use super::*;
#[derive(Debug, Clone, Default, PartialEq, Serialize, Deserialize, ts_rs::TS)]
#[ts(export)]
pub struct WhiffStats {
pub whiff_count: u32,
pub beaten_to_ball_count: u32,
pub grounded_whiff_count: u32,
pub aerial_whiff_count: u32,
pub dodge_whiff_count: u32,
pub is_last_whiff: bool,
pub last_whiff_time: Option<f32>,
pub last_whiff_frame: Option<usize>,
pub time_since_last_whiff: Option<f32>,
pub frames_since_last_whiff: Option<usize>,
pub last_closest_approach_distance: Option<f32>,
pub best_closest_approach_distance: Option<f32>,
pub cumulative_closest_approach_distance: f32,
#[serde(default, skip_serializing_if = "LabeledCounts::is_empty")]
pub labeled_whiff_counts: LabeledCounts,
}
impl WhiffStats {
pub fn average_closest_approach_distance(&self) -> f32 {
if self.whiff_count == 0 {
0.0
} else {
self.cumulative_closest_approach_distance / self.whiff_count as f32
}
}
pub(crate) fn record_whiff(&mut self, event: &WhiffEvent) {
self.labeled_whiff_counts.increment(event.labels());
self.sync_legacy_counts();
self.last_whiff_time = Some(event.time);
self.last_whiff_frame = Some(event.frame);
self.last_closest_approach_distance = Some(event.closest_approach_distance);
self.best_closest_approach_distance = Some(
self.best_closest_approach_distance
.map(|distance| distance.min(event.closest_approach_distance))
.unwrap_or(event.closest_approach_distance),
);
self.cumulative_closest_approach_distance += event.closest_approach_distance;
}
pub fn whiff_count_with_labels(&self, labels: &[StatLabel]) -> u32 {
self.labeled_whiff_counts.count_matching(labels)
}
pub fn complete_labeled_whiff_counts(&self) -> LabeledCounts {
LabeledCounts::complete_from_label_sets(
&[&VERTICAL_STATE_LABELS, &WHIFF_DODGE_STATE_LABELS],
&self.labeled_whiff_counts,
)
}
pub fn with_complete_labeled_whiff_counts(mut self) -> Self {
self.labeled_whiff_counts = self.complete_labeled_whiff_counts();
self
}
fn sync_legacy_counts(&mut self) {
self.whiff_count = self.labeled_whiff_counts.total();
self.grounded_whiff_count = self.whiff_count_with_labels(&[vertical_state_label(false)]);
self.aerial_whiff_count = self.whiff_count_with_labels(&[vertical_state_label(true)]);
self.dodge_whiff_count = self.whiff_count_with_labels(&[whiff_dodge_state_label(true)]);
}
}
#[derive(Debug, Clone, Default, PartialEq)]
pub struct WhiffStatsAccumulator {
player_stats: HashMap<PlayerId, WhiffStats>,
current_last_whiff_player: Option<PlayerId>,
}
impl WhiffStatsAccumulator {
pub fn new() -> Self {
Self::default()
}
pub fn player_stats(&self) -> &HashMap<PlayerId, WhiffStats> {
&self.player_stats
}
pub fn begin_sample(&mut self, frame: &FrameInfo) {
for stats in self.player_stats.values_mut() {
stats.is_last_whiff = false;
stats.time_since_last_whiff = stats
.last_whiff_time
.map(|time| (frame.time - time).max(0.0));
stats.frames_since_last_whiff = stats
.last_whiff_frame
.map(|last_frame| frame.frame_number.saturating_sub(last_frame));
}
}
pub fn apply_event(&mut self, event: &WhiffEvent, frame: &FrameInfo) {
let stats = self.player_stats.entry(event.player.clone()).or_default();
match event.kind {
WhiffEventKind::Whiff => {
stats.record_whiff(event);
stats.is_last_whiff = true;
stats.time_since_last_whiff = Some((frame.time - event.time).max(0.0));
stats.frames_since_last_whiff =
Some(frame.frame_number.saturating_sub(event.frame));
self.current_last_whiff_player = Some(event.player.clone());
}
WhiffEventKind::BeatenToBall => {
stats.beaten_to_ball_count += 1;
}
}
}
pub fn restore_current_last_event_marker(&mut self) {
if let Some(player_id) = self.current_last_whiff_player.as_ref() {
if let Some(stats) = self.player_stats.get_mut(player_id) {
stats.is_last_whiff = true;
}
}
}
pub fn reset_current_last_event_marker(&mut self) {
self.current_last_whiff_player = None;
}
}