use super::*;
use crate::stats::calculators::WALL_AERIAL_HIGH_CONFIDENCE;
#[derive(Debug, Clone, Default, PartialEq, Serialize, Deserialize, ts_rs::TS)]
#[ts(export)]
pub struct WallAerialStats {
pub count: u32,
pub high_confidence_count: u32,
pub is_last_wall_aerial: bool,
pub last_wall_aerial_time: Option<f32>,
pub last_wall_aerial_frame: Option<usize>,
pub time_since_last_wall_aerial: Option<f32>,
pub frames_since_last_wall_aerial: Option<usize>,
pub last_confidence: Option<f32>,
pub best_confidence: f32,
pub cumulative_confidence: f32,
pub cumulative_setup_duration: f32,
pub cumulative_takeoff_to_touch_time: f32,
pub cumulative_touch_height: f32,
}
impl WallAerialStats {
fn average(&self, value: f32) -> f32 {
if self.count == 0 {
0.0
} else {
value / self.count as f32
}
}
pub fn average_confidence(&self) -> f32 {
self.average(self.cumulative_confidence)
}
pub fn average_setup_duration(&self) -> f32 {
self.average(self.cumulative_setup_duration)
}
pub fn average_takeoff_to_touch_time(&self) -> f32 {
self.average(self.cumulative_takeoff_to_touch_time)
}
pub fn average_touch_height(&self) -> f32 {
self.average(self.cumulative_touch_height)
}
}
#[derive(Debug, Clone, Default, PartialEq)]
pub struct WallAerialStatsAccumulator {
player_stats: HashMap<PlayerId, WallAerialStats>,
current_last_wall_aerial_player: Option<PlayerId>,
}
impl WallAerialStatsAccumulator {
pub fn new() -> Self {
Self::default()
}
pub fn player_stats(&self) -> &HashMap<PlayerId, WallAerialStats> {
&self.player_stats
}
pub fn begin_sample(&mut self, frame: &FrameInfo) {
for stats in self.player_stats.values_mut() {
stats.is_last_wall_aerial = false;
stats.time_since_last_wall_aerial = stats
.last_wall_aerial_time
.map(|time| (frame.time - time).max(0.0));
stats.frames_since_last_wall_aerial = stats
.last_wall_aerial_frame
.map(|last_frame| frame.frame_number.saturating_sub(last_frame));
}
}
pub fn apply_event(&mut self, event: &WallAerialEvent, frame: &FrameInfo) {
let stats = self.player_stats.entry(event.player.clone()).or_default();
stats.count += 1;
if event.confidence >= WALL_AERIAL_HIGH_CONFIDENCE {
stats.high_confidence_count += 1;
}
stats.is_last_wall_aerial = true;
stats.last_wall_aerial_time = Some(event.time);
stats.last_wall_aerial_frame = Some(event.frame);
stats.time_since_last_wall_aerial = Some((frame.time - event.time).max(0.0));
stats.frames_since_last_wall_aerial = Some(frame.frame_number.saturating_sub(event.frame));
stats.last_confidence = Some(event.confidence);
stats.best_confidence = stats.best_confidence.max(event.confidence);
stats.cumulative_confidence += event.confidence;
stats.cumulative_setup_duration += event.setup_duration;
stats.cumulative_takeoff_to_touch_time += event.time_since_takeoff;
stats.cumulative_touch_height += event.player_position[2];
self.current_last_wall_aerial_player = Some(event.player.clone());
}
pub fn restore_current_last_event_marker(&mut self) {
if let Some(player_id) = self.current_last_wall_aerial_player.as_ref() {
if let Some(stats) = self.player_stats.get_mut(player_id) {
stats.is_last_wall_aerial = true;
}
}
}
pub fn reset_current_last_event_marker(&mut self) {
self.current_last_wall_aerial_player = None;
}
}