use std::{fmt, rc::Rc};
use crate::{
elements::AppBarElement, engine::d2::Painter, prelude::color,
rendering::backend::WidgetRenderer,
};
pub struct AppBarRender {
painter: Rc<Painter>,
}
impl AppBarRender {
pub fn new(painter: Rc<Painter>) -> Self {
Self { painter }
}
}
impl WidgetRenderer<AppBarElement> for AppBarRender {
fn render(&self, widget: &AppBarElement) {
let comp = widget.as_ref().borrow();
self.painter.set_color(color::WHITE);
self.painter.fill_rect(comp.x, comp.y, comp.w, comp.h);
}
}
impl fmt::Debug for AppBarRender {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
f.debug_struct("AppBarRender").finish()
}
}