use crate::prelude::*;
pub struct TheTreeText {
id: TheId,
limiter: TheSizeLimiter,
state: TheWidgetState,
dim: TheDim,
is_dirty: bool,
layout_id: TheId,
scroll_offset: i32,
text: String,
font_size: f32,
line_height: i32,
padding_left: i32,
padding_top: i32,
padding_bottom: i32,
lines: Vec<String>,
context_menu: Option<TheContextMenu>,
}
impl TheWidget for TheTreeText {
fn new(id: TheId) -> Self
where
Self: Sized,
{
let mut limiter = TheSizeLimiter::new();
limiter.set_max_height(22);
Self {
id,
limiter,
state: TheWidgetState::None,
dim: TheDim::zero(),
is_dirty: true,
layout_id: TheId::empty(),
scroll_offset: 0,
text: String::new(),
font_size: 13.0,
line_height: 18,
padding_left: 9,
padding_top: 5,
padding_bottom: 5,
lines: vec![],
context_menu: None,
}
}
fn id(&self) -> &TheId {
&self.id
}
fn calculate_size(&mut self, _ctx: &mut TheContext) {
if self.dim.width > 0 {
self.wrap_text();
} else if !self.text.is_empty() {
self.lines = vec![self.text.clone()];
self.update_height();
}
}
fn set_context_menu(&mut self, menu: Option<TheContextMenu>) {
self.context_menu = menu;
}
fn on_event(&mut self, event: &TheEvent, ctx: &mut TheContext) -> bool {
let mut redraw = false;
match event {
TheEvent::Context(coord) => {
if let Some(context_menu) = &self.context_menu {
ctx.ui.send(TheEvent::ShowContextMenu(
self.id().clone(),
*coord,
context_menu.clone(),
));
ctx.ui.set_focus(self.id());
redraw = true;
self.is_dirty = true;
}
}
TheEvent::MouseDown(_coord) => {
if self.state != TheWidgetState::Selected || !self.id().equals(&ctx.ui.focus) {
self.is_dirty = true;
self.state = TheWidgetState::Selected;
ctx.ui.send_widget_state_changed(self.id(), self.state);
ctx.ui.send(TheEvent::NewListItemSelected(
self.id().clone(),
self.layout_id.clone(),
));
redraw = true;
}
ctx.ui.set_focus(self.id());
}
TheEvent::Hover(_coord) => {
if self.state != TheWidgetState::Selected && !self.id().equals(&ctx.ui.hover) {
self.is_dirty = true;
ctx.ui.set_hover(self.id());
redraw = true;
}
}
TheEvent::MouseWheel(delta) => {
ctx.ui
.send(TheEvent::ScrollLayout(self.layout_id.clone(), *delta));
}
_ => {}
}
redraw
}
fn dim(&self) -> &TheDim {
&self.dim
}
fn dim_mut(&mut self) -> &mut TheDim {
&mut self.dim
}
fn set_dim(&mut self, dim: TheDim, _ctx: &mut TheContext) {
let width_changed = self.dim.width != dim.width;
self.dim.x = dim.x;
self.dim.y = dim.y;
self.dim.width = dim.width;
self.dim.buffer_x = dim.buffer_x;
self.dim.buffer_y = dim.buffer_y;
self.is_dirty = true;
if dim.width > 0 && !self.text.is_empty() && width_changed {
self.wrap_text();
let new_height = self.limiter.get_max_height() + 2; self.dim.height = new_height;
} else {
self.dim.height = dim.height;
}
}
fn limiter(&self) -> &TheSizeLimiter {
&self.limiter
}
fn limiter_mut(&mut self) -> &mut TheSizeLimiter {
&mut self.limiter
}
fn needs_redraw(&mut self) -> bool {
self.is_dirty
}
fn set_needs_redraw(&mut self, redraw: bool) {
self.is_dirty = redraw;
}
fn state(&self) -> TheWidgetState {
self.state
}
fn set_state(&mut self, state: TheWidgetState) {
self.state = state;
self.is_dirty = true;
}
fn supports_hover(&mut self) -> bool {
true
}
fn value(&self) -> TheValue {
TheValue::Text(self.text.clone())
}
fn set_value(&mut self, value: TheValue) {
if let TheValue::Text(text) = value {
self.text = text;
self.wrap_text();
self.is_dirty = true;
}
}
fn draw(
&mut self,
buffer: &mut TheRGBABuffer,
style: &mut Box<dyn TheStyle>,
ctx: &mut TheContext,
) {
if !self.dim().is_valid() {
return;
}
let buffer_width = buffer.dim().width as i32;
let buffer_height = buffer.dim().height as i32;
let item_buffer_x = self.dim().buffer_x;
let item_buffer_y = self.dim().buffer_y;
if item_buffer_x < 0
|| item_buffer_y < 0
|| item_buffer_x + self.dim().width > buffer_width
|| item_buffer_y + self.dim().height > buffer_height
{
return;
}
let color = if self.state == TheWidgetState::Selected {
if !self.id().equals(&ctx.ui.focus) {
*style.theme().color(ListItemSelectedNoFocus)
} else {
*style.theme().color(ListItemSelected)
}
} else {
*style.theme().color(ListItemNormal)
};
let hover_color =
if self.state != TheWidgetState::Selected && self.id().equals(&ctx.ui.hover) {
*style.theme().color(ListItemHover)
} else {
color
};
let stride = buffer.stride();
let shrinker = TheDimShrinker::zero();
let mut adjusted_utuple = self.dim.to_buffer_shrunk_utuple(&shrinker);
adjusted_utuple.1 += 1; adjusted_utuple.3 = adjusted_utuple.3.saturating_sub(2); let buffer_width = buffer.dim().width as usize;
let buffer_height = buffer.dim().height as usize;
if adjusted_utuple.0 < buffer_width
&& adjusted_utuple.1 < buffer_height
&& adjusted_utuple.0 + adjusted_utuple.2 <= buffer_width
&& adjusted_utuple.1 + adjusted_utuple.3 <= buffer_height
{
ctx.draw.rect_outline_border_open(
buffer.pixels_mut(),
&adjusted_utuple,
stride,
&hover_color,
1,
);
}
let mut shrinker = TheDimShrinker::zero();
shrinker.shrink(1);
let mut adjusted_utuple = self.dim.to_buffer_shrunk_utuple(&shrinker);
adjusted_utuple.1 += 1; adjusted_utuple.3 = adjusted_utuple.3.saturating_sub(2); let buffer_width = buffer.dim().width as usize;
let buffer_height = buffer.dim().height as usize;
if adjusted_utuple.0 < buffer_width
&& adjusted_utuple.1 < buffer_height
&& adjusted_utuple.0 + adjusted_utuple.2 <= buffer_width
&& adjusted_utuple.1 + adjusted_utuple.3 <= buffer_height
{
ctx.draw
.rect(buffer.pixels_mut(), &adjusted_utuple, stride, &hover_color);
}
let text_color = *style.theme().color(ListItemText);
let total_text_height = self.lines.len() as i32 * self.line_height;
let available_height = adjusted_utuple.3 as i32 - 2; let vertical_offset = if self.lines.len() == 1 {
((available_height - total_text_height) / 2).max(0)
} else {
self.padding_top
};
let mut y_offset = vertical_offset as usize;
for line in &self.lines {
let text_rect = (
adjusted_utuple.0 + self.padding_left as usize,
adjusted_utuple.1 + y_offset,
adjusted_utuple
.2
.saturating_sub(self.padding_left as usize * 2),
self.line_height as usize,
);
if text_rect.0 < buffer_width
&& text_rect.1 < buffer_height
&& text_rect.0 + text_rect.2 <= buffer_width
&& text_rect.1 + text_rect.3 <= buffer_height
{
ctx.draw.text_rect_blend(
buffer.pixels_mut(),
&text_rect,
stride,
line,
TheFontSettings {
size: self.font_size,
..Default::default()
},
&text_color,
TheHorizontalAlign::Left,
TheVerticalAlign::Center,
);
}
y_offset += self.line_height as usize;
}
self.is_dirty = false;
}
fn as_tree_text(&mut self) -> Option<&mut dyn TheTreeTextTrait> {
Some(self)
}
fn as_any(&mut self) -> &mut dyn std::any::Any {
self
}
}
impl TheTreeText {
fn wrap_text(&mut self) {
self.lines.clear();
if self.text.is_empty() || self.dim.width <= self.padding_left * 2 {
self.update_height();
return;
}
let available_width = self.dim.width - (self.padding_left * 2);
let words: Vec<&str> = self.text.split_whitespace().collect();
if words.is_empty() {
self.update_height();
return;
}
let mut current_line = String::new();
for word in words {
let test_line = if current_line.is_empty() {
word.to_string()
} else {
format!("{} {}", current_line, word)
};
let estimated_width = (test_line.len() as f32 * self.font_size * 0.6) as i32;
if estimated_width <= available_width {
current_line = test_line;
} else {
if !current_line.is_empty() {
self.lines.push(current_line.clone());
}
current_line = word.to_string();
}
}
if !current_line.is_empty() {
self.lines.push(current_line);
}
self.update_height();
}
fn update_height(&mut self) {
if self.lines.is_empty() {
self.limiter.set_max_height(22);
return;
}
let height = self.padding_top
+ self.padding_bottom
+ (self.lines.len() as i32 * self.line_height)
+ 4;
self.limiter.set_max_height(height);
}
}
pub trait TheTreeTextTrait {
fn set_associated_layout(&mut self, id: TheId);
fn set_scroll_offset(&mut self, offset: i32);
fn set_text(&mut self, text: String);
fn set_font_size(&mut self, size: f32);
fn set_line_height(&mut self, height: i32);
fn set_padding(&mut self, left: i32, top: i32, bottom: i32);
}
impl TheTreeTextTrait for TheTreeText {
fn set_associated_layout(&mut self, layout_id: TheId) {
self.layout_id = layout_id;
}
fn set_scroll_offset(&mut self, offset: i32) {
self.scroll_offset = offset;
}
fn set_text(&mut self, text: String) {
self.text = text;
if self.dim.width > 0 {
self.wrap_text();
}
self.is_dirty = true;
}
fn set_font_size(&mut self, size: f32) {
self.font_size = size;
self.wrap_text();
self.is_dirty = true;
}
fn set_line_height(&mut self, height: i32) {
self.line_height = height;
self.update_height();
self.is_dirty = true;
}
fn set_padding(&mut self, left: i32, top: i32, bottom: i32) {
self.padding_left = left;
self.padding_top = top;
self.padding_bottom = bottom;
self.update_height();
self.is_dirty = true;
}
}