariant for Timer
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for Translation
[src]
impl ToVariant for Translation
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for TranslationServer
[src]
impl ToVariant for TranslationServer
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for TreeItem
[src]
impl ToVariant for TreeItem
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for TriangleMesh
[src]
impl ToVariant for TriangleMesh
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for VariantArray
[src]
impl ToVariant for VariantArray
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<VariantArray> | [src] |
impl ToVariant for Vector2Array
[src]
impl ToVariant for Vector2Array
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Vector2Array> | [src] |
impl ToVariant for Vector3Array
[src]
impl ToVariant for Vector3Array
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Vector3Array> | [src] |
impl ToVariant for Viewport
[src]
impl ToVariant for Viewport
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for ViewportTexture
[src]
impl ToVariant for ViewportTexture
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for VisibilityEnabler
[src]
impl ToVariant for VisibilityEnabler
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for VisibilityEnabler2D
[src]
impl ToVariant for VisibilityEnabler2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for VisibilityNotifier
[src]
impl ToVariant for VisibilityNotifier
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for VisibilityNotifier2D
[src]
impl ToVariant for VisibilityNotifier2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for VisualInstance
[src]
impl ToVariant for VisualInstance
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for WeakRef
[src]
impl ToVariant for WeakRef
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for World
[src]
impl ToVariant for World
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for World2D
[src]
impl ToVariant for World2D
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for WorldEnvironment
[src]
impl ToVariant for WorldEnvironment
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for XMLParser
[src]
impl ToVariant for XMLParser
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |
impl ToVariant for YSort
[src]
impl ToVariant for YSort
fn to_variant(&self) -> Variant | [src] |
fn from_variant(variant: &Variant) -> Option<Self> | [src] |