use crate::{
DbcTable, Indexable,
};
use crate::header::{
DbcHeader, HEADER_SIZE, parse_header,
};
use crate::vanilla_tables::sound_entries::SoundEntriesKey;
use std::io::Write;
use wow_world_base::vanilla::SwingType;
#[derive(Debug, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct WeaponSwingSounds2 {
pub rows: Vec<WeaponSwingSounds2Row>,
}
impl DbcTable for WeaponSwingSounds2 {
type Row = WeaponSwingSounds2Row;
const FILENAME: &'static str = "WeaponSwingSounds2.dbc";
fn rows(&self) -> &[Self::Row] { &self.rows }
fn rows_mut(&mut self) -> &mut [Self::Row] { &mut self.rows }
fn read(b: &mut impl std::io::Read) -> Result<Self, crate::DbcError> {
let mut header = [0_u8; HEADER_SIZE];
b.read_exact(&mut header)?;
let header = parse_header(&header)?;
if header.record_size != 16 {
return Err(crate::DbcError::InvalidHeader(
crate::InvalidHeaderError::RecordSize {
expected: 16,
actual: header.record_size,
},
));
}
if header.field_count != 4 {
return Err(crate::DbcError::InvalidHeader(
crate::InvalidHeaderError::FieldCount {
expected: 4,
actual: header.field_count,
},
));
}
let mut r = vec![0_u8; (header.record_count * header.record_size) as usize];
b.read_exact(&mut r)?;
let mut rows = Vec::with_capacity(header.record_count as usize);
for mut chunk in r.chunks(header.record_size as usize) {
let chunk = &mut chunk;
let id = WeaponSwingSounds2Key::new(crate::util::read_u32_le(chunk)?);
let swing_type = crate::util::read_i32_le(chunk)?.try_into()?;
let critical = crate::util::read_u32_le(chunk)? != 0;
let sound = SoundEntriesKey::new(crate::util::read_u32_le(chunk)?.into());
rows.push(WeaponSwingSounds2Row {
id,
swing_type,
critical,
sound,
});
}
Ok(WeaponSwingSounds2 { rows, })
}
fn write(&self, b: &mut impl Write) -> Result<(), std::io::Error> {
let header = DbcHeader {
record_count: self.rows.len() as u32,
field_count: 4,
record_size: 16,
string_block_size: 1,
};
b.write_all(&header.write_header())?;
for row in &self.rows {
b.write_all(&row.id.id.to_le_bytes())?;
b.write_all(&(row.swing_type.as_int() as i32).to_le_bytes())?;
b.write_all(&u32::from(row.critical).to_le_bytes())?;
b.write_all(&(row.sound.id as u32).to_le_bytes())?;
}
b.write_all(&[0_u8])?;
Ok(())
}
}
impl Indexable for WeaponSwingSounds2 {
type PrimaryKey = WeaponSwingSounds2Key;
fn get(&self, key: impl TryInto<Self::PrimaryKey>) -> Option<&Self::Row> {
let key = key.try_into().ok()?;
self.rows.iter().find(|a| a.id.id == key.id)
}
fn get_mut(&mut self, key: impl TryInto<Self::PrimaryKey>) -> Option<&mut Self::Row> {
let key = key.try_into().ok()?;
self.rows.iter_mut().find(|a| a.id.id == key.id)
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Ord, PartialOrd, Hash, Default)]
pub struct WeaponSwingSounds2Key {
pub id: u32
}
impl WeaponSwingSounds2Key {
pub const fn new(id: u32) -> Self {
Self { id }
}
}
impl From<u8> for WeaponSwingSounds2Key {
fn from(v: u8) -> Self {
Self::new(v.into())
}
}
impl From<u16> for WeaponSwingSounds2Key {
fn from(v: u16) -> Self {
Self::new(v.into())
}
}
impl From<u32> for WeaponSwingSounds2Key {
fn from(v: u32) -> Self {
Self::new(v)
}
}
impl TryFrom<u64> for WeaponSwingSounds2Key {
type Error = u64;
fn try_from(v: u64) -> Result<Self, Self::Error> {
Ok(TryInto::<u32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<usize> for WeaponSwingSounds2Key {
type Error = usize;
fn try_from(v: usize) -> Result<Self, Self::Error> {
Ok(TryInto::<u32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<i8> for WeaponSwingSounds2Key {
type Error = i8;
fn try_from(v: i8) -> Result<Self, Self::Error> {
Ok(TryInto::<u32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<i16> for WeaponSwingSounds2Key {
type Error = i16;
fn try_from(v: i16) -> Result<Self, Self::Error> {
Ok(TryInto::<u32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<i32> for WeaponSwingSounds2Key {
type Error = i32;
fn try_from(v: i32) -> Result<Self, Self::Error> {
Ok(TryInto::<u32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<i64> for WeaponSwingSounds2Key {
type Error = i64;
fn try_from(v: i64) -> Result<Self, Self::Error> {
Ok(TryInto::<u32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<isize> for WeaponSwingSounds2Key {
type Error = isize;
fn try_from(v: isize) -> Result<Self, Self::Error> {
Ok(TryInto::<u32>::try_into(v).ok().ok_or(v)?.into())
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct WeaponSwingSounds2Row {
pub id: WeaponSwingSounds2Key,
pub swing_type: SwingType,
pub critical: bool,
pub sound: SoundEntriesKey,
}