use prost::Message;
use super::base::{CMsgAuthTicket, CMsgIPAddress};
#[derive(Clone, PartialEq, Message)]
pub struct CMsgClientLicenseList {
#[prost(int32, optional, tag = "1")]
pub eresult: Option<i32>,
#[prost(message, repeated, tag = "2")]
pub licenses: Vec<cmsg_client_license_list::License>,
}
pub mod cmsg_client_license_list {
use prost::Message;
#[derive(Clone, PartialEq, Message)]
pub struct License {
#[prost(uint32, optional, tag = "1")]
pub package_id: Option<u32>,
#[prost(fixed32, optional, tag = "2")]
pub time_created: Option<u32>,
#[prost(fixed32, optional, tag = "3")]
pub time_next_process: Option<u32>,
#[prost(int32, optional, tag = "4")]
pub minute_limit: Option<i32>,
#[prost(int32, optional, tag = "5")]
pub minutes_used: Option<i32>,
#[prost(uint32, optional, tag = "6")]
pub payment_method: Option<u32>,
#[prost(uint32, optional, tag = "7")]
pub flags: Option<u32>,
#[prost(string, optional, tag = "8")]
pub purchase_country_code: Option<String>,
#[prost(uint32, optional, tag = "9")]
pub license_type: Option<u32>,
#[prost(int32, optional, tag = "10")]
pub territory_code: Option<i32>,
#[prost(int32, optional, tag = "11")]
pub change_number: Option<i32>,
#[prost(uint32, optional, tag = "12")]
pub owner_id: Option<u32>,
#[prost(uint32, optional, tag = "13")]
pub initial_period: Option<u32>,
#[prost(uint32, optional, tag = "14")]
pub initial_time_unit: Option<u32>,
#[prost(uint32, optional, tag = "15")]
pub renewal_period: Option<u32>,
#[prost(uint32, optional, tag = "16")]
pub renewal_time_unit: Option<u32>,
#[prost(uint64, optional, tag = "17")]
pub access_token: Option<u64>,
#[prost(uint32, optional, tag = "18")]
pub master_package_id: Option<u32>,
}
}
#[derive(Clone, PartialEq, Message)]
pub struct CMsgClientGamesPlayed {
#[prost(message, repeated, tag = "1")]
pub games_played: Vec<cmsg_client_games_played::GamePlayed>,
#[prost(uint32, optional, tag = "2")]
pub client_os_type: Option<u32>,
#[prost(uint32, optional, tag = "3")]
pub cloud_gaming_platform: Option<u32>,
#[prost(bool, optional, tag = "4")]
pub recent_reauthentication: Option<bool>,
}
pub mod cmsg_client_games_played {
use prost::Message;
use super::CMsgIPAddress;
#[derive(Clone, PartialEq, Message)]
pub struct GamePlayed {
#[prost(uint64, optional, tag = "1")]
pub steam_id_gs: Option<u64>,
#[prost(fixed64, optional, tag = "2")]
pub game_id: Option<u64>,
#[prost(uint32, optional, tag = "3")]
pub deprecated_game_ip_address: Option<u32>,
#[prost(uint32, optional, tag = "4")]
pub game_port: Option<u32>,
#[prost(bool, optional, tag = "5")]
pub is_secure: Option<bool>,
#[prost(bytes = "vec", optional, tag = "6")]
pub token: Option<Vec<u8>>,
#[prost(string, optional, tag = "7")]
pub game_extra_info: Option<String>,
#[prost(bytes = "vec", optional, tag = "8")]
pub game_data_blob: Option<Vec<u8>>,
#[prost(uint32, optional, tag = "9")]
pub process_id: Option<u32>,
#[prost(uint32, optional, tag = "10")]
pub streaming_provider_id: Option<u32>,
#[prost(uint32, optional, tag = "11")]
pub game_flags: Option<u32>,
#[prost(uint32, optional, tag = "12")]
pub owner_id: Option<u32>,
#[prost(string, optional, tag = "13")]
pub vr_hmd_vendor: Option<String>,
#[prost(string, optional, tag = "14")]
pub vr_hmd_model: Option<String>,
#[prost(uint32, optional, tag = "15")]
pub launch_option_type: Option<u32>,
#[prost(int32, optional, tag = "16")]
pub primary_controller_type: Option<i32>,
#[prost(string, optional, tag = "17")]
pub primary_steam_controller_serial: Option<String>,
#[prost(uint32, optional, tag = "18")]
pub total_steam_controller_count: Option<u32>,
#[prost(uint32, optional, tag = "19")]
pub total_non_steam_controller_count: Option<u32>,
#[prost(uint64, optional, tag = "20")]
pub controller_workshop_file_id: Option<u64>,
#[prost(uint32, optional, tag = "21")]
pub launch_source: Option<u32>,
#[prost(uint32, optional, tag = "22")]
pub vr_hmd_runtime: Option<u32>,
#[prost(message, optional, tag = "23")]
pub game_ip_address: Option<CMsgIPAddress>,
#[prost(uint32, optional, tag = "24")]
pub controller_connection_type: Option<u32>,
#[prost(int32, optional, tag = "25")]
pub game_os_platform: Option<i32>,
#[prost(uint32, optional, tag = "26")]
pub game_build_id: Option<u32>,
#[prost(uint32, optional, tag = "27")]
pub compat_tool_id: Option<u32>,
#[prost(string, optional, tag = "28")]
pub compat_tool_cmd: Option<String>,
#[prost(uint32, optional, tag = "29")]
pub compat_tool_build_id: Option<u32>,
#[prost(string, optional, tag = "30")]
pub beta_name: Option<String>,
#[prost(uint32, optional, tag = "31")]
pub dlc_context: Option<u32>,
}
}
#[derive(Clone, PartialEq, Message)]
pub struct CMsgClientServiceMethodLegacy {
#[prost(string, optional, tag = "1")]
pub method_name: Option<String>,
#[prost(bytes = "vec", optional, tag = "2")]
pub serialized_method: Option<Vec<u8>>,
#[prost(bool, optional, tag = "3")]
pub is_notification: Option<bool>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CMsgClientServiceMethodLegacyResponse {
#[prost(string, optional, tag = "1")]
pub method_name: Option<String>,
#[prost(bytes = "vec", optional, tag = "2")]
pub serialized_method_response: Option<Vec<u8>>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CMsgClientCMList {
#[prost(uint32, repeated, packed = "false", tag = "1")]
pub cm_addresses: Vec<u32>,
#[prost(uint32, repeated, packed = "false", tag = "2")]
pub cm_ports: Vec<u32>,
#[prost(string, repeated, tag = "3")]
pub cm_websocket_addresses: Vec<String>,
#[prost(uint32, optional, tag = "4")]
pub percent_default_to_websocket: Option<u32>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CMsgClientAuthList {
#[prost(uint32, optional, tag = "1")]
pub tokens_left: Option<u32>,
#[prost(uint32, optional, tag = "2")]
pub last_request_seq: Option<u32>,
#[prost(uint32, optional, tag = "3")]
pub last_request_seq_from_server: Option<u32>,
#[prost(message, repeated, tag = "4")]
pub tickets: Vec<CMsgAuthTicket>,
#[prost(uint32, repeated, packed = "false", tag = "5")]
pub app_ids: Vec<u32>,
#[prost(uint32, optional, tag = "6")]
pub message_sequence: Option<u32>,
#[prost(bool, optional, tag = "7")]
pub filtered: Option<bool>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CMsgClientAuthListAck {
#[prost(uint32, repeated, packed = "false", tag = "1")]
pub ticket_crc: Vec<u32>,
#[prost(uint32, repeated, packed = "false", tag = "2")]
pub app_ids: Vec<u32>,
#[prost(uint32, optional, tag = "3")]
pub message_sequence: Option<u32>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CMsgClientTicketAuthComplete {
#[prost(fixed64, optional, tag = "1")]
pub steam_id: Option<u64>,
#[prost(fixed64, optional, tag = "2")]
pub game_id: Option<u64>,
#[prost(uint32, optional, tag = "3")]
pub estate: Option<u32>,
#[prost(uint32, optional, tag = "4")]
pub eauth_session_response: Option<u32>,
#[prost(uint32, optional, tag = "6")]
pub ticket_crc: Option<u32>,
#[prost(uint32, optional, tag = "7")]
pub ticket_sequence: Option<u32>,
#[prost(fixed64, optional, tag = "8")]
pub owner_steam_id: Option<u64>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CDeviceAuthAddAuthorizedBorrowersRequest {
#[prost(fixed64, optional, tag = "1")]
pub steamid: Option<u64>,
#[prost(fixed64, repeated, packed = "false", tag = "2")]
pub steamid_borrower: Vec<u64>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CDeviceAuthRemoveAuthorizedBorrowersRequest {
#[prost(fixed64, optional, tag = "1")]
pub steamid: Option<u64>,
#[prost(fixed64, repeated, packed = "false", tag = "2")]
pub steamid_borrower: Vec<u64>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CDeviceAuthGetAuthorizedBorrowersRequest {
#[prost(fixed64, optional, tag = "1")]
pub steamid: Option<u64>,
#[prost(bool, optional, tag = "2")]
pub include_canceled: Option<bool>,
#[prost(bool, optional, tag = "3")]
pub include_pending: Option<bool>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CDeviceAuthGetOwnAuthorizedDevicesRequest {
#[prost(fixed64, optional, tag = "1")]
pub steamid: Option<u64>,
#[prost(bool, optional, tag = "2")]
pub include_canceled: Option<bool>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CDeviceAuthAuthorizeLocalDeviceRequest {
#[prost(fixed64, optional, tag = "1")]
pub steamid: Option<u64>,
#[prost(fixed64, optional, tag = "2")]
pub deviceid: Option<u64>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CDeviceAuthDeauthorizeDeviceRequest {
#[prost(fixed64, optional, tag = "1")]
pub steamid: Option<u64>,
#[prost(fixed64, optional, tag = "2")]
pub deviceid: Option<u64>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CMsgClientRequestValidationEmail {}
#[derive(Clone, PartialEq, Message)]
pub struct CMsgClientEmailAddrInfo {
#[prost(string, optional, tag = "1")]
pub email_address: Option<String>,
#[prost(bool, optional, tag = "2")]
pub email_is_validated: Option<bool>,
#[prost(bool, optional, tag = "3")]
pub email_validation_changed: Option<bool>,
#[prost(bool, optional, tag = "4")]
pub credential_change_requires_code: Option<bool>,
#[prost(bool, optional, tag = "5")]
pub password_or_secretqa_change_requires_code: Option<bool>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CMsgClientIsLimitedAccount {
#[prost(bool, optional, tag = "1")]
pub bis_limited_account: Option<bool>,
#[prost(bool, optional, tag = "2")]
pub bis_community_banned: Option<bool>,
#[prost(bool, optional, tag = "3")]
pub bis_locked_account: Option<bool>,
#[prost(bool, optional, tag = "4")]
pub bis_limited_account_allowed_to_invite_friends: Option<bool>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CMsgClientWalletInfoUpdate {
#[prost(bool, optional, tag = "1")]
pub has_wallet: Option<bool>,
#[prost(int32, optional, tag = "2")]
pub balance: Option<i32>,
#[prost(int32, optional, tag = "3")]
pub currency: Option<i32>,
#[prost(int32, optional, tag = "4")]
pub balance_delayed: Option<i32>,
#[prost(int64, optional, tag = "5")]
pub balance64: Option<i64>,
#[prost(int64, optional, tag = "6")]
pub balance64_delayed: Option<i64>,
#[prost(int32, optional, tag = "7")]
pub realm: Option<i32>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CMsgClientPlayingSessionState {
#[prost(bool, optional, tag = "2")]
pub playing_blocked: Option<bool>,
#[prost(uint32, optional, tag = "3")]
pub playing_app: Option<u32>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CMsgClientGameConnectTokens {
#[prost(uint32, optional, tag = "1", default = "10")]
pub max_tokens_to_keep: Option<u32>,
#[prost(bytes = "vec", repeated, tag = "2")]
pub tokens: Vec<Vec<u8>>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CMsgClientRegisterKey {
#[prost(string, optional, tag = "1")]
pub key: Option<String>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CMsgClientRequestFreeLicense {
#[prost(uint32, repeated, packed = "false", tag = "1")]
pub app_ids: Vec<u32>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CMsgClientGetLegacyGameKey {
#[prost(uint32, optional, tag = "1")]
pub app_id: Option<u32>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CDeviceAuthGetAuthorizedBorrowersResponse {
#[prost(message, repeated, tag = "1")]
pub borrowers: Vec<c_device_auth_get_authorized_borrowers_response::Borrower>,
}
pub mod c_device_auth_get_authorized_borrowers_response {
use prost::Message;
#[derive(Clone, PartialEq, Message)]
pub struct Borrower {
#[prost(fixed64, optional, tag = "1")]
pub steamid: Option<u64>,
#[prost(bool, optional, tag = "2")]
pub is_pending: Option<bool>,
#[prost(bool, optional, tag = "3")]
pub is_canceled: Option<bool>,
#[prost(uint32, optional, tag = "4")]
pub time_created: Option<u32>,
}
}
#[derive(Clone, PartialEq, Message)]
pub struct CDeviceAuthGetOwnAuthorizedDevicesResponse {
#[prost(message, repeated, tag = "1")]
pub devices: Vec<c_device_auth_get_own_authorized_devices_response::Device>,
}
pub mod c_device_auth_get_own_authorized_devices_response {
use prost::Message;
#[derive(Clone, PartialEq, Message)]
pub struct Device {
#[prost(fixed64, optional, tag = "1")]
pub auth_device_token: Option<u64>,
#[prost(string, optional, tag = "2")]
pub device_name: Option<String>,
#[prost(bool, optional, tag = "3")]
pub is_pending: Option<bool>,
#[prost(bool, optional, tag = "4")]
pub is_canceled: Option<bool>,
#[prost(uint32, optional, tag = "5")]
pub last_time_used: Option<u32>,
#[prost(fixed64, optional, tag = "6")]
pub last_borrower_id: Option<u64>,
#[prost(uint32, optional, tag = "7")]
pub last_app_played: Option<u32>,
#[prost(bool, optional, tag = "8")]
pub is_limited: Option<bool>,
}
}
#[derive(Clone, PartialEq, Message)]
pub struct CMsgClientAuthorizeLocalDeviceRequest {
#[prost(string, optional, tag = "1")]
pub device_description: Option<String>,
#[prost(uint32, optional, tag = "2")]
pub owner_account_id: Option<u32>,
#[prost(uint64, optional, tag = "3")]
pub local_device_token: Option<u64>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CMsgClientAuthorizeLocalDevice {
#[prost(int32, optional, tag = "1", default = "2")]
pub eresult: Option<i32>,
#[prost(uint32, optional, tag = "2")]
pub owner_account_id: Option<u32>,
#[prost(uint64, optional, tag = "3")]
pub authed_device_token: Option<u64>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CMsgClientDeauthorizeDeviceRequest {
#[prost(uint32, optional, tag = "1")]
pub deauthorization_account_id: Option<u32>,
#[prost(uint64, optional, tag = "2")]
pub deauthorization_device_token: Option<u64>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CMsgClientDeauthorizeDevice {
#[prost(int32, optional, tag = "1", default = "2")]
pub eresult: Option<i32>,
#[prost(uint32, optional, tag = "2")]
pub deauthorization_account_id: Option<u32>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CMsgClientUseLocalDeviceAuthorizations {
#[prost(uint32, repeated, packed = "false", tag = "1")]
pub authorization_account_id: Vec<u32>,
#[prost(message, repeated, tag = "2")]
pub device_tokens: Vec<c_msg_client_use_local_device_authorizations::DeviceToken>,
}
pub mod c_msg_client_use_local_device_authorizations {
use prost::Message;
#[derive(Clone, PartialEq, Message)]
pub struct DeviceToken {
#[prost(uint32, optional, tag = "1")]
pub owner_account_id: Option<u32>,
#[prost(uint64, optional, tag = "2")]
pub token_id: Option<u64>,
}
}
#[derive(Clone, PartialEq, Message)]
pub struct CDeviceAuthAddAuthorizedBorrowersResponse {
#[prost(int32, optional, tag = "1")]
pub seconds_to_wait: Option<i32>,
}
#[derive(Clone, PartialEq, Message)]
pub struct CDeviceAuthRemoveAuthorizedBorrowersResponse {}
#[derive(Clone, PartialEq, Message)]
pub struct CMsgClientRequestFreeLicenseResponse {
#[prost(uint32, optional, tag = "1", default = "2")]
pub eresult: Option<u32>,
#[prost(uint32, repeated, packed = "false", tag = "2")]
pub granted_packageids: Vec<u32>,
#[prost(uint32, repeated, packed = "false", tag = "3")]
pub granted_appids: Vec<u32>,
}