use serde::{Deserialize, Serialize};
use std::collections::{HashMap, VecDeque};
use std::sync::{Arc, Mutex, RwLock};
use std::time::{Duration, SystemTime};
use super::config::{LoadBalancingConfig, SchedulingConfig};
use super::task_management::{ResourceType, TaskId};
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub struct ResourceId(pub u64);
#[derive(Debug)]
pub struct LoadBalancingManager {
workload_distributor: Arc<Mutex<WorkloadDistributor>>,
resource_monitor: Arc<Mutex<ResourceLoadMonitor>>,
dynamic_scheduler: Arc<Mutex<DynamicScheduler>>,
strategy_engine: Arc<Mutex<LoadBalancingStrategyEngine>>,
performance_optimizer: Arc<Mutex<PerformanceOptimizer>>,
adaptive_balancer: Arc<Mutex<AdaptiveLoadBalancer>>,
migration_system: Arc<Mutex<LoadMigrationSystem>>,
metrics_collector: Arc<Mutex<LoadBalancingMetricsCollector>>,
config: LoadBalancingConfig,
system_load_state: Arc<RwLock<SystemLoadState>>,
statistics: Arc<Mutex<LoadBalancingStatistics>>,
active_sessions: Arc<Mutex<HashMap<String, LoadBalancingSession>>>,
}
#[derive(Debug)]
pub struct WorkloadDistributor {
distribution_strategies: HashMap<String, DistributionStrategy>,
workload_analyzer: WorkloadAnalyzer,
task_assignment_engine: TaskAssignmentEngine,
distribution_predictor: LoadDistributionPredictor,
capacity_tracker: ResourceCapacityTracker,
config: WorkloadDistributionConfig,
distribution_history: VecDeque<DistributionRecord>,
}
#[derive(Debug)]
pub struct ResourceLoadMonitor {
load_trackers: HashMap<ResourceType, ResourceLoadTracker>,
metrics_collector: LoadMetricsCollector,
trend_analyzer: LoadTrendAnalyzer,
threshold_monitor: LoadThresholdMonitor,
prediction_engine: LoadPredictionEngine,
config: LoadMonitoringConfig,
current_load_snapshot: SystemLoadSnapshot,
}
#[derive(Debug)]
pub struct DynamicScheduler {
scheduling_algorithms: HashMap<String, SchedulingAlgorithm>,
priority_queue_manager: PriorityQueueManager,
decision_engine: SchedulingDecisionEngine,
preemption_manager: PreemptionManager,
policy_enforcer: SchedulingPolicyEnforcer,
config: SchedulingConfig,
scheduling_stats: SchedulingStatistics,
}
#[derive(Debug)]
pub struct LoadBalancingStrategyEngine {
available_strategies: HashMap<StrategyType, LoadBalancingStrategy>,
strategy_selector: StrategySelector,
effectiveness_tracker: StrategyEffectivenessTracker,
adaptation_engine: StrategyAdaptationEngine,
config: StrategyEngineConfig,
current_strategy: Option<StrategyType>,
}
#[derive(Debug)]
pub struct PerformanceOptimizer {
performance_models: HashMap<String, PerformanceModel>,
optimization_algorithms: HashMap<String, OptimizationAlgorithm>,
performance_predictor: PerformancePredictor,
bottleneck_analyzer: BottleneckAnalyzer,
recommendation_engine: OptimizationRecommendationEngine,
config: PerformanceOptimizationConfig,
}
#[derive(Debug)]
pub struct AdaptiveLoadBalancer {
adaptation_algorithms: HashMap<String, AdaptationAlgorithm>,
learning_system: LoadBalancingLearningSystem,
feedback_system: LoadBalancingFeedbackSystem,
trigger_system: AdaptationTriggerSystem,
config: AdaptiveBalancingConfig,
adaptation_history: VecDeque<AdaptationRecord>,
}
#[derive(Debug)]
pub struct LoadMigrationSystem {
migration_strategies: HashMap<String, MigrationStrategy>,
cost_calculator: MigrationCostCalculator,
migration_executor: MigrationExecutor,
migration_validator: MigrationValidator,
rollback_system: MigrationRollbackSystem,
config: MigrationConfig,
active_migrations: HashMap<String, MigrationContext>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct LoadBalancingSession {
pub session_id: String,
pub session_type: SessionType,
pub start_time: SystemTime,
pub duration: Duration,
pub resources: Vec<ResourceId>,
pub strategy: StrategyType,
pub config: SessionConfig,
pub status: SessionStatus,
pub performance_metrics: SessionPerformanceMetrics,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DistributionStrategy {
pub name: String,
pub strategy_type: DistributionStrategyType,
pub algorithm: DistributionAlgorithm,
pub parameters: HashMap<String, f64>,
pub effectiveness_metrics: EffectivenessMetrics,
pub constraints: Vec<DistributionConstraint>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ResourceLoadTracker {
pub resource_id: ResourceId,
pub resource_type: ResourceType,
pub current_load: LoadLevel,
pub load_history: VecDeque<LoadMeasurement>,
pub capacity: ResourceCapacity,
pub thresholds: LoadThresholds,
pub status: TrackerStatus,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct SystemLoadSnapshot {
pub timestamp: SystemTime,
pub overall_load: LoadLevel,
pub resource_loads: HashMap<ResourceId, LoadLevel>,
pub distribution_metrics: LoadDistributionMetrics,
pub performance_indicators: SystemPerformanceIndicators,
pub imbalance_indicators: LoadImbalanceIndicators,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct LoadBalancingStrategy {
pub strategy_id: String,
pub strategy_type: StrategyType,
pub implementation: StrategyImplementation,
pub parameters: StrategyParameters,
pub performance_characteristics: PerformanceCharacteristics,
pub applicability_conditions: ApplicabilityConditions,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct MigrationContext {
pub migration_id: String,
pub source_resource: ResourceId,
pub target_resource: ResourceId,
pub tasks: Vec<TaskId>,
pub strategy: MigrationStrategy,
pub status: MigrationStatus,
pub start_time: SystemTime,
pub expected_completion: SystemTime,
pub cost_estimate: MigrationCost,
}
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub enum SessionType {
Continuous,
Periodic,
EventTriggered,
Manual,
Emergency,
}
#[derive(Debug, Clone, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub enum StrategyType {
RoundRobin,
WeightedRoundRobin,
LeastConnections,
LeastLoad,
Random,
ConsistentHashing,
PerformanceBased,
Adaptive,
MLBased,
Custom(String),
}
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub enum DistributionStrategyType {
Static,
Dynamic,
Predictive,
Reactive,
Hybrid,
}
#[derive(Debug, Clone, Copy, PartialEq, PartialOrd, Serialize, Deserialize)]
pub enum LoadLevel {
VeryLow,
Low,
Medium,
High,
VeryHigh,
Overloaded,
}
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub enum SessionStatus {
Starting,
Active,
Paused,
Completed,
Failed,
Cancelled,
}
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub enum MigrationStatus {
Planned,
Preparing,
InProgress,
Completed,
Failed,
RolledBack,
Cancelled,
}
#[derive(Debug, Clone, PartialEq, Eq, Serialize, Deserialize)]
pub enum TrackerStatus {
Active,
Inactive,
Error,
Calibrating,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct WorkloadDistributionConfig {
pub default_strategy: DistributionStrategyType,
pub enable_dynamic_switching: bool,
pub update_interval: Duration,
pub min_tasks_per_resource: usize,
pub max_tasks_per_resource: Option<usize>,
pub load_balancing_threshold: f64,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct LoadMonitoringConfig {
pub monitoring_interval: Duration,
pub history_retention: Duration,
pub threshold_levels: HashMap<LoadLevel, f64>,
pub enable_load_prediction: bool,
pub prediction_horizon: Duration,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct StrategyEngineConfig {
pub evaluation_interval: Duration,
pub switching_threshold: f64,
pub enable_strategy_learning: bool,
pub performance_history_window: Duration,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct PerformanceOptimizationConfig {
pub optimization_interval: Duration,
pub performance_targets: PerformanceTargets,
pub enable_bottleneck_detection: bool,
pub optimization_aggressiveness: f64,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AdaptiveBalancingConfig {
pub learning_rate: f64,
pub adaptation_sensitivity: f64,
pub min_adaptation_interval: Duration,
pub max_adaptation_interval: Duration,
pub enable_feedback_learning: bool,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct MigrationConfig {
pub enable_auto_migration: bool,
pub cost_threshold: f64,
pub max_concurrent_migrations: usize,
pub migration_timeout: Duration,
pub enable_rollback: bool,
}
impl LoadBalancingManager {
pub fn new(config: LoadBalancingConfig) -> Self {
Self {
workload_distributor: Arc::new(Mutex::new(WorkloadDistributor::new(&config))),
resource_monitor: Arc::new(Mutex::new(ResourceLoadMonitor::new(&config))),
dynamic_scheduler: Arc::new(Mutex::new(DynamicScheduler::new(&config.scheduling))),
strategy_engine: Arc::new(Mutex::new(LoadBalancingStrategyEngine::new(&config))),
performance_optimizer: Arc::new(Mutex::new(PerformanceOptimizer::new(&config))),
adaptive_balancer: Arc::new(Mutex::new(AdaptiveLoadBalancer::new(&config))),
migration_system: Arc::new(Mutex::new(LoadMigrationSystem::new(&config))),
metrics_collector: Arc::new(Mutex::new(LoadBalancingMetricsCollector::new())),
config,
system_load_state: Arc::new(RwLock::new(SystemLoadState::new())),
statistics: Arc::new(Mutex::new(LoadBalancingStatistics::new())),
active_sessions: Arc::new(Mutex::new(HashMap::new())),
}
}
pub fn start_load_balancing(&self) -> Result<String, LoadBalancingError> {
let session_id = uuid::Uuid::new_v4().to_string();
{
let mut monitor = self.resource_monitor.lock().expect("lock should not be poisoned");
monitor.start_monitoring()?;
}
let session = LoadBalancingSession {
session_id: session_id.clone(),
session_type: SessionType::Continuous,
start_time: SystemTime::now(),
duration: Duration::from_secs(24 * 60 * 60), resources: vec![], strategy: StrategyType::Adaptive,
config: SessionConfig::default(),
status: SessionStatus::Starting,
performance_metrics: SessionPerformanceMetrics::default(),
};
{
let mut sessions = self.active_sessions.lock().expect("lock should not be poisoned");
sessions.insert(session_id.clone(), session);
}
{
let mut stats = self.statistics.lock().expect("lock should not be poisoned");
stats.sessions_started += 1;
}
Ok(session_id)
}
pub fn distribute_workload(
&self,
tasks: Vec<TaskId>,
) -> Result<WorkloadDistribution, LoadBalancingError> {
let mut distributor = self.workload_distributor.lock().expect("lock should not be poisoned");
let distribution = distributor.distribute_tasks(tasks)?;
{
let mut stats = self.statistics.lock().expect("lock should not be poisoned");
stats.tasks_distributed += distribution.task_assignments.len() as u64;
}
Ok(distribution)
}
pub fn get_system_load(&self) -> SystemLoadSnapshot {
let monitor = self.resource_monitor.lock().expect("lock should not be poisoned");
monitor.get_current_snapshot()
}
pub fn optimize_performance(&self) -> Result<OptimizationResult, LoadBalancingError> {
let mut optimizer = self.performance_optimizer.lock().expect("lock should not be poisoned");
let result = optimizer.optimize_current_load_distribution()?;
{
let mut stats = self.statistics.lock().expect("lock should not be poisoned");
stats.optimizations_performed += 1;
}
Ok(result)
}
pub fn migrate_tasks(
&self,
migration_request: MigrationRequest,
) -> Result<String, LoadBalancingError> {
let mut migration_system = self.migration_system.lock().expect("lock should not be poisoned");
let migration_id = migration_system.initiate_migration(migration_request)?;
{
let mut stats = self.statistics.lock().expect("lock should not be poisoned");
stats.migrations_initiated += 1;
}
Ok(migration_id)
}
pub fn get_statistics(&self) -> LoadBalancingStatistics {
let stats = self.statistics.lock().expect("lock should not be poisoned");
stats.clone()
}
pub fn adapt_strategy(&self) -> Result<StrategyType, LoadBalancingError> {
let mut adaptive_balancer = self.adaptive_balancer.lock().expect("lock should not be poisoned");
let new_strategy = adaptive_balancer.adapt_strategy()?;
{
let mut strategy_engine = self.strategy_engine.lock().expect("lock should not be poisoned");
strategy_engine.switch_strategy(new_strategy.clone())?;
}
Ok(new_strategy)
}
}
impl WorkloadDistributor {
fn new(config: &LoadBalancingConfig) -> Self {
Self {
distribution_strategies: HashMap::new(),
workload_analyzer: WorkloadAnalyzer::new(),
task_assignment_engine: TaskAssignmentEngine::new(),
distribution_predictor: LoadDistributionPredictor::new(),
capacity_tracker: ResourceCapacityTracker::new(),
config: config.workload_distribution.clone().unwrap_or_default(),
distribution_history: VecDeque::new(),
}
}
fn distribute_tasks(
&mut self,
tasks: Vec<TaskId>,
) -> Result<WorkloadDistribution, LoadBalancingError> {
let workload_analysis = self.workload_analyzer.analyze_workload(&tasks)?;
let strategy = self.select_distribution_strategy(&workload_analysis)?;
let task_assignments = self.task_assignment_engine.assign_tasks(tasks, &strategy)?;
let distribution = WorkloadDistribution {
distribution_id: uuid::Uuid::new_v4().to_string(),
strategy_used: strategy.strategy_type,
task_assignments,
timestamp: SystemTime::now(),
performance_prediction: self
.distribution_predictor
.predict_performance(&workload_analysis)?,
};
let record = DistributionRecord {
distribution_id: distribution.distribution_id.clone(),
timestamp: distribution.timestamp,
tasks_distributed: distribution.task_assignments.len(),
strategy_used: distribution.strategy_used.clone(),
performance_metrics: DistributionPerformanceMetrics::default(),
};
self.distribution_history.push_back(record);
if self.distribution_history.len() > 1000 {
self.distribution_history.pop_front();
}
Ok(distribution)
}
fn select_distribution_strategy(
&self,
analysis: &WorkloadAnalysis,
) -> Result<DistributionStrategy, LoadBalancingError> {
Ok(DistributionStrategy {
name: "default".to_string(),
strategy_type: DistributionStrategyType::Dynamic,
algorithm: DistributionAlgorithm::default(),
parameters: HashMap::new(),
effectiveness_metrics: EffectivenessMetrics::default(),
constraints: vec![],
})
}
}
impl ResourceLoadMonitor {
fn new(config: &LoadBalancingConfig) -> Self {
Self {
load_trackers: HashMap::new(),
metrics_collector: LoadMetricsCollector::new(),
trend_analyzer: LoadTrendAnalyzer::new(),
threshold_monitor: LoadThresholdMonitor::new(),
prediction_engine: LoadPredictionEngine::new(),
config: config.load_monitoring.clone().unwrap_or_default(),
current_load_snapshot: SystemLoadSnapshot::default(),
}
}
fn start_monitoring(&mut self) -> Result<(), LoadBalancingError> {
for resource_type in [ResourceType::GPU, ResourceType::CPU, ResourceType::Memory].iter() {
let tracker = ResourceLoadTracker {
resource_id: ResourceId::new(),
resource_type: *resource_type,
current_load: LoadLevel::Low,
load_history: VecDeque::new(),
capacity: ResourceCapacity::default(),
thresholds: LoadThresholds::default(),
status: TrackerStatus::Active,
};
self.load_trackers.insert(*resource_type, tracker);
}
Ok(())
}
fn get_current_snapshot(&self) -> SystemLoadSnapshot {
self.current_load_snapshot.clone()
}
}
impl DynamicScheduler {
fn new(config: &SchedulingConfig) -> Self {
Self {
scheduling_algorithms: HashMap::new(),
priority_queue_manager: PriorityQueueManager::new(),
decision_engine: SchedulingDecisionEngine::new(),
preemption_manager: PreemptionManager::new(),
policy_enforcer: SchedulingPolicyEnforcer::new(),
config: config.clone(),
scheduling_stats: SchedulingStatistics::new(),
}
}
}
impl LoadBalancingStrategyEngine {
fn new(config: &LoadBalancingConfig) -> Self {
let mut engine = Self {
available_strategies: HashMap::new(),
strategy_selector: StrategySelector::new(),
effectiveness_tracker: StrategyEffectivenessTracker::new(),
adaptation_engine: StrategyAdaptationEngine::new(),
config: config.strategy_engine.clone().unwrap_or_default(),
current_strategy: Some(StrategyType::RoundRobin),
};
engine.initialize_strategies();
engine
}
fn initialize_strategies(&mut self) {
self.available_strategies.insert(
StrategyType::RoundRobin,
LoadBalancingStrategy {
strategy_id: "round_robin".to_string(),
strategy_type: StrategyType::RoundRobin,
implementation: StrategyImplementation::default(),
parameters: StrategyParameters::default(),
performance_characteristics: PerformanceCharacteristics::default(),
applicability_conditions: ApplicabilityConditions::default(),
},
);
self.available_strategies.insert(
StrategyType::Adaptive,
LoadBalancingStrategy {
strategy_id: "adaptive".to_string(),
strategy_type: StrategyType::Adaptive,
implementation: StrategyImplementation::default(),
parameters: StrategyParameters::default(),
performance_characteristics: PerformanceCharacteristics::default(),
applicability_conditions: ApplicabilityConditions::default(),
},
);
}
fn switch_strategy(&mut self, new_strategy: StrategyType) -> Result<(), LoadBalancingError> {
if self.available_strategies.contains_key(&new_strategy) {
self.current_strategy = Some(new_strategy);
Ok(())
} else {
Err(LoadBalancingError::StrategyNotFound(format!(
"{:?}",
new_strategy
)))
}
}
}
impl PerformanceOptimizer {
fn new(config: &LoadBalancingConfig) -> Self {
Self {
performance_models: HashMap::new(),
optimization_algorithms: HashMap::new(),
performance_predictor: PerformancePredictor::new(),
bottleneck_analyzer: BottleneckAnalyzer::new(),
recommendation_engine: OptimizationRecommendationEngine::new(),
config: config.performance_optimization.clone().unwrap_or_default(),
}
}
fn optimize_current_load_distribution(
&mut self,
) -> Result<OptimizationResult, LoadBalancingError> {
let current_performance = self.performance_predictor.get_current_performance()?;
let bottlenecks = self
.bottleneck_analyzer
.identify_bottlenecks(¤t_performance)?;
let recommendations = self
.recommendation_engine
.generate_recommendations(&bottlenecks)?;
Ok(OptimizationResult {
optimization_id: uuid::Uuid::new_v4().to_string(),
current_performance,
bottlenecks,
recommendations,
expected_improvement: 15.0, timestamp: SystemTime::now(),
})
}
}
impl AdaptiveLoadBalancer {
fn new(config: &LoadBalancingConfig) -> Self {
Self {
adaptation_algorithms: HashMap::new(),
learning_system: LoadBalancingLearningSystem::new(),
feedback_system: LoadBalancingFeedbackSystem::new(),
trigger_system: AdaptationTriggerSystem::new(),
config: config.adaptive_balancing.clone().unwrap_or_default(),
adaptation_history: VecDeque::new(),
}
}
fn adapt_strategy(&mut self) -> Result<StrategyType, LoadBalancingError> {
if self.trigger_system.should_adapt()? {
let new_strategy = self.learning_system.recommend_strategy()?;
let record = AdaptationRecord {
timestamp: SystemTime::now(),
previous_strategy: StrategyType::RoundRobin, new_strategy: new_strategy.clone(),
adaptation_reason: "Performance optimization".to_string(),
expected_improvement: 10.0,
};
self.adaptation_history.push_back(record);
Ok(new_strategy)
} else {
Ok(StrategyType::RoundRobin) }
}
}
impl LoadMigrationSystem {
fn new(config: &LoadBalancingConfig) -> Self {
Self {
migration_strategies: HashMap::new(),
cost_calculator: MigrationCostCalculator::new(),
migration_executor: MigrationExecutor::new(),
migration_validator: MigrationValidator::new(),
rollback_system: MigrationRollbackSystem::new(),
config: config.migration.clone().unwrap_or_default(),
active_migrations: HashMap::new(),
}
}
fn initiate_migration(
&mut self,
request: MigrationRequest,
) -> Result<String, LoadBalancingError> {
let migration_id = uuid::Uuid::new_v4().to_string();
let cost = self.cost_calculator.calculate_cost(&request)?;
let context = MigrationContext {
migration_id: migration_id.clone(),
source_resource: request.source_resource,
target_resource: request.target_resource,
tasks: request.tasks,
strategy: request
.strategy
.unwrap_or_else(|| MigrationStrategy::default()),
status: MigrationStatus::Planned,
start_time: SystemTime::now(),
expected_completion: SystemTime::now() + Duration::from_secs(30 * 60),
cost_estimate: cost,
};
self.active_migrations.insert(migration_id.clone(), context);
Ok(migration_id)
}
}
#[derive(Debug, Clone)]
pub enum LoadBalancingError {
ResourceNotFound(String),
StrategyNotFound(String),
InvalidConfiguration(String),
LoadMonitoringError(String),
DistributionError(String),
MigrationError(String),
OptimizationError(String),
SystemError(String),
}
macro_rules! default_placeholder_type {
($name:ident) => {
#[derive(Debug, Clone, Default, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub struct $name {
pub placeholder: bool,
}
};
}
default_placeholder_type!(WorkloadAnalyzer);
default_placeholder_type!(TaskAssignmentEngine);
default_placeholder_type!(LoadDistributionPredictor);
default_placeholder_type!(ResourceCapacityTracker);
default_placeholder_type!(LoadMetricsCollector);
default_placeholder_type!(LoadTrendAnalyzer);
default_placeholder_type!(LoadThresholdMonitor);
default_placeholder_type!(LoadPredictionEngine);
default_placeholder_type!(SchedulingAlgorithm);
default_placeholder_type!(PriorityQueueManager);
default_placeholder_type!(SchedulingDecisionEngine);
default_placeholder_type!(PreemptionManager);
default_placeholder_type!(SchedulingPolicyEnforcer);
default_placeholder_type!(SchedulingStatistics);
default_placeholder_type!(StrategySelector);
default_placeholder_type!(StrategyEffectivenessTracker);
default_placeholder_type!(StrategyAdaptationEngine);
default_placeholder_type!(PerformanceModel);
default_placeholder_type!(OptimizationAlgorithm);
default_placeholder_type!(PerformancePredictor);
default_placeholder_type!(BottleneckAnalyzer);
default_placeholder_type!(OptimizationRecommendationEngine);
default_placeholder_type!(AdaptationAlgorithm);
default_placeholder_type!(LoadBalancingLearningSystem);
default_placeholder_type!(LoadBalancingFeedbackSystem);
default_placeholder_type!(AdaptationTriggerSystem);
default_placeholder_type!(MigrationCostCalculator);
default_placeholder_type!(MigrationExecutor);
default_placeholder_type!(MigrationValidator);
default_placeholder_type!(MigrationRollbackSystem);
default_placeholder_type!(LoadBalancingMetricsCollector);
default_placeholder_type!(SystemLoadState);
default_placeholder_type!(SessionConfig);
default_placeholder_type!(PerformanceTargets);
default_placeholder_type!(SessionPerformanceMetrics);
default_placeholder_type!(DistributionAlgorithm);
default_placeholder_type!(EffectivenessMetrics);
default_placeholder_type!(DistributionConstraint);
default_placeholder_type!(LoadMeasurement);
default_placeholder_type!(ResourceCapacity);
default_placeholder_type!(LoadThresholds);
default_placeholder_type!(LoadDistributionMetrics);
default_placeholder_type!(SystemPerformanceIndicators);
default_placeholder_type!(LoadImbalanceIndicators);
default_placeholder_type!(StrategyImplementation);
default_placeholder_type!(StrategyParameters);
default_placeholder_type!(PerformanceCharacteristics);
default_placeholder_type!(ApplicabilityConditions);
default_placeholder_type!(MigrationStrategy);
default_placeholder_type!(MigrationCost);
default_placeholder_type!(WorkloadAnalysis);
default_placeholder_type!(DistributionRecord);
default_placeholder_type!(DistributionPerformanceMetrics);
default_placeholder_type!(AdaptationRecord);
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct WorkloadDistribution {
pub distribution_id: String,
pub strategy_used: DistributionStrategyType,
pub task_assignments: Vec<TaskAssignment>,
pub timestamp: SystemTime,
pub performance_prediction: PerformancePrediction,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct OptimizationResult {
pub optimization_id: String,
pub current_performance: CurrentPerformance,
pub bottlenecks: Vec<PerformanceBottleneck>,
pub recommendations: Vec<OptimizationRecommendation>,
pub expected_improvement: f64,
pub timestamp: SystemTime,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct MigrationRequest {
pub source_resource: ResourceId,
pub target_resource: ResourceId,
pub tasks: Vec<TaskId>,
pub strategy: Option<MigrationStrategy>,
pub priority: MigrationPriority,
}
default_placeholder_type!(TaskAssignment);
default_placeholder_type!(PerformancePrediction);
default_placeholder_type!(CurrentPerformance);
default_placeholder_type!(PerformanceBottleneck);
default_placeholder_type!(OptimizationRecommendation);
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum MigrationPriority {
Low,
Medium,
High,
Critical,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct LoadBalancingStatistics {
pub sessions_started: u64,
pub tasks_distributed: u64,
pub optimizations_performed: u64,
pub migrations_initiated: u64,
pub strategy_adaptations: u64,
pub average_load_balance: f64,
pub system_efficiency: f64,
}
impl WorkloadAnalyzer {
fn new() -> Self {
Self::default()
}
fn analyze_workload(&self, tasks: &[TaskId]) -> Result<WorkloadAnalysis, LoadBalancingError> {
Ok(WorkloadAnalysis::default())
}
}
impl TaskAssignmentEngine {
fn new() -> Self {
Self::default()
}
fn assign_tasks(
&self,
tasks: Vec<TaskId>,
strategy: &DistributionStrategy,
) -> Result<Vec<TaskAssignment>, LoadBalancingError> {
Ok(vec![TaskAssignment::default(); tasks.len()])
}
}
impl LoadDistributionPredictor {
fn new() -> Self {
Self::default()
}
fn predict_performance(
&self,
analysis: &WorkloadAnalysis,
) -> Result<PerformancePrediction, LoadBalancingError> {
Ok(PerformancePrediction::default())
}
}
impl ResourceCapacityTracker {
fn new() -> Self {
Self::default()
}
}
impl LoadMetricsCollector {
fn new() -> Self {
Self::default()
}
}
impl LoadTrendAnalyzer {
fn new() -> Self {
Self::default()
}
}
impl LoadThresholdMonitor {
fn new() -> Self {
Self::default()
}
}
impl LoadPredictionEngine {
fn new() -> Self {
Self::default()
}
}
impl PriorityQueueManager {
fn new() -> Self {
Self::default()
}
}
impl SchedulingDecisionEngine {
fn new() -> Self {
Self::default()
}
}
impl PreemptionManager {
fn new() -> Self {
Self::default()
}
}
impl SchedulingPolicyEnforcer {
fn new() -> Self {
Self::default()
}
}
impl SchedulingStatistics {
fn new() -> Self {
Self::default()
}
}
impl StrategySelector {
fn new() -> Self {
Self::default()
}
}
impl StrategyEffectivenessTracker {
fn new() -> Self {
Self::default()
}
}
impl StrategyAdaptationEngine {
fn new() -> Self {
Self::default()
}
}
impl PerformancePredictor {
fn new() -> Self {
Self::default()
}
fn get_current_performance(&self) -> Result<CurrentPerformance, LoadBalancingError> {
Ok(CurrentPerformance::default())
}
}
impl BottleneckAnalyzer {
fn new() -> Self {
Self::default()
}
fn identify_bottlenecks(
&self,
performance: &CurrentPerformance,
) -> Result<Vec<PerformanceBottleneck>, LoadBalancingError> {
Ok(vec![])
}
}
impl OptimizationRecommendationEngine {
fn new() -> Self {
Self::default()
}
fn generate_recommendations(
&self,
bottlenecks: &[PerformanceBottleneck],
) -> Result<Vec<OptimizationRecommendation>, LoadBalancingError> {
Ok(vec![])
}
}
impl LoadBalancingLearningSystem {
fn new() -> Self {
Self::default()
}
fn recommend_strategy(&self) -> Result<StrategyType, LoadBalancingError> {
Ok(StrategyType::Adaptive)
}
}
impl LoadBalancingFeedbackSystem {
fn new() -> Self {
Self::default()
}
}
impl AdaptationTriggerSystem {
fn new() -> Self {
Self::default()
}
fn should_adapt(&self) -> Result<bool, LoadBalancingError> {
Ok(false) }
}
impl MigrationCostCalculator {
fn new() -> Self {
Self::default()
}
fn calculate_cost(
&self,
request: &MigrationRequest,
) -> Result<MigrationCost, LoadBalancingError> {
Ok(MigrationCost::default())
}
}
impl MigrationExecutor {
fn new() -> Self {
Self::default()
}
}
impl MigrationValidator {
fn new() -> Self {
Self::default()
}
}
impl MigrationRollbackSystem {
fn new() -> Self {
Self::default()
}
}
impl LoadBalancingMetricsCollector {
fn new() -> Self {
Self::default()
}
}
impl SystemLoadState {
fn new() -> Self {
Self::default()
}
}
impl LoadBalancingStatistics {
fn new() -> Self {
Self {
sessions_started: 0,
tasks_distributed: 0,
optimizations_performed: 0,
migrations_initiated: 0,
strategy_adaptations: 0,
average_load_balance: 0.0,
system_efficiency: 0.0,
}
}
}
impl Default for SystemLoadSnapshot {
fn default() -> Self {
Self {
timestamp: SystemTime::now(),
overall_load: LoadLevel::Low,
resource_loads: HashMap::new(),
distribution_metrics: LoadDistributionMetrics::default(),
performance_indicators: SystemPerformanceIndicators::default(),
imbalance_indicators: LoadImbalanceIndicators::default(),
}
}
}
impl Default for WorkloadDistributionConfig {
fn default() -> Self {
Self {
default_strategy: DistributionStrategyType::Dynamic,
enable_dynamic_switching: true,
update_interval: Duration::from_secs(30),
min_tasks_per_resource: 1,
max_tasks_per_resource: Some(100),
load_balancing_threshold: 0.8,
}
}
}
impl Default for LoadMonitoringConfig {
fn default() -> Self {
Self {
monitoring_interval: Duration::from_secs(5),
history_retention: Duration::from_secs(24 * 60 * 60),
threshold_levels: HashMap::new(),
enable_load_prediction: true,
prediction_horizon: Duration::from_secs(15 * 60),
}
}
}
impl Default for StrategyEngineConfig {
fn default() -> Self {
Self {
evaluation_interval: Duration::from_secs(5 * 60),
switching_threshold: 0.1,
enable_strategy_learning: true,
performance_history_window: Duration::from_secs(1 * 60 * 60),
}
}
}
impl Default for PerformanceOptimizationConfig {
fn default() -> Self {
Self {
optimization_interval: Duration::from_secs(10 * 60),
performance_targets: PerformanceTargets::default(),
enable_bottleneck_detection: true,
optimization_aggressiveness: 0.7,
}
}
}
impl Default for AdaptiveBalancingConfig {
fn default() -> Self {
Self {
learning_rate: 0.1,
adaptation_sensitivity: 0.2,
min_adaptation_interval: Duration::from_secs(5 * 60),
max_adaptation_interval: Duration::from_secs(2 * 60 * 60),
enable_feedback_learning: true,
}
}
}
impl Default for MigrationConfig {
fn default() -> Self {
Self {
enable_auto_migration: false,
cost_threshold: 0.5,
max_concurrent_migrations: 3,
migration_timeout: Duration::from_secs(30 * 60),
enable_rollback: true,
}
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_load_balancing_manager_creation() {
let config = LoadBalancingConfig::default();
let manager = LoadBalancingManager::new(config);
let stats = manager.get_statistics();
assert_eq!(stats.sessions_started, 0);
}
#[test]
fn test_start_load_balancing() {
let config = LoadBalancingConfig::default();
let manager = LoadBalancingManager::new(config);
let session_id = manager.start_load_balancing().expect("load balancing start should succeed");
assert!(!session_id.is_empty());
}
#[test]
fn test_workload_distribution() {
let config = LoadBalancingConfig::default();
let manager = LoadBalancingManager::new(config);
let tasks = vec![TaskId::new(), TaskId::new(), TaskId::new()];
let distribution = manager.distribute_workload(tasks).expect("workload distribution should succeed");
assert!(!distribution.distribution_id.is_empty());
}
#[test]
fn test_system_load_monitoring() {
let config = LoadBalancingConfig::default();
let manager = LoadBalancingManager::new(config);
let load_snapshot = manager.get_system_load();
assert_eq!(load_snapshot.overall_load, LoadLevel::Low);
}
#[test]
fn test_performance_optimization() {
let config = LoadBalancingConfig::default();
let manager = LoadBalancingManager::new(config);
let optimization_result = manager.optimize_performance().expect("performance optimization should succeed");
assert!(!optimization_result.optimization_id.is_empty());
}
#[test]
fn test_strategy_adaptation() {
let config = LoadBalancingConfig::default();
let manager = LoadBalancingManager::new(config);
let new_strategy = manager.adapt_strategy().expect("strategy adaptation should succeed");
assert_eq!(new_strategy, StrategyType::RoundRobin);
}
}