#include "SkTDArray.h"
#ifndef GrTraceMarkerSet_DEFINED
#define GrTraceMarkerSet_DEFINED
class GrGpuTraceMarker {
public:
GrGpuTraceMarker() {};
GrGpuTraceMarker(const char* marker, int idCounter) : fMarker(marker), fID(idCounter) {}
bool operator<(const GrGpuTraceMarker& rhs) const {
return this->fMarker < rhs.fMarker || (this->fMarker == rhs.fMarker && this->fID < rhs.fID);
}
bool operator==(const GrGpuTraceMarker& rhs) const {
return (this->fID == rhs.fID && this->fMarker == rhs.fMarker);
}
const char* fMarker;
int fID;
};
class SkString;
class GrTraceMarkerSet {
public:
GrTraceMarkerSet() {}
GrTraceMarkerSet(const GrTraceMarkerSet& other);
void add(const GrGpuTraceMarker& marker);
void addSet(const GrTraceMarkerSet& markerSet);
void remove(const GrGpuTraceMarker& marker);
int count() const;
SkString toString() const;
class Iter;
Iter begin() const;
Iter end() const;
private:
mutable SkTDArray<GrGpuTraceMarker> fMarkerArray;
};
#endif