#[repr(C)]pub struct PhysicalDeviceShaderSMBuiltinsFeaturesNV {
pub s_type: StructureType,
pub next: *mut c_void,
pub shader_sm_builtins: Bool32,
}
Expand description
Fields§
§s_type: StructureType
§next: *mut c_void
§shader_sm_builtins: Bool32
Trait Implementations§
source§impl Clone for PhysicalDeviceShaderSMBuiltinsFeaturesNV
impl Clone for PhysicalDeviceShaderSMBuiltinsFeaturesNV
source§fn clone(&self) -> PhysicalDeviceShaderSMBuiltinsFeaturesNV
fn clone(&self) -> PhysicalDeviceShaderSMBuiltinsFeaturesNV
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl PartialEq for PhysicalDeviceShaderSMBuiltinsFeaturesNV
impl PartialEq for PhysicalDeviceShaderSMBuiltinsFeaturesNV
source§fn eq(&self, other: &PhysicalDeviceShaderSMBuiltinsFeaturesNV) -> bool
fn eq(&self, other: &PhysicalDeviceShaderSMBuiltinsFeaturesNV) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PhysicalDeviceShaderSMBuiltinsFeaturesNV
impl Eq for PhysicalDeviceShaderSMBuiltinsFeaturesNV
impl StructuralPartialEq for PhysicalDeviceShaderSMBuiltinsFeaturesNV
Auto Trait Implementations§
impl Freeze for PhysicalDeviceShaderSMBuiltinsFeaturesNV
impl RefUnwindSafe for PhysicalDeviceShaderSMBuiltinsFeaturesNV
impl !Send for PhysicalDeviceShaderSMBuiltinsFeaturesNV
impl !Sync for PhysicalDeviceShaderSMBuiltinsFeaturesNV
impl Unpin for PhysicalDeviceShaderSMBuiltinsFeaturesNV
impl UnwindSafe for PhysicalDeviceShaderSMBuiltinsFeaturesNV
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more