#pragma once
#include "CharacterSet.h"
#include <string>
namespace ZXing {
class TextEncoder
{
static void GetBytes(const std::string& str, CharacterSet charset, std::string& bytes);
static void GetBytes(const std::wstring& str, CharacterSet charset, std::string& bytes);
public:
static std::string FromUnicode(const std::string& str, CharacterSet charset) {
std::string r;
GetBytes(str, charset, r);
return r;
}
static std::string FromUnicode(const std::wstring& str, CharacterSet charset) {
std::string r;
GetBytes(str, charset, r);
return r;
}
};
}