torsh-backend 0.1.2

Backend abstraction layer for ToRSh
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
//! Hardware Management Module
//!
//! This module provides comprehensive hardware management capabilities for the CUDA
//! optimization execution engine, including GPU device management, hardware resource
//! allocation, device monitoring, thermal management, power management, and
//! hardware abstraction to ensure optimal hardware utilization and system reliability.

use serde::{Deserialize, Serialize};
use std::collections::{HashMap, VecDeque};
use std::sync::{Arc, Mutex, RwLock};
use std::time::{Duration, SystemTime};

/// Helper function for serde default SystemTime value
fn default_system_time() -> SystemTime {
    SystemTime::UNIX_EPOCH
}

use super::config::{GpuConfig, HardwareConfig, ThermalConfig};
use super::task_management::ResourceType;

/// Comprehensive hardware manager for CUDA execution
///
/// Manages all aspects of hardware including GPU device management, resource
/// allocation, hardware monitoring, thermal and power management, device
/// abstraction, and hardware optimization to ensure reliable and efficient
/// hardware utilization across the compute infrastructure.
#[derive(Debug)]
pub struct HardwareManager {
    /// GPU device manager
    gpu_manager: Arc<Mutex<GpuManager>>,

    /// Hardware resource allocator
    resource_allocator: Arc<Mutex<HardwareResourceAllocator>>,

    /// Device monitor for hardware health
    device_monitor: Arc<Mutex<DeviceMonitor>>,

    /// Thermal management system
    thermal_manager: Arc<Mutex<ThermalManager>>,

    /// Power management system
    power_manager: Arc<Mutex<PowerManager>>,

    /// Hardware abstraction layer
    hardware_abstraction: Arc<Mutex<HardwareAbstractionLayer>>,

    /// Device capability detector
    capability_detector: Arc<Mutex<DeviceCapabilityDetector>>,

    /// Hardware metrics collector
    metrics_collector: Arc<Mutex<HardwareMetricsCollector>>,

    /// Configuration
    config: HardwareConfig,

    /// Hardware state tracking
    hardware_state: Arc<RwLock<HardwareState>>,

    /// Hardware statistics
    statistics: Arc<Mutex<HardwareStatistics>>,

    /// Active hardware sessions
    active_sessions: Arc<Mutex<HashMap<u64, HardwareSession>>>,
}

/// GPU device manager for CUDA device control
#[derive(Debug)]
pub struct GpuManager {
    /// Available GPU devices
    gpu_devices: HashMap<GpuId, GpuDevice>,

    /// GPU device allocator
    device_allocator: GpuDeviceAllocator,

    /// GPU memory manager
    memory_manager: GpuMemoryManager,

    /// GPU context manager
    context_manager: GpuContextManager,

    /// GPU stream manager
    stream_manager: GpuStreamManager,

    /// GPU configuration
    config: GpuConfig,

    /// GPU performance tracker
    performance_tracker: GpuPerformanceTracker,

    /// GPU health monitor
    health_monitor: GpuHealthMonitor,
}

/// Hardware resource allocator for managing compute resources
#[derive(Debug)]
pub struct HardwareResourceAllocator {
    /// Resource pools by type
    resource_pools: HashMap<ResourceType, ResourcePool>,

    /// Allocation strategies
    allocation_strategies: HashMap<String, AllocationStrategy>,

    /// Resource scheduler
    resource_scheduler: ResourceScheduler,

    /// Allocation tracker
    allocation_tracker: AllocationTracker,

    /// Resource optimization engine
    optimization_engine: ResourceOptimizationEngine,

    /// Configuration
    config: ResourceAllocationConfig,

    /// Active allocations
    active_allocations: HashMap<String, ResourceAllocation>,
}

/// Device monitoring system for hardware health
#[derive(Debug)]
pub struct DeviceMonitor {
    /// Device health checkers
    health_checkers: HashMap<DeviceId, DeviceHealthChecker>,

    /// Hardware sensor reader
    sensor_reader: HardwareSensorReader,

    /// Device status tracker
    status_tracker: DeviceStatusTracker,

    /// Hardware event detector
    event_detector: HardwareEventDetector,

    /// Failure predictor
    failure_predictor: HardwareFailurePredictor,

    /// Monitoring configuration
    config: DeviceMonitoringConfig,

    /// Device health history
    health_history: HashMap<DeviceId, VecDeque<HealthRecord>>,
}

/// Thermal management system for temperature control
#[derive(Debug)]
pub struct ThermalManager {
    /// Temperature sensors
    temperature_sensors: HashMap<DeviceId, TemperatureSensor>,

    /// Thermal controllers
    thermal_controllers: HashMap<DeviceId, ThermalController>,

    /// Cooling system manager
    cooling_manager: CoolingSystemManager,

    /// Thermal policy enforcer
    policy_enforcer: ThermalPolicyEnforcer,

    /// Thermal throttling controller
    throttling_controller: ThermalThrottlingController,

    /// Configuration
    config: ThermalConfig,

    /// Thermal history
    thermal_history: HashMap<DeviceId, VecDeque<ThermalRecord>>,
}

/// Power management system for energy optimization
#[derive(Debug)]
pub struct PowerManager {
    /// Power monitors by device
    power_monitors: HashMap<DeviceId, PowerMonitor>,

    /// Power allocation controller
    allocation_controller: PowerAllocationController,

    /// Dynamic voltage and frequency scaling
    dvfs_controller: DvfsController,

    /// Power state manager
    state_manager: PowerStateManager,

    /// Energy optimizer
    energy_optimizer: EnergyOptimizer,

    /// Configuration
    config: PowerManagementConfig,

    /// Power consumption history
    power_history: HashMap<DeviceId, VecDeque<PowerRecord>>,
}

/// Hardware abstraction layer for unified device access
#[derive(Debug)]
pub struct HardwareAbstractionLayer {
    /// Device drivers
    device_drivers: HashMap<DeviceType, DeviceDriver>,

    /// Hardware interface adapters
    interface_adapters: HashMap<String, InterfaceAdapter>,

    /// Device capability registry
    capability_registry: DeviceCapabilityRegistry,

    /// Hardware command executor
    command_executor: HardwareCommandExecutor,

    /// Device abstraction cache
    abstraction_cache: DeviceAbstractionCache,

    /// Configuration
    config: AbstractionLayerConfig,
}

/// Device capability detector for hardware feature discovery
#[derive(Debug)]
pub struct DeviceCapabilityDetector {
    /// Capability scanners by device type
    capability_scanners: HashMap<DeviceType, CapabilityScanner>,

    /// Feature detector
    feature_detector: HardwareFeatureDetector,

    /// Benchmark suite for capability testing
    benchmark_suite: HardwareBenchmarkSuite,

    /// Capability database
    capability_database: CapabilityDatabase,

    /// Detection configuration
    config: CapabilityDetectionConfig,
}

// === Core Types and Structures ===

/// GPU device representation
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct GpuDevice {
    /// GPU identifier
    pub gpu_id: GpuId,

    /// Device name
    pub name: String,

    /// Device architecture
    pub architecture: GpuArchitecture,

    /// Compute capability
    pub compute_capability: ComputeCapability,

    /// Total memory
    pub total_memory: u64,

    /// Available memory (simplified for serialization)
    pub available_memory: u64,

    /// Number of streaming multiprocessors
    pub sm_count: u32,

    /// Number of CUDA cores
    pub cuda_cores: u32,

    /// Memory bandwidth
    pub memory_bandwidth: u64,

    /// Base clock frequency
    pub base_clock: u32,

    /// Memory clock frequency
    pub memory_clock: u32,

    /// Device capabilities
    pub capabilities: DeviceCapabilities,

    /// Current device state
    pub state: GpuDeviceState,

    /// Device utilization
    pub utilization: GpuUtilization,

    /// Temperature readings (simplified for serialization)
    pub temperature: u64,

    /// Power consumption (simplified for serialization)
    pub power_consumption: u64,
}

/// Resource pool for managing hardware resources
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ResourcePool {
    /// Pool identifier
    pub pool_id: String,

    /// Resource type
    pub resource_type: ResourceType,

    /// Total capacity
    pub total_capacity: u64,

    /// Available capacity (simplified for serialization)
    pub available_capacity: u64,

    /// Reserved capacity (simplified for serialization)
    pub reserved_capacity: u64,

    /// Pool resources
    pub resources: Vec<PoolResource>,

    /// Pool configuration
    pub config: ResourcePoolConfig,

    /// Pool status
    pub status: PoolStatus,

    /// Allocation policy
    pub allocation_policy: AllocationPolicy,
}

/// Resource allocation record
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ResourceAllocation {
    /// Allocation identifier
    pub allocation_id: String,

    /// Allocated resources
    pub allocated_resources: Vec<AllocatedResource>,

    /// Allocation timestamp
    #[serde(skip, default = "default_system_time")]
    pub allocation_time: SystemTime,

    /// Allocation duration
    pub duration: Option<Duration>,

    /// Allocation priority
    pub priority: AllocationPriority,

    /// Allocation status
    pub status: AllocationStatus,

    /// Resource requirements
    pub requirements: ResourceRequirements,

    /// Allocation metadata
    pub metadata: HashMap<String, String>,
}

/// Device health record for monitoring
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct HealthRecord {
    /// Record timestamp
    pub timestamp: SystemTime,

    /// Device identifier
    pub device_id: DeviceId,

    /// Health status
    pub health_status: HealthStatus,

    /// Health metrics
    pub health_metrics: HealthMetrics,

    /// Warning indicators
    pub warnings: Vec<HealthWarning>,

    /// Error conditions
    pub errors: Vec<HealthError>,

    /// Diagnostic information
    pub diagnostics: DiagnosticInfo,
}

/// Thermal record for temperature tracking
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ThermalRecord {
    /// Record timestamp
    pub timestamp: SystemTime,

    /// Device identifier
    pub device_id: DeviceId,

    /// Temperature readings
    pub temperatures: HashMap<String, f64>,

    /// Thermal state
    pub thermal_state: ThermalState,

    /// Cooling activity
    pub cooling_activity: CoolingActivity,

    /// Thermal events
    pub thermal_events: Vec<ThermalEvent>,
}

/// Power consumption record
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct PowerRecord {
    /// Record timestamp
    pub timestamp: SystemTime,

    /// Device identifier
    pub device_id: DeviceId,

    /// Power consumption in watts
    pub power_consumption: f64,

    /// Voltage levels
    pub voltage_levels: HashMap<String, f64>,

    /// Current levels
    pub current_levels: HashMap<String, f64>,

    /// Power state
    pub power_state: PowerState,

    /// Energy efficiency metrics
    pub efficiency_metrics: EnergyEfficiencyMetrics,
}

// === Enumerations and Configuration Types ===

/// GPU identifier type
pub type GpuId = u32;

/// Device identifier type
pub type DeviceId = String;

/// GPU architectures
#[derive(Debug, Clone, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub enum GpuArchitecture {
    /// Maxwell architecture
    Maxwell,
    /// Pascal architecture
    Pascal,
    /// Volta architecture
    Volta,
    /// Turing architecture
    Turing,
    /// Ampere architecture
    Ampere,
    /// Ada Lovelace architecture
    AdaLovelace,
    /// Hopper architecture
    Hopper,
    /// Custom architecture
    Custom(String),
}

/// Compute capability versions
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Serialize, Deserialize)]
pub struct ComputeCapability {
    pub major: u32,
    pub minor: u32,
}

/// GPU device states
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum GpuDeviceState {
    /// Device is active and available
    Active,
    /// Device is idle
    Idle,
    /// Device is busy processing
    Busy,
    /// Device is in error state
    Error,
    /// Device is disabled
    Disabled,
    /// Device is in maintenance mode
    Maintenance,
}

/// Device types for hardware abstraction
#[derive(Debug, Clone, PartialEq, Eq, Hash, Serialize, Deserialize)]
pub enum DeviceType {
    /// CUDA GPU device
    CudaGpu,
    /// CPU device
    Cpu,
    /// Memory device
    Memory,
    /// Storage device
    Storage,
    /// Network device
    Network,
    /// Custom device type
    Custom(String),
}

/// Health status levels
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Serialize, Deserialize)]
pub enum HealthStatus {
    Excellent = 0,
    Good = 1,
    Fair = 2,
    Poor = 3,
    Critical = 4,
    Failed = 5,
}

/// Thermal states
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum ThermalState {
    /// Temperature within normal range
    Normal,
    /// Temperature elevated but acceptable
    Elevated,
    /// Temperature approaching warning threshold
    Warning,
    /// Temperature at critical threshold
    Critical,
    /// Thermal emergency state
    Emergency,
}

/// Power states for energy management
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum PowerState {
    /// Full power operation
    Active,
    /// Reduced power operation
    Reduced,
    /// Low power standby
    Standby,
    /// Suspend to RAM
    Suspend,
    /// Device powered off
    Off,
}

/// Pool status enumeration
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum PoolStatus {
    Active,
    Inactive,
    Maintenance,
    Error,
}

/// Allocation status
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum AllocationStatus {
    Pending,
    Active,
    Released,
    Failed,
    Expired,
}

/// Allocation priorities
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Serialize, Deserialize)]
pub enum AllocationPriority {
    Critical = 0,
    High = 1,
    Medium = 2,
    Low = 3,
}

// === Configuration Structures ===

/// Device monitoring configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct DeviceMonitoringConfig {
    /// Monitoring interval
    pub monitoring_interval: Duration,

    /// Health check frequency
    pub health_check_frequency: Duration,

    /// Enable failure prediction
    pub enable_failure_prediction: bool,

    /// Health history retention
    pub health_history_retention: Duration,

    /// Alert thresholds
    pub alert_thresholds: HashMap<String, f64>,
}

/// Power management configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct PowerManagementConfig {
    /// Enable dynamic power management
    pub enable_dynamic_power_management: bool,

    /// Power budget limits
    pub power_budget_limits: HashMap<DeviceId, f64>,

    /// Energy optimization targets
    pub energy_optimization_targets: EnergyOptimizationTargets,

    /// DVFS configuration
    pub dvfs_config: DvfsConfig,

    /// Power state transition rules
    pub state_transition_rules: PowerStateTransitionRules,
}

/// Resource allocation configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct ResourceAllocationConfig {
    /// Default allocation strategy
    pub default_allocation_strategy: String,

    /// Resource reservation policies
    pub reservation_policies: HashMap<ResourceType, ReservationPolicy>,

    /// Allocation timeout settings
    pub allocation_timeouts: AllocationTimeouts,

    /// Enable resource oversubscription
    pub enable_oversubscription: bool,

    /// Oversubscription limits
    pub oversubscription_limits: OversubscriptionLimits,
}

/// Abstraction layer configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct AbstractionLayerConfig {
    /// Enable hardware abstraction caching
    pub enable_caching: bool,

    /// Cache timeout
    pub cache_timeout: Duration,

    /// Driver auto-detection
    pub auto_detect_drivers: bool,

    /// Interface adapter settings
    pub adapter_settings: HashMap<String, AdapterSettings>,
}

/// Capability detection configuration
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct CapabilityDetectionConfig {
    /// Enable capability benchmarking
    pub enable_benchmarking: bool,

    /// Benchmark timeout
    pub benchmark_timeout: Duration,

    /// Capability cache duration
    pub capability_cache_duration: Duration,

    /// Enable capability validation
    pub enable_validation: bool,
}

// === Implementation ===

impl HardwareManager {
    /// Create a new hardware manager
    pub fn new(config: HardwareConfig) -> Self {
        Self {
            gpu_manager: Arc::new(Mutex::new(GpuManager::new(&config.gpu))),
            resource_allocator: Arc::new(Mutex::new(HardwareResourceAllocator::new(&config))),
            device_monitor: Arc::new(Mutex::new(DeviceMonitor::new(&config))),
            thermal_manager: Arc::new(Mutex::new(ThermalManager::new(&config.thermal))),
            power_manager: Arc::new(Mutex::new(PowerManager::new(&config))),
            hardware_abstraction: Arc::new(Mutex::new(HardwareAbstractionLayer::new(&config))),
            capability_detector: Arc::new(Mutex::new(DeviceCapabilityDetector::new(&config))),
            metrics_collector: Arc::new(Mutex::new(HardwareMetricsCollector::new())),
            config,
            hardware_state: Arc::new(RwLock::new(HardwareState::new())),
            statistics: Arc::new(Mutex::new(HardwareStatistics::new())),
            active_sessions: Arc::new(Mutex::new(HashMap::new())),
        }
    }

    /// Initialize hardware system
    pub fn initialize_hardware(&self) -> Result<(), HardwareError> {
        // Initialize GPU devices
        {
            let mut gpu_manager = self.gpu_manager.lock().expect("lock should not be poisoned");
            gpu_manager.initialize_devices()?;
        }

        // Start device monitoring
        {
            let mut monitor = self.device_monitor.lock().expect("lock should not be poisoned");
            monitor.start_monitoring()?;
        }

        // Initialize thermal management
        {
            let mut thermal_manager = self.thermal_manager.lock().expect("lock should not be poisoned");
            thermal_manager.initialize_thermal_systems()?;
        }

        // Initialize power management
        {
            let mut power_manager = self.power_manager.lock().expect("lock should not be poisoned");
            power_manager.initialize_power_systems()?;
        }

        // Update statistics
        {
            let mut stats = self.statistics.lock().expect("lock should not be poisoned");
            stats.initialization_count += 1;
            stats.last_initialization = Some(SystemTime::now());
        }

        Ok(())
    }

    /// Discover available hardware devices
    pub fn discover_devices(&self) -> Result<Vec<DeviceInfo>, HardwareError> {
        let mut capability_detector = self.capability_detector.lock().expect("lock should not be poisoned");
        let devices = capability_detector.discover_devices()?;

        // Update statistics
        {
            let mut stats = self.statistics.lock().expect("lock should not be poisoned");
            stats.devices_discovered = devices.len() as u64;
        }

        Ok(devices)
    }

    /// Allocate hardware resources
    pub fn allocate_resources(
        &self,
        requirements: ResourceRequirements,
    ) -> Result<String, HardwareError> {
        let mut allocator = self.resource_allocator.lock().expect("lock should not be poisoned");
        let allocation_id = allocator.allocate_resources(requirements)?;

        // Update statistics
        {
            let mut stats = self.statistics.lock().expect("lock should not be poisoned");
            stats.resource_allocations += 1;
        }

        Ok(allocation_id)
    }

    /// Release allocated resources
    pub fn release_resources(&self, allocation_id: &str) -> Result<(), HardwareError> {
        let mut allocator = self.resource_allocator.lock().expect("lock should not be poisoned");
        allocator.release_allocation(allocation_id)?;

        // Update statistics
        {
            let mut stats = self.statistics.lock().expect("lock should not be poisoned");
            stats.resource_releases += 1;
        }

        Ok(())
    }

    /// Get device health status
    pub fn get_device_health(&self, device_id: &DeviceId) -> Result<HealthStatus, HardwareError> {
        let monitor = self.device_monitor.lock().expect("lock should not be poisoned");
        monitor.get_device_health(device_id)
    }

    /// Get thermal status
    pub fn get_thermal_status(&self) -> Result<ThermalStatusReport, HardwareError> {
        let thermal_manager = self.thermal_manager.lock().expect("lock should not be poisoned");
        thermal_manager.get_thermal_status()
    }

    /// Get power consumption status
    pub fn get_power_status(&self) -> Result<PowerStatusReport, HardwareError> {
        let power_manager = self.power_manager.lock().expect("lock should not be poisoned");
        power_manager.get_power_status()
    }

    /// Get hardware statistics
    pub fn get_hardware_statistics(&self) -> HardwareStatistics {
        let stats = self.statistics.lock().expect("lock should not be poisoned");
        stats.clone()
    }

    /// Execute hardware command
    pub fn execute_hardware_command(
        &self,
        command: HardwareCommand,
    ) -> Result<CommandResult, HardwareError> {
        let mut hal = self.hardware_abstraction.lock().expect("lock should not be poisoned");
        let result = hal.execute_command(command)?;

        // Update statistics
        {
            let mut stats = self.statistics.lock().expect("lock should not be poisoned");
            stats.commands_executed += 1;
        }

        Ok(result)
    }
}

impl GpuManager {
    fn new(config: &GpuConfig) -> Self {
        Self {
            gpu_devices: HashMap::new(),
            device_allocator: GpuDeviceAllocator::new(),
            memory_manager: GpuMemoryManager::new(),
            context_manager: GpuContextManager::new(),
            stream_manager: GpuStreamManager::new(),
            config: config.clone(),
            performance_tracker: GpuPerformanceTracker::new(),
            health_monitor: GpuHealthMonitor::new(),
        }
    }

    fn initialize_devices(&mut self) -> Result<(), HardwareError> {
        // Discover and initialize GPU devices
        let device_count = self.get_device_count()?;

        for device_id in 0..device_count {
            let device = self.create_gpu_device(device_id)?;
            self.gpu_devices.insert(device_id, device);
        }

        Ok(())
    }

    fn get_device_count(&self) -> Result<u32, HardwareError> {
        // Implementation would query actual CUDA device count
        Ok(1) // Placeholder
    }

    fn create_gpu_device(&self, device_id: GpuId) -> Result<GpuDevice, HardwareError> {
        // Implementation would query actual device properties
        Ok(GpuDevice {
            gpu_id: device_id,
            name: format!("GPU Device {}", device_id),
            architecture: GpuArchitecture::Ampere,
            compute_capability: ComputeCapability { major: 8, minor: 6 },
            total_memory: 12 * 1024 * 1024 * 1024, // 12GB
            available_memory: 12 * 1024 * 1024 * 1024,
            sm_count: 108,
            cuda_cores: 6912,
            memory_bandwidth: 900 * 1024 * 1024 * 1024, // 900 GB/s
            base_clock: 1410,
            memory_clock: 9001,
            capabilities: DeviceCapabilities::default(),
            state: GpuDeviceState::Active,
            utilization: GpuUtilization::default(),
            temperature: 45,
            power_consumption: 250,
        })
    }
}

impl HardwareResourceAllocator {
    fn new(config: &HardwareConfig) -> Self {
        Self {
            resource_pools: HashMap::new(),
            allocation_strategies: HashMap::new(),
            resource_scheduler: ResourceScheduler::new(),
            allocation_tracker: AllocationTracker::new(),
            optimization_engine: ResourceOptimizationEngine::new(),
            config: config.resource_allocation.clone().unwrap_or_default(),
            active_allocations: HashMap::new(),
        }
    }

    fn allocate_resources(
        &mut self,
        requirements: ResourceRequirements,
    ) -> Result<String, HardwareError> {
        let allocation_id = uuid::Uuid::new_v4().to_string();

        // Find suitable resources
        let allocated_resources = self.find_suitable_resources(&requirements)?;

        let allocation = ResourceAllocation {
            allocation_id: allocation_id.clone(),
            allocated_resources,
            allocation_time: SystemTime::now(),
            duration: requirements.duration,
            priority: requirements.priority.unwrap_or(AllocationPriority::Medium),
            status: AllocationStatus::Active,
            requirements,
            metadata: HashMap::new(),
        };

        self.active_allocations
            .insert(allocation_id.clone(), allocation);

        Ok(allocation_id)
    }

    fn release_allocation(&mut self, allocation_id: &str) -> Result<(), HardwareError> {
        if let Some(mut allocation) = self.active_allocations.remove(allocation_id) {
            allocation.status = AllocationStatus::Released;
            // Implementation would release actual resources
            Ok(())
        } else {
            Err(HardwareError::AllocationNotFound(allocation_id.to_string()))
        }
    }

    fn find_suitable_resources(
        &self,
        requirements: &ResourceRequirements,
    ) -> Result<Vec<AllocatedResource>, HardwareError> {
        // Implementation would find actual suitable resources
        Ok(vec![AllocatedResource::default()])
    }
}

impl DeviceMonitor {
    fn new(config: &HardwareConfig) -> Self {
        Self {
            health_checkers: HashMap::new(),
            sensor_reader: HardwareSensorReader::new(),
            status_tracker: DeviceStatusTracker::new(),
            event_detector: HardwareEventDetector::new(),
            failure_predictor: HardwareFailurePredictor::new(),
            config: config.device_monitoring.clone().unwrap_or_default(),
            health_history: HashMap::new(),
        }
    }

    fn start_monitoring(&mut self) -> Result<(), HardwareError> {
        // Initialize health checkers for each device
        // Implementation would start background monitoring threads
        Ok(())
    }

    fn get_device_health(&self, device_id: &DeviceId) -> Result<HealthStatus, HardwareError> {
        // Implementation would check actual device health
        Ok(HealthStatus::Good)
    }
}

impl ThermalManager {
    fn new(config: &ThermalConfig) -> Self {
        Self {
            temperature_sensors: HashMap::new(),
            thermal_controllers: HashMap::new(),
            cooling_manager: CoolingSystemManager::new(),
            policy_enforcer: ThermalPolicyEnforcer::new(),
            throttling_controller: ThermalThrottlingController::new(),
            config: config.clone(),
            thermal_history: HashMap::new(),
        }
    }

    fn initialize_thermal_systems(&mut self) -> Result<(), HardwareError> {
        // Initialize thermal monitoring and control systems
        Ok(())
    }

    fn get_thermal_status(&self) -> Result<ThermalStatusReport, HardwareError> {
        Ok(ThermalStatusReport::default())
    }
}

impl PowerManager {
    fn new(config: &HardwareConfig) -> Self {
        Self {
            power_monitors: HashMap::new(),
            allocation_controller: PowerAllocationController::new(),
            dvfs_controller: DvfsController::new(),
            state_manager: PowerStateManager::new(),
            energy_optimizer: EnergyOptimizer::new(),
            config: config.power_management.clone().unwrap_or_default(),
            power_history: HashMap::new(),
        }
    }

    fn initialize_power_systems(&mut self) -> Result<(), HardwareError> {
        // Initialize power monitoring and management systems
        Ok(())
    }

    fn get_power_status(&self) -> Result<PowerStatusReport, HardwareError> {
        Ok(PowerStatusReport::default())
    }
}

impl HardwareAbstractionLayer {
    fn new(config: &HardwareConfig) -> Self {
        Self {
            device_drivers: HashMap::new(),
            interface_adapters: HashMap::new(),
            capability_registry: DeviceCapabilityRegistry::new(),
            command_executor: HardwareCommandExecutor::new(),
            abstraction_cache: DeviceAbstractionCache::new(),
            config: config.abstraction_layer.clone().unwrap_or_default(),
        }
    }

    fn execute_command(
        &mut self,
        command: HardwareCommand,
    ) -> Result<CommandResult, HardwareError> {
        // Implementation would execute actual hardware command
        Ok(CommandResult::default())
    }
}

impl DeviceCapabilityDetector {
    fn new(config: &HardwareConfig) -> Self {
        Self {
            capability_scanners: HashMap::new(),
            feature_detector: HardwareFeatureDetector::new(),
            benchmark_suite: HardwareBenchmarkSuite::new(),
            capability_database: CapabilityDatabase::new(),
            config: config.capability_detection.clone().unwrap_or_default(),
        }
    }

    fn discover_devices(&mut self) -> Result<Vec<DeviceInfo>, HardwareError> {
        // Implementation would discover actual devices
        Ok(vec![DeviceInfo::default()])
    }
}

// === Error Handling ===

/// Hardware management errors
#[derive(Debug, Clone)]
pub enum HardwareError {
    /// Device not found
    DeviceNotFound(String),
    /// Device initialization error
    DeviceInitializationError(String),
    /// Resource allocation error
    ResourceAllocationError(String),
    /// Allocation not found
    AllocationNotFound(String),
    /// Device health check error
    HealthCheckError(String),
    /// Thermal management error
    ThermalManagementError(String),
    /// Power management error
    PowerManagementError(String),
    /// Hardware abstraction error
    AbstractionError(String),
    /// Capability detection error
    CapabilityDetectionError(String),
    /// Configuration error
    ConfigurationError(String),
    /// System error
    SystemError(String),
}

// === Placeholder Types and Default Implementations ===

macro_rules! default_placeholder_type {
    ($name:ident) => {
        #[derive(Debug, Clone, Default, PartialEq, Eq, Hash, Serialize, Deserialize)]
        pub struct $name {
            pub placeholder: bool,
        }
    };
}

// Hardware management types
default_placeholder_type!(GpuDeviceAllocator);
default_placeholder_type!(GpuMemoryManager);
default_placeholder_type!(GpuContextManager);
default_placeholder_type!(GpuStreamManager);
default_placeholder_type!(GpuPerformanceTracker);
default_placeholder_type!(GpuHealthMonitor);
default_placeholder_type!(AllocationStrategy);
default_placeholder_type!(ResourceScheduler);
default_placeholder_type!(AllocationTracker);
default_placeholder_type!(ResourceOptimizationEngine);
default_placeholder_type!(DeviceHealthChecker);
default_placeholder_type!(HardwareSensorReader);
default_placeholder_type!(DeviceStatusTracker);
default_placeholder_type!(HardwareEventDetector);
default_placeholder_type!(HardwareFailurePredictor);
default_placeholder_type!(TemperatureSensor);
default_placeholder_type!(ThermalController);
default_placeholder_type!(CoolingSystemManager);
default_placeholder_type!(ThermalPolicyEnforcer);
default_placeholder_type!(ThermalThrottlingController);
default_placeholder_type!(PowerMonitor);
default_placeholder_type!(PowerAllocationController);
default_placeholder_type!(DvfsController);
default_placeholder_type!(PowerStateManager);
default_placeholder_type!(EnergyOptimizer);
default_placeholder_type!(DeviceDriver);
default_placeholder_type!(InterfaceAdapter);
default_placeholder_type!(DeviceCapabilityRegistry);
default_placeholder_type!(HardwareCommandExecutor);
default_placeholder_type!(DeviceAbstractionCache);
default_placeholder_type!(CapabilityScanner);
default_placeholder_type!(HardwareFeatureDetector);
default_placeholder_type!(HardwareBenchmarkSuite);
default_placeholder_type!(CapabilityDatabase);
default_placeholder_type!(HardwareMetricsCollector);
default_placeholder_type!(HardwareState);

// Configuration types
default_placeholder_type!(EnergyOptimizationTargets);
default_placeholder_type!(DvfsConfig);
default_placeholder_type!(PowerStateTransitionRules);
default_placeholder_type!(ReservationPolicy);
default_placeholder_type!(AllocationTimeouts);
default_placeholder_type!(OversubscriptionLimits);
default_placeholder_type!(AdapterSettings);

// Data structure types
default_placeholder_type!(DeviceCapabilities);
default_placeholder_type!(GpuUtilization);
default_placeholder_type!(ResourcePoolConfig);
default_placeholder_type!(AllocationPolicy);
default_placeholder_type!(PoolResource);
default_placeholder_type!(AllocatedResource);
default_placeholder_type!(ResourceRequirements);
default_placeholder_type!(HealthMetrics);
default_placeholder_type!(HealthWarning);
default_placeholder_type!(HealthError);
default_placeholder_type!(DiagnosticInfo);
default_placeholder_type!(CoolingActivity);
default_placeholder_type!(ThermalEvent);
default_placeholder_type!(EnergyEfficiencyMetrics);
default_placeholder_type!(DeviceInfo);
default_placeholder_type!(ThermalStatusReport);
default_placeholder_type!(PowerStatusReport);
default_placeholder_type!(HardwareCommand);
default_placeholder_type!(CommandResult);

// Statistics with actual fields
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct HardwareStatistics {
    pub initialization_count: u64,
    pub last_initialization: Option<SystemTime>,
    pub devices_discovered: u64,
    pub resource_allocations: u64,
    pub resource_releases: u64,
    pub commands_executed: u64,
    pub thermal_events: u64,
    pub power_events: u64,
    pub health_checks_performed: u64,
}

// Implement constructors for placeholder types
impl GpuDeviceAllocator {
    fn new() -> Self {
        Self::default()
    }
}

impl GpuMemoryManager {
    fn new() -> Self {
        Self::default()
    }
}

impl GpuContextManager {
    fn new() -> Self {
        Self::default()
    }
}

impl GpuStreamManager {
    fn new() -> Self {
        Self::default()
    }
}

impl GpuPerformanceTracker {
    fn new() -> Self {
        Self::default()
    }
}

impl GpuHealthMonitor {
    fn new() -> Self {
        Self::default()
    }
}

impl ResourceScheduler {
    fn new() -> Self {
        Self::default()
    }
}

impl AllocationTracker {
    fn new() -> Self {
        Self::default()
    }
}

impl ResourceOptimizationEngine {
    fn new() -> Self {
        Self::default()
    }
}

impl HardwareSensorReader {
    fn new() -> Self {
        Self::default()
    }
}

impl DeviceStatusTracker {
    fn new() -> Self {
        Self::default()
    }
}

impl HardwareEventDetector {
    fn new() -> Self {
        Self::default()
    }
}

impl HardwareFailurePredictor {
    fn new() -> Self {
        Self::default()
    }
}

impl CoolingSystemManager {
    fn new() -> Self {
        Self::default()
    }
}

impl ThermalPolicyEnforcer {
    fn new() -> Self {
        Self::default()
    }
}

impl ThermalThrottlingController {
    fn new() -> Self {
        Self::default()
    }
}

impl PowerAllocationController {
    fn new() -> Self {
        Self::default()
    }
}

impl DvfsController {
    fn new() -> Self {
        Self::default()
    }
}

impl PowerStateManager {
    fn new() -> Self {
        Self::default()
    }
}

impl EnergyOptimizer {
    fn new() -> Self {
        Self::default()
    }
}

impl DeviceCapabilityRegistry {
    fn new() -> Self {
        Self::default()
    }
}

impl HardwareCommandExecutor {
    fn new() -> Self {
        Self::default()
    }
}

impl DeviceAbstractionCache {
    fn new() -> Self {
        Self::default()
    }
}

impl HardwareFeatureDetector {
    fn new() -> Self {
        Self::default()
    }
}

impl HardwareBenchmarkSuite {
    fn new() -> Self {
        Self::default()
    }
}

impl CapabilityDatabase {
    fn new() -> Self {
        Self::default()
    }
}

impl HardwareMetricsCollector {
    fn new() -> Self {
        Self::default()
    }
}

impl HardwareState {
    fn new() -> Self {
        Self::default()
    }
}

impl HardwareStatistics {
    fn new() -> Self {
        Self {
            initialization_count: 0,
            last_initialization: None,
            devices_discovered: 0,
            resource_allocations: 0,
            resource_releases: 0,
            commands_executed: 0,
            thermal_events: 0,
            power_events: 0,
            health_checks_performed: 0,
        }
    }
}

// Default configurations
impl Default for DeviceMonitoringConfig {
    fn default() -> Self {
        Self {
            monitoring_interval: Duration::from_secs(10),
            health_check_frequency: Duration::from_secs(30),
            enable_failure_prediction: true,
            health_history_retention: Duration::from_secs(24 * 60 * 60),
            alert_thresholds: HashMap::new(),
        }
    }
}

impl Default for PowerManagementConfig {
    fn default() -> Self {
        Self {
            enable_dynamic_power_management: true,
            power_budget_limits: HashMap::new(),
            energy_optimization_targets: EnergyOptimizationTargets::default(),
            dvfs_config: DvfsConfig::default(),
            state_transition_rules: PowerStateTransitionRules::default(),
        }
    }
}

impl Default for ResourceAllocationConfig {
    fn default() -> Self {
        Self {
            default_allocation_strategy: "best_fit".to_string(),
            reservation_policies: HashMap::new(),
            allocation_timeouts: AllocationTimeouts::default(),
            enable_oversubscription: false,
            oversubscription_limits: OversubscriptionLimits::default(),
        }
    }
}

impl Default for AbstractionLayerConfig {
    fn default() -> Self {
        Self {
            enable_caching: true,
            cache_timeout: Duration::from_secs(10 * 60),
            auto_detect_drivers: true,
            adapter_settings: HashMap::new(),
        }
    }
}

impl Default for CapabilityDetectionConfig {
    fn default() -> Self {
        Self {
            enable_benchmarking: false,
            benchmark_timeout: Duration::from_secs(5 * 60),
            capability_cache_duration: Duration::from_secs(1 * 60 * 60),
            enable_validation: true,
        }
    }
}

/// Represents an active hardware session
#[derive(Debug, Clone, Serialize, Deserialize)]
pub struct HardwareSession {
    /// Session identifier
    pub id: u64,
    /// Session start time
    pub start_time: SystemTime,
    /// Associated device IDs
    pub device_ids: Vec<u32>,
    /// Session state
    pub state: SessionState,
}

/// Session state
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub enum SessionState {
    /// Session is active
    Active,
    /// Session is suspended
    Suspended,
    /// Session is terminated
    Terminated,
}

impl Default for HardwareSession {
    fn default() -> Self {
        Self {
            id: 0,
            start_time: SystemTime::now(),
            device_ids: Vec::new(),
            state: SessionState::Active,
        }
    }
}

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_hardware_manager_creation() {
        let config = HardwareConfig::default();
        let manager = HardwareManager::new(config);
        let stats = manager.get_hardware_statistics();
        assert_eq!(stats.initialization_count, 0);
    }

    #[test]
    fn test_hardware_initialization() {
        let config = HardwareConfig::default();
        let manager = HardwareManager::new(config);

        let result = manager.initialize_hardware();
        assert!(result.is_ok());
    }

    #[test]
    fn test_device_discovery() {
        let config = HardwareConfig::default();
        let manager = HardwareManager::new(config);

        let devices = manager.discover_devices().expect("device discovery should succeed");
        assert!(!devices.is_empty());
    }

    #[test]
    fn test_resource_allocation() {
        let config = HardwareConfig::default();
        let manager = HardwareManager::new(config);

        let requirements = ResourceRequirements::default();
        let allocation_id = manager.allocate_resources(requirements).expect("resource allocation should succeed");
        assert!(!allocation_id.is_empty());

        let result = manager.release_resources(&allocation_id);
        assert!(result.is_ok());
    }

    #[test]
    fn test_device_health_check() {
        let config = HardwareConfig::default();
        let manager = HardwareManager::new(config);

        let device_id = "test_device".to_string();
        let health_status = manager.get_device_health(&device_id).expect("device health retrieval should succeed");
        assert_eq!(health_status, HealthStatus::Good);
    }

    #[test]
    fn test_thermal_status() {
        let config = HardwareConfig::default();
        let manager = HardwareManager::new(config);

        let thermal_status = manager.get_thermal_status().expect("thermal status retrieval should succeed");
        // ThermalStatusReport should have default implementation
    }

    #[test]
    fn test_power_status() {
        let config = HardwareConfig::default();
        let manager = HardwareManager::new(config);

        let power_status = manager.get_power_status().expect("power status retrieval should succeed");
        // PowerStatusReport should have default implementation
    }

    #[test]
    fn test_hardware_command_execution() {
        let config = HardwareConfig::default();
        let manager = HardwareManager::new(config);

        let command = HardwareCommand::default();
        let result = manager.execute_hardware_command(command).expect("hardware command execution should succeed");
        // CommandResult should have default implementation
    }
}