use super::*;
#[derive(Debug, Clone, Default, PartialEq, Serialize, Deserialize, ts_rs::TS)]
#[ts(export)]
pub struct OneTimerPlayerStats {
pub count: u32,
pub total_ball_speed: f32,
pub fastest_ball_speed: f32,
pub total_pass_distance: f32,
pub is_last_one_timer: bool,
pub last_one_timer_time: Option<f32>,
pub last_one_timer_frame: Option<usize>,
pub time_since_last_one_timer: Option<f32>,
pub frames_since_last_one_timer: Option<usize>,
}
impl OneTimerPlayerStats {
pub fn average_ball_speed(&self) -> f32 {
if self.count == 0 {
0.0
} else {
self.total_ball_speed / self.count as f32
}
}
pub fn average_pass_distance(&self) -> f32 {
if self.count == 0 {
0.0
} else {
self.total_pass_distance / self.count as f32
}
}
}
#[derive(Debug, Clone, Default, PartialEq, Serialize, Deserialize, ts_rs::TS)]
#[ts(export)]
pub struct OneTimerTeamStats {
pub count: u32,
pub total_ball_speed: f32,
pub fastest_ball_speed: f32,
}
impl OneTimerTeamStats {
pub fn average_ball_speed(&self) -> f32 {
if self.count == 0 {
0.0
} else {
self.total_ball_speed / self.count as f32
}
}
}
#[derive(Debug, Clone, Default, PartialEq)]
pub struct OneTimerStatsAccumulator {
player_stats: HashMap<PlayerId, OneTimerPlayerStats>,
team_zero_stats: OneTimerTeamStats,
team_one_stats: OneTimerTeamStats,
current_last_one_timer_player: Option<PlayerId>,
}
impl OneTimerStatsAccumulator {
pub fn new() -> Self {
Self::default()
}
pub fn player_stats(&self) -> &HashMap<PlayerId, OneTimerPlayerStats> {
&self.player_stats
}
pub fn team_zero_stats(&self) -> &OneTimerTeamStats {
&self.team_zero_stats
}
pub fn team_one_stats(&self) -> &OneTimerTeamStats {
&self.team_one_stats
}
pub fn begin_sample(&mut self, frame: &FrameInfo) {
for stats in self.player_stats.values_mut() {
stats.is_last_one_timer = false;
stats.time_since_last_one_timer = stats
.last_one_timer_time
.map(|time| (frame.time - time).max(0.0));
stats.frames_since_last_one_timer = stats
.last_one_timer_frame
.map(|last_frame| frame.frame_number.saturating_sub(last_frame));
}
}
pub fn clear_current_last(&mut self) {
self.current_last_one_timer_player = None;
}
pub fn apply_event(&mut self, frame: &FrameInfo, event: &OneTimerEvent) {
let player_stats = self.player_stats.entry(event.player.clone()).or_default();
player_stats.count += 1;
player_stats.total_ball_speed += event.ball_speed;
player_stats.fastest_ball_speed = player_stats.fastest_ball_speed.max(event.ball_speed);
player_stats.total_pass_distance += event.pass_travel_distance;
player_stats.last_one_timer_time = Some(event.time);
player_stats.last_one_timer_frame = Some(event.frame);
player_stats.time_since_last_one_timer = Some((frame.time - event.time).max(0.0));
player_stats.frames_since_last_one_timer =
Some(frame.frame_number.saturating_sub(event.frame));
let team_stats = if event.is_team_0 {
&mut self.team_zero_stats
} else {
&mut self.team_one_stats
};
team_stats.count += 1;
team_stats.total_ball_speed += event.ball_speed;
team_stats.fastest_ball_speed = team_stats.fastest_ball_speed.max(event.ball_speed);
self.current_last_one_timer_player = Some(event.player.clone());
}
pub fn finish_sample(&mut self) {
if let Some(player_id) = self.current_last_one_timer_player.as_ref() {
if let Some(stats) = self.player_stats.get_mut(player_id) {
stats.is_last_one_timer = true;
}
}
}
}