/*
* VRChat API Documentation
*
*
* Contact: vrchatapi.lpv0t@aries.fyi
* Generated by: https://openapi-generator.tech
*/
use crate::models;
use serde::{Deserialize, Serialize};
#[derive(Clone, Default, Debug, PartialEq, Serialize, Deserialize)]
pub struct TransferGroupRequest {
/// A users unique ID, usually in the form of `usr_c1644b5b-3ca4-45b4-97c6-a2a0de70d469`. Legacy players can have old IDs in the form of `8JoV9XEdpo`. The ID can never be changed.
#[serde(rename = "transferTargetId", skip_serializing_if = "Option::is_none")]
pub transfer_target_id: Option<String>,
}
impl TransferGroupRequest {
pub fn new() -> TransferGroupRequest {
TransferGroupRequest {
transfer_target_id: None,
}
}
}