Enum LibraryElement

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pub enum LibraryElement {
Show 15 variants Animations(Library<Animation>), AnimationClips(Library<AnimationClip>), Cameras(Library<Camera>), Controllers(Library<Controller>), Effects(Library<Effect>), ForceFields(Library<ForceField>), Geometries(Library<Geometry>), Images(Library<Image>), Lights(Library<Light>), Materials(Library<Material>), Nodes(Library<Node>), PhysicsMaterials(Library<PhysicsMaterial>), PhysicsModels(Library<PhysicsModel>), PhysicsScenes(Library<PhysicsScene>), VisualScenes(Library<VisualScene>),
}
Expand description

A library element, which can be a module of any of the kinds supported by COLLADA.

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Animations(Library<Animation>)

Declares a module of Animation elements.

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AnimationClips(Library<AnimationClip>)

Declares a module of AnimationClip elements.

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Cameras(Library<Camera>)

Declares a module of Camera elements.

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Controllers(Library<Controller>)

Declares a module of Controller elements.

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Effects(Library<Effect>)

Declares a module of Effect elements.

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ForceFields(Library<ForceField>)

Declares a module of ForceField elements.

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Geometries(Library<Geometry>)

Declares a module of Geometry elements.

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Images(Library<Image>)

Declares a module of Image elements.

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Lights(Library<Light>)

Declares a module of Light elements.

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Materials(Library<Material>)

Declares a module of Material elements.

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Nodes(Library<Node>)

Declares a module of Node elements.

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PhysicsMaterials(Library<PhysicsMaterial>)

Declares a module of PhysicsMaterial elements.

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PhysicsModels(Library<PhysicsModel>)

Declares a module of PhysicsModel elements.

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PhysicsScenes(Library<PhysicsScene>)

Declares a module of PhysicsScene elements.

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VisualScenes(Library<VisualScene>)

Declares a module of VisualScene elements.

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impl LibraryElement

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pub fn parse(e: &Element) -> Result<Option<Self>, Error>

Parse a LibraryElement from an XML element.

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impl Clone for LibraryElement

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fn clone(&self) -> LibraryElement

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LibraryElement

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.