#pragma once
#include "ByteArray.h"
#include "CharacterSet.h"
#include "ContentType.h"
#include "ECI.h"
#include "ReaderOptions.h"
#include "SymbologyIdentifier.h"
#include "ZXAlgorithms.h"
#if !defined(ZXING_READERS) && !defined(ZXING_WRITERS)
#include "Version.h"
#endif
#include <string>
#include <string_view>
#include <vector>
namespace ZXing {
class Content
{
template <typename FUNC>
void ForEachECIBlock(FUNC f) const;
void switchEncoding(ECI eci, bool isECI);
std::string render(bool withECI) const;
public:
struct Encoding
{
ECI eci;
int pos;
};
ByteArray bytes;
std::vector<Encoding> encodings;
#if !defined(ZXING_READERS) && defined(ZXING_USE_ZINT)
std::vector<std::string> utf8Cache;
#endif
SymbologyIdentifier symbology;
CharacterSet defaultCharset = CharacterSet::Unknown;
bool hasECI = false;
Content() = default;
Content(ByteArray&& bytes, SymbologyIdentifier si, CharacterSet defaultCharset = CharacterSet::Unknown);
Content(const Content& other) = delete;
Content& operator=(const Content& other) = delete;
Content(Content&& other) = default;
Content& operator=(Content&& other) = default;
void switchEncoding(ECI eci) { switchEncoding(eci, true); }
void switchEncoding(CharacterSet cs);
void reserve(int count) { bytes.reserve(bytes.size() + count); }
void push_back(uint8_t val) { bytes.push_back(val); }
void push_back(int val) { bytes.push_back(narrow_cast<uint8_t>(val)); }
void append(std::string_view str) { bytes.insert(bytes.end(), str.begin(), str.end()); }
void append(ByteView bv) { bytes.insert(bytes.end(), bv.begin(), bv.end()); }
void append(const Content& other);
void erase(int pos, int n);
void insert(int pos, std::string_view str);
bool empty() const { return bytes.empty(); }
bool canProcess() const;
std::string text(TextMode mode) const;
std::wstring utfW() const; std::string utf8() const { return render(false); }
ByteArray bytesECI() const;
CharacterSet guessEncoding() const;
ContentType type() const;
};
}