use crate::{
DbcTable, Indexable,
};
use crate::header::{
DbcHeader, HEADER_SIZE, parse_header,
};
use crate::vanilla_tables::chr_classes::ChrClassesKey;
use crate::vanilla_tables::chr_races::ChrRacesKey;
use crate::vanilla_tables::skill_line::SkillLineKey;
use crate::vanilla_tables::spell::SpellKey;
use std::io::Write;
#[derive(Debug, Clone, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct SkillLineAbility {
pub rows: Vec<SkillLineAbilityRow>,
}
impl DbcTable for SkillLineAbility {
type Row = SkillLineAbilityRow;
const FILENAME: &'static str = "SkillLineAbility.dbc";
fn rows(&self) -> &[Self::Row] { &self.rows }
fn rows_mut(&mut self) -> &mut [Self::Row] { &mut self.rows }
fn read(b: &mut impl std::io::Read) -> Result<Self, crate::DbcError> {
let mut header = [0_u8; HEADER_SIZE];
b.read_exact(&mut header)?;
let header = parse_header(&header)?;
if header.record_size != 60 {
return Err(crate::DbcError::InvalidHeader(
crate::InvalidHeaderError::RecordSize {
expected: 60,
actual: header.record_size,
},
));
}
if header.field_count != 15 {
return Err(crate::DbcError::InvalidHeader(
crate::InvalidHeaderError::FieldCount {
expected: 15,
actual: header.field_count,
},
));
}
let mut r = vec![0_u8; (header.record_count * header.record_size) as usize];
b.read_exact(&mut r)?;
let mut rows = Vec::with_capacity(header.record_count as usize);
for mut chunk in r.chunks(header.record_size as usize) {
let chunk = &mut chunk;
let id = SkillLineAbilityKey::new(crate::util::read_u32_le(chunk)?);
let skill_line = SkillLineKey::new(crate::util::read_u32_le(chunk)?.into());
let spell = SpellKey::new(crate::util::read_u32_le(chunk)?.into());
let race_mask = ChrRacesKey::new(crate::util::read_u32_le(chunk)?.into());
let class_mask = ChrClassesKey::new(crate::util::read_u32_le(chunk)?.into());
let exclude_race = ChrRacesKey::new(crate::util::read_u32_le(chunk)?.into());
let exclude_class = ChrClassesKey::new(crate::util::read_u32_le(chunk)?.into());
let superseded_by = SpellKey::new(crate::util::read_u32_le(chunk)?.into());
let acquire_method = crate::util::read_i32_le(chunk)?;
let trivial_skill_line_rank_high = crate::util::read_i32_le(chunk)?;
let trivial_skill_line_rank_low = crate::util::read_i32_le(chunk)?;
let character_points = crate::util::read_array_i32::<2>(chunk)?;
let num_skills_up = crate::util::read_i32_le(chunk)?;
let unknown_padding = crate::util::read_i32_le(chunk)?;
rows.push(SkillLineAbilityRow {
id,
skill_line,
spell,
race_mask,
class_mask,
exclude_race,
exclude_class,
superseded_by,
acquire_method,
trivial_skill_line_rank_high,
trivial_skill_line_rank_low,
character_points,
num_skills_up,
unknown_padding,
});
}
Ok(SkillLineAbility { rows, })
}
fn write(&self, b: &mut impl Write) -> Result<(), std::io::Error> {
let header = DbcHeader {
record_count: self.rows.len() as u32,
field_count: 15,
record_size: 60,
string_block_size: 1,
};
b.write_all(&header.write_header())?;
for row in &self.rows {
b.write_all(&row.id.id.to_le_bytes())?;
b.write_all(&(row.skill_line.id as u32).to_le_bytes())?;
b.write_all(&(row.spell.id as u32).to_le_bytes())?;
b.write_all(&(row.race_mask.id as u32).to_le_bytes())?;
b.write_all(&(row.class_mask.id as u32).to_le_bytes())?;
b.write_all(&(row.exclude_race.id as u32).to_le_bytes())?;
b.write_all(&(row.exclude_class.id as u32).to_le_bytes())?;
b.write_all(&(row.superseded_by.id as u32).to_le_bytes())?;
b.write_all(&row.acquire_method.to_le_bytes())?;
b.write_all(&row.trivial_skill_line_rank_high.to_le_bytes())?;
b.write_all(&row.trivial_skill_line_rank_low.to_le_bytes())?;
for i in row.character_points {
b.write_all(&i.to_le_bytes())?;
}
b.write_all(&row.num_skills_up.to_le_bytes())?;
b.write_all(&row.unknown_padding.to_le_bytes())?;
}
b.write_all(&[0_u8])?;
Ok(())
}
}
impl Indexable for SkillLineAbility {
type PrimaryKey = SkillLineAbilityKey;
fn get(&self, key: impl TryInto<Self::PrimaryKey>) -> Option<&Self::Row> {
let key = key.try_into().ok()?;
self.rows.iter().find(|a| a.id.id == key.id)
}
fn get_mut(&mut self, key: impl TryInto<Self::PrimaryKey>) -> Option<&mut Self::Row> {
let key = key.try_into().ok()?;
self.rows.iter_mut().find(|a| a.id.id == key.id)
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Ord, PartialOrd, Hash, Default)]
pub struct SkillLineAbilityKey {
pub id: u32
}
impl SkillLineAbilityKey {
pub const fn new(id: u32) -> Self {
Self { id }
}
}
impl From<u8> for SkillLineAbilityKey {
fn from(v: u8) -> Self {
Self::new(v.into())
}
}
impl From<u16> for SkillLineAbilityKey {
fn from(v: u16) -> Self {
Self::new(v.into())
}
}
impl From<u32> for SkillLineAbilityKey {
fn from(v: u32) -> Self {
Self::new(v)
}
}
impl TryFrom<u64> for SkillLineAbilityKey {
type Error = u64;
fn try_from(v: u64) -> Result<Self, Self::Error> {
Ok(TryInto::<u32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<usize> for SkillLineAbilityKey {
type Error = usize;
fn try_from(v: usize) -> Result<Self, Self::Error> {
Ok(TryInto::<u32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<i8> for SkillLineAbilityKey {
type Error = i8;
fn try_from(v: i8) -> Result<Self, Self::Error> {
Ok(TryInto::<u32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<i16> for SkillLineAbilityKey {
type Error = i16;
fn try_from(v: i16) -> Result<Self, Self::Error> {
Ok(TryInto::<u32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<i32> for SkillLineAbilityKey {
type Error = i32;
fn try_from(v: i32) -> Result<Self, Self::Error> {
Ok(TryInto::<u32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<i64> for SkillLineAbilityKey {
type Error = i64;
fn try_from(v: i64) -> Result<Self, Self::Error> {
Ok(TryInto::<u32>::try_into(v).ok().ok_or(v)?.into())
}
}
impl TryFrom<isize> for SkillLineAbilityKey {
type Error = isize;
fn try_from(v: isize) -> Result<Self, Self::Error> {
Ok(TryInto::<u32>::try_into(v).ok().ok_or(v)?.into())
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct SkillLineAbilityRow {
pub id: SkillLineAbilityKey,
pub skill_line: SkillLineKey,
pub spell: SpellKey,
pub race_mask: ChrRacesKey,
pub class_mask: ChrClassesKey,
pub exclude_race: ChrRacesKey,
pub exclude_class: ChrClassesKey,
pub superseded_by: SpellKey,
pub acquire_method: i32,
pub trivial_skill_line_rank_high: i32,
pub trivial_skill_line_rank_low: i32,
pub character_points: [i32; 2],
pub num_skills_up: i32,
pub unknown_padding: i32,
}