pub struct Image {
pub id: Option<String>,
pub name: Option<String>,
pub format: Option<String>,
pub height: u32,
pub width: u32,
pub depth: u32,
pub asset: Option<Box<Asset>>,
pub source: ImageSource,
pub extra: Vec<Extra>,
}
Expand description
Declares the storage for the graphical representation of an object.
Fields§
§id: Option<String>
A text string containing the unique identifier of the element.
name: Option<String>
The text string name of this element.
format: Option<String>
A text string value that indicates the image format.
It describes the encoding of the image in ImageSource::Data
or the format of the image referenced by ImageSource::InitFrom
if it is in a nonstandard format that cannot be identified by its file extension.
For example, if ImageSource::Data
in a COLLADA document
contains the digital contents of a JPEG file, then set this attribute to “JPG”.
height: u32
An integer value that indicates the height of the image in pixels. A value of 0 means the value is omitted.
width: u32
An integer value that indicates the width of the image in pixels. A value of 0 means the value is omitted.
depth: u32
An integer value that indicates the depth of the image in pixels. A 2-D image has a depth of 1, which is the default.
asset: Option<Box<Asset>>
Asset management information about this element.
source: ImageSource
This specifies either embedded image data or an external image file.
extra: Vec<Extra>
Provides arbitrary additional information about this element.
Implementations§
Trait Implementations§
Source§impl From<Image> for ImageParam
impl From<Image> for ImageParam
Source§impl HasId for Image
impl HasId for Image
Source§impl ParseLibrary for Image
impl ParseLibrary for Image
Source§fn extract_element(e: &LibraryElement) -> Option<&Library<Self>>
fn extract_element(e: &LibraryElement) -> Option<&Library<Self>>
LibraryElement
.Source§fn mk_element(lib: Library<Self>) -> LibraryElement
fn mk_element(lib: Library<Self>) -> LibraryElement
LibraryElement
from a Library
.