use crate::prelude::*;
pub struct TheSectionbarButton {
id: TheId,
limiter: TheSizeLimiter,
state: TheWidgetState,
status: Option<String>,
dim: TheDim,
text: String,
is_dirty: bool,
}
impl TheWidget for TheSectionbarButton {
fn new(id: TheId) -> Self
where
Self: Sized,
{
let mut limiter = TheSizeLimiter::new();
limiter.set_max_size(Vec2::new(81, 47));
Self {
id,
limiter,
state: TheWidgetState::None,
status: None,
dim: TheDim::zero(),
text: String::new(),
is_dirty: false,
}
}
fn id(&self) -> &TheId {
&self.id
}
fn on_event(&mut self, event: &TheEvent, ctx: &mut TheContext) -> bool {
let mut redraw = false;
match event {
TheEvent::MouseDown(_coord) => {
self.is_dirty = true;
if self.state != TheWidgetState::Selected {
self.state = TheWidgetState::Selected;
ctx.ui.send_widget_state_changed(self.id(), self.state);
}
redraw = true;
}
TheEvent::Hover(_coord) => {
if !self.id().equals(&ctx.ui.hover) {
self.is_dirty = true;
ctx.ui.set_hover(self.id());
redraw = true;
}
}
_ => {}
}
redraw
}
fn dim(&self) -> &TheDim {
&self.dim
}
fn dim_mut(&mut self) -> &mut TheDim {
&mut self.dim
}
fn set_dim(&mut self, dim: TheDim, _ctx: &mut TheContext) {
if self.dim != dim {
self.dim = dim;
self.is_dirty = true;
}
}
fn status_text(&self) -> Option<String> {
self.status.clone()
}
fn set_status_text(&mut self, text: &str) {
self.status = Some(text.to_string());
}
fn limiter(&self) -> &TheSizeLimiter {
&self.limiter
}
fn limiter_mut(&mut self) -> &mut TheSizeLimiter {
&mut self.limiter
}
fn state(&self) -> TheWidgetState {
self.state
}
fn set_state(&mut self, state: TheWidgetState) {
self.state = state;
self.is_dirty = true;
}
fn supports_hover(&mut self) -> bool {
true
}
fn needs_redraw(&mut self) -> bool {
self.is_dirty
}
fn set_needs_redraw(&mut self, redraw: bool) {
self.is_dirty = redraw;
}
fn draw(
&mut self,
buffer: &mut TheRGBABuffer,
style: &mut Box<dyn TheStyle>,
ctx: &mut TheContext,
) {
if !self.dim().is_valid() {
return;
}
let stride = buffer.stride();
let shrinker = TheDimShrinker::zero();
let utuple: (usize, usize, usize, usize) = self.dim.to_buffer_utuple();
let mut icon_name = if self.state == TheWidgetState::Selected {
"dark_sectionbarbutton_selected".to_string()
} else {
"dark_sectionbarbutton_normal".to_string()
};
if self.state != TheWidgetState::Selected && self.id().equals(&ctx.ui.hover) {
icon_name = "dark_sectionbarbutton_hover".to_string()
}
let text_color = if self.state == TheWidgetState::Selected {
style.theme().color(SectionbarSelectedTextColor)
} else {
style.theme().color(SectionbarNormalTextColor)
};
if let Some(icon) = ctx.ui.icon(&icon_name) {
let r = (
utuple.0,
utuple.1,
icon.dim().width as usize,
icon.dim().height as usize,
);
ctx.draw
.blend_slice(buffer.pixels_mut(), icon.pixels(), &r, stride);
}
ctx.draw.text_rect_blend(
buffer.pixels_mut(),
&self.dim.to_buffer_shrunk_utuple(&shrinker),
stride,
&self.text,
TheFontSettings {
size: 15.0,
..Default::default()
},
text_color,
TheHorizontalAlign::Center,
TheVerticalAlign::Center,
);
self.is_dirty = false;
}
fn as_any(&mut self) -> &mut dyn std::any::Any {
self
}
}
pub trait TheSectionbarButtonTrait {
fn set_text(&mut self, text: String);
}
impl TheSectionbarButtonTrait for TheSectionbarButton {
fn set_text(&mut self, text: String) {
self.text = text;
}
}