#[repr(C)]pub struct PhysicalDeviceBufferDeviceAddressFeatures {
pub s_type: StructureType,
pub next: *mut c_void,
pub buffer_device_address: Bool32,
pub buffer_device_address_capture_replay: Bool32,
pub buffer_device_address_multi_device: Bool32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§buffer_device_address: Bool32
§buffer_device_address_capture_replay: Bool32
§buffer_device_address_multi_device: Bool32
Trait Implementations§
source§impl Clone for PhysicalDeviceBufferDeviceAddressFeatures
impl Clone for PhysicalDeviceBufferDeviceAddressFeatures
source§fn clone(&self) -> PhysicalDeviceBufferDeviceAddressFeatures
fn clone(&self) -> PhysicalDeviceBufferDeviceAddressFeatures
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl PartialEq for PhysicalDeviceBufferDeviceAddressFeatures
impl PartialEq for PhysicalDeviceBufferDeviceAddressFeatures
source§fn eq(&self, other: &PhysicalDeviceBufferDeviceAddressFeatures) -> bool
fn eq(&self, other: &PhysicalDeviceBufferDeviceAddressFeatures) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceBufferDeviceAddressFeatures
impl Eq for PhysicalDeviceBufferDeviceAddressFeatures
impl StructuralPartialEq for PhysicalDeviceBufferDeviceAddressFeatures
Auto Trait Implementations§
impl Freeze for PhysicalDeviceBufferDeviceAddressFeatures
impl RefUnwindSafe for PhysicalDeviceBufferDeviceAddressFeatures
impl !Send for PhysicalDeviceBufferDeviceAddressFeatures
impl !Sync for PhysicalDeviceBufferDeviceAddressFeatures
impl Unpin for PhysicalDeviceBufferDeviceAddressFeatures
impl UnwindSafe for PhysicalDeviceBufferDeviceAddressFeatures
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more