#ifndef GrDefaultPathRenderer_DEFINED
#define GrDefaultPathRenderer_DEFINED
#include "GrPathRenderer.h"
#include "SkTemplates.h"
class SK_API GrDefaultPathRenderer : public GrPathRenderer {
public:
GrDefaultPathRenderer(bool separateStencilSupport, bool stencilWrapOpsSupport);
virtual bool canDrawPath(const SkPath&,
const SkStrokeRec&,
const GrDrawTarget*,
bool antiAlias) const SK_OVERRIDE;
private:
virtual StencilSupport onGetStencilSupport(const SkPath&,
const SkStrokeRec&,
const GrDrawTarget*) const SK_OVERRIDE;
virtual bool onDrawPath(const SkPath&,
const SkStrokeRec&,
GrDrawTarget*,
bool antiAlias) SK_OVERRIDE;
virtual void onStencilPath(const SkPath&,
const SkStrokeRec&,
GrDrawTarget*) SK_OVERRIDE;
bool internalDrawPath(const SkPath&,
const SkStrokeRec&,
GrDrawTarget*,
bool stencilOnly);
bool createGeom(const SkPath&,
const SkStrokeRec&,
SkScalar srcSpaceTol,
GrDrawTarget*,
GrPrimitiveType*,
int* vertexCnt,
int* indexCnt,
GrDrawTarget::AutoReleaseGeometry*);
bool fSeparateStencil;
bool fStencilWrapOps;
typedef GrPathRenderer INHERITED;
};
#endif