use crate::prelude::*;
pub struct TheSDFView {
id: TheId,
limiter: TheSizeLimiter,
state: TheWidgetState,
is_disabled: bool,
status_text: FxHashMap<usize, String>,
text: String,
text_size: f32,
dim: TheDim,
is_dirty: bool,
canvas: TheSDFCanvas,
}
impl TheWidget for TheSDFView {
fn new(id: TheId) -> Self
where
Self: Sized,
{
let limiter = TheSizeLimiter::new();
Self {
id,
limiter,
state: TheWidgetState::None,
status_text: FxHashMap::default(),
text: "".to_string(),
text_size: 13.0,
dim: TheDim::zero(),
is_dirty: false,
is_disabled: false,
canvas: TheSDFCanvas::new(),
}
}
fn id(&self) -> &TheId {
&self.id
}
fn status_text(&self) -> Option<String> {
Some("".to_string())
}
#[allow(clippy::single_match)]
fn on_event(&mut self, event: &TheEvent, ctx: &mut TheContext) -> bool {
if self.is_disabled {
return false;
}
let mut redraw = false;
match event {
TheEvent::MouseDown(coord) => {
if self.state != TheWidgetState::Clicked {
self.state = TheWidgetState::Clicked;
ctx.ui.set_focus(self.id());
ctx.ui
.send_widget_state_changed(self.id(), TheWidgetState::Clicked);
}
if let Some(index) = self
.canvas
.index_at(Vec2::new(coord.x as f32, coord.y as f32))
{
if Some(index) != self.canvas.selected {
self.canvas.selected = Some(index);
self.is_dirty = true;
redraw = true;
ctx.ui
.send(TheEvent::SDFIndexChanged(self.id.clone(), index as u32));
}
}
}
TheEvent::Hover(coord) => {
if self.state != TheWidgetState::Clicked && !self.id().equals(&ctx.ui.hover) {
self.is_dirty = true;
ctx.ui.set_hover(self.id());
redraw = true;
}
if let Some(index) = self
.canvas
.index_at(Vec2::new(coord.x as f32, coord.y as f32))
{
if Some(index) != self.canvas.hover {
self.canvas.hover = Some(index);
self.is_dirty = true;
redraw = true;
if let Some(status) = self.status_text.get(&index) {
ctx.ui
.send(TheEvent::SetStatusText(self.id.clone(), status.clone()));
}
}
} else if self.canvas.hover.is_some() {
self.canvas.hover = None;
self.is_dirty = true;
redraw = true;
ctx.ui
.send(TheEvent::SetStatusText(self.id.clone(), "".to_string()));
}
}
TheEvent::LostHover(_coord) => {
self.canvas.hover = None;
self.is_dirty = true;
redraw = true;
ctx.ui
.send(TheEvent::SetStatusText(self.id.clone(), "".to_string()));
}
TheEvent::MouseUp(_coord) => {
if self.state == TheWidgetState::Clicked {
self.state = TheWidgetState::None;
ctx.ui.clear_focus();
}
self.is_dirty = true;
redraw = true;
}
_ => {}
}
redraw
}
fn dim(&self) -> &TheDim {
&self.dim
}
fn dim_mut(&mut self) -> &mut TheDim {
&mut self.dim
}
fn set_dim(&mut self, dim: TheDim, _ctx: &mut TheContext) {
if self.dim != dim {
self.dim = dim;
self.is_dirty = true;
}
}
fn disabled(&self) -> bool {
self.is_disabled
}
fn set_disabled(&mut self, disabled: bool) {
if disabled != self.is_disabled {
self.is_disabled = disabled;
self.is_dirty = true;
self.state = TheWidgetState::None;
}
}
fn limiter(&self) -> &TheSizeLimiter {
&self.limiter
}
fn limiter_mut(&mut self) -> &mut TheSizeLimiter {
&mut self.limiter
}
fn needs_redraw(&mut self) -> bool {
self.is_dirty
}
fn set_needs_redraw(&mut self, redraw: bool) {
self.is_dirty = redraw;
}
fn state(&self) -> TheWidgetState {
self.state
}
fn set_state(&mut self, state: TheWidgetState) {
self.state = state;
self.is_dirty = true;
}
fn supports_hover(&mut self) -> bool {
true
}
fn calculate_size(&mut self, ctx: &mut TheContext) {
if !self.text.is_empty() {
let size = ctx.draw.get_text_size(
&self.text,
&TheFontSettings {
size: self.text_size,
..Default::default()
},
);
self.limiter_mut()
.set_max_width((size.0 as f32).ceil() as i32 + 15);
}
}
fn draw(
&mut self,
buffer: &mut TheRGBABuffer,
_style: &mut Box<dyn TheStyle>,
_ctx: &mut TheContext,
) {
if !self.dim().is_valid() {
return;
}
let mut b = TheRGBABuffer::new(TheDim::new(0, 0, self.dim.width, self.dim.height));
self.canvas.render(&mut b);
buffer.copy_into(self.dim.buffer_x, self.dim.buffer_y, &b);
self.is_dirty = false;
}
fn as_any(&mut self) -> &mut dyn std::any::Any {
self
}
}
pub trait TheSDFViewTrait {
fn set_canvas(&mut self, canvas: TheSDFCanvas);
fn set_status(&mut self, index: usize, text: String);
}
impl TheSDFViewTrait for TheSDFView {
fn set_canvas(&mut self, canvas: TheSDFCanvas) {
self.canvas = canvas;
}
fn set_status(&mut self, index: usize, text: String) {
self.status_text.insert(index, text);
}
}